Author Topic: Planeshift 0.3.19 released!  (Read 11522 times)

Kratoze

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Re: Planeshift 0.3.19 released!
« Reply #45 on: July 16, 2007, 01:48:36 pm »
Hey Shurim can I wait by your campfire too? :P

Shurrim

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Re: Planeshift 0.3.19 released!
« Reply #46 on: July 16, 2007, 11:16:42 pm »
Sure you can! I just hope we'll be able to play before there is nothing left to burn.
Bah.. it give me time to think about a story why my character is not around.. :(
Still no news?
I'm wilting.. dying .. without any rping...

Otcho

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Re: Planeshift 0.3.19 released!
« Reply #47 on: July 17, 2007, 05:21:25 am »
* Otcho sits next to Shurrim "Mind if I join you?"

koori

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Re: Planeshift 0.3.19 released!
« Reply #48 on: July 18, 2007, 06:40:02 pm »
So if I'm right, if there are black textures everywhere and if the games crashes the whole system like it does for me, you just have to wait for the updater to fix it? No other solution atm?
* koori looks at the crowded place around the firecamp. "Well I know what is the only thing left to do, then..."

mauldraine

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Re: Planeshift 0.3.19 released!
« Reply #49 on: July 18, 2007, 10:14:46 pm »
I know that you are all still looking in to why version 19 and 19a aren't working on some Intel chip sets ... however I have had success using the following command ...

./psclient/Contents/MacOS/psclient_static > /Volumes/Macintosh\ HD/pslog.txt

Even thought 19a still crashes the second I start to move, everything up until that point that was printed to the local console was being saved in to that file.  I'm in hopes that the information might be useful, so if any wish to view pslog.txt please let me know and I will send it to you using any method desired.  I didn't want to post it here because it is rather large.

Someone shot the food!

LinkN64

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Re: Planeshift 0.3.19 released!
« Reply #50 on: July 19, 2007, 12:59:59 am »
I know nothing of this stuff, but the only error I see in my console log is that an image isn't found; not sure which kind, but if that's found, then wouldn't it start up without error?

Last login: Wed Jul 18 12:42:59 on console
/Users/jack/Desktop/Planeshift3D/psclient_static.app/Contents/MacOS/psclient_static; exit
Welcome to Darwin!
[Mary-Campbells-iMac-G5:~] jack% /Users/jack/Desktop/Planeshift3D/psclient_static.app/Contents/MacOS/psclient_static; exit
dyld: Library not loaded: /System/Library/Frameworks/Cg.framework/Cg
  Referenced from: /Users/jack/Desktop/Planeshift3D/psclient_static.app/Contents/MacOS/psclient_static
  Reason: image not found
Trace/BPT trap
logout
[Process completed]


Caarrie

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Re: Planeshift 0.3.19 released!
« Reply #51 on: July 19, 2007, 01:06:59 am »
LinkN64 have you tried the updated client? [.0.3.019a]?

Irick

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Re: Planeshift 0.3.19 released!
« Reply #52 on: July 19, 2007, 05:12:48 am »
it works, im happy, but i needed to relight most of the maps. really looking forward to you adding the decals in the intel client. shadows would look nice ^^
-Irick (frequent rper and Macie)
Though hidden in the shadows, my mind does not fear the Dark...

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Trymm

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Re: Planeshift 0.3.19 released!
« Reply #53 on: July 19, 2007, 02:35:41 pm »
but i needed to relight most of the maps. really looking forward to you adding the decals in the intel client. shadows would look nice ^^


I'll try to fix the issue which means you need to re-light, as well as see if I can get the decals to load properly.

Conner36

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Re: Planeshift 0.3.19 released!
« Reply #54 on: July 19, 2007, 04:40:51 pm »
Hey i opened ps v 19a on my iMac G5 ati 9600 Mac OS X 10.4.10 through the unix executable and it couldnt load "Could not open library file '/this/art/effects/electro.part' on VFS!"

EDITED moved below post from another thread
I have a weird problem when trying to start ps through the app it got to the loading screen then quit, opening it through the unix executable file allowed me to play it just fine, any one else have this problem?
iMac G5 ati 9600
Mac OS X 10.4.10
« Last Edit: July 19, 2007, 04:42:43 pm by Conner36 »
MacBook Air (ya i know...) at OS X 10.6.7
4gb RAM, 2.13 GHz Intel Core 2 Duo,
Nvidia GeForce 320M 256mb VRAM

Caarrie

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Re: Planeshift 0.3.19 released!
« Reply #55 on: July 19, 2007, 05:46:38 pm »
Hey i opened ps v 19a on my iMac G5 ati 9600 Mac OS X 10.4.10 through the unix executable and it couldnt load "Could not open library file '/this/art/effects/electro.part' on VFS!"

Yes that file is missing and should be in the next update on the updater. i sent talad the wrong set of files right before the update. [this only means that you cant see the spell effect for electrotouch.]

Conner36

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Re: Planeshift 0.3.19 released!
« Reply #56 on: July 19, 2007, 07:04:47 pm »
ok thanks.
MacBook Air (ya i know...) at OS X 10.6.7
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Nvidia GeForce 320M 256mb VRAM

mauldraine

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Re: Planeshift 0.3.19 released!
« Reply #57 on: July 19, 2007, 07:12:16 pm »
You know that brings up a good question ...

With the release of 19a, will future bug fixes and/or updates be coming through the update application?  Should I be checking the updater daily, or should I wait until something is announced here?  Thanks.

Someone shot the food!

Kratoze

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Re: Planeshift 0.3.19 released!
« Reply #58 on: July 19, 2007, 08:02:07 pm »
is the re-release on the nnormal planeshift download page

Caarrie

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Re: Planeshift 0.3.19 released!
« Reply #59 on: July 19, 2007, 11:47:02 pm »
You know that brings up a good question ...

With the release of 19a, will future bug fixes and/or updates be coming through the update application?  Should I be checking the updater daily, or should I wait until something is announced here?  Thanks.

As you have a mac i would wait till dfryer tells you that you can safely update and not end up reverting your client back to some old version.