Author Topic: The RP?????  (Read 20336 times)

Karyuu

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Re: The RP?????
« Reply #75 on: August 13, 2007, 03:10:23 am »
No Coneitic, we don't kick or ban if a player refuses to RP. This is a point you have to constantly keep in mind.

Wouldn't it be much simpler to request group combat so players can do this instead of handpicked GMs?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Aerianna Kzin

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Re: The RP?????
« Reply #76 on: August 13, 2007, 03:17:02 am »
correct me if I am wrong..however I do belive I have been told in the past that you can get muted, frozen and yes I have even heard banned for talking to much ooc in main chat..

also was't there a guild called Yliakum law enforcement or something...

and reading through most of this the main thing I agree on is, yes there needs to be more GM's online its frusterating when there are none on for hours and hours at a time, and its only been recetnly by haning on out irc and such that I have come to learn most of the GM's and get help that way but not every one (esp) the noobs use IRC and if you ask me that is annoying to have to  go outside of the game for help all the time.

Coneitic

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Re: The RP?????
« Reply #77 on: August 13, 2007, 03:22:06 am »
ya this "not having to rp" must be a new rule.


no offense but is this games goal to turn out like wow?

and that is a serious question.. as serious as i can get and if its not is there any points that can be made to prove otherwise?
There is no right or wrong.... only Trias.

~Conietic

Karyuu

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Re: The RP?????
« Reply #78 on: August 13, 2007, 03:25:47 am »
Aerianna Kzin:

You can get muted if you don't stop interrupting roleplay after GM warnings. For example if a group of characters are busily discussing some matter of Yliakum importance, and two other players waltz right in and start talking about a football game. They are interrupting, and they will be told to move their conversation to another area or another chat level (group, tells, etc.). But you're not going to be kicked or banned if you simply don't RP. If you don't want to be involved in an RP, no one can force you. That's the point I want to highlight. And no Coneitic, this is not a new rule. This has always been the case.

Concerning GMs and IRC: sometimes they may be at a place with a net connection but not where they can run a client. At school, at work, when they have a free moment to check on GM news or their teammates, etc. Whenever they have time to, they are logged into the game. Otherwise it's just a matter of low GM numbers at the moment. Kerol is working hard on recruiting though :]
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Coneitic

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Re: The RP?????
« Reply #79 on: August 13, 2007, 03:30:17 am »
ahem.. the wow quest?


wow = world of warcraft

and tells are fine but say some people are in another area of yliakum talking abou the new die hard movie... movie rocked... and someone walks by and hears them doesnt this disrupt rp?
There is no right or wrong.... only Trias.

~Conietic

Karyuu

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Re: The RP?????
« Reply #80 on: August 13, 2007, 03:34:16 am »
If they are just walking by, it doesn't seem like a disruption of anything. A GM might send them a tell reminding the players that it'd be better if OOC conversations were not carried out in public, but they're not going to be kicked out of the game unless they are blatantly disrupting people trying to roleplay.

It's called tolerance, and a willingness to help people learn with time. Not with a scary GM.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Coneitic

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Re: The RP?????
« Reply #81 on: August 13, 2007, 03:43:18 am »
once again is this games goal to be like WoW.... world of warcraft.. and if not can you point out reasons that its not... because as i see it that seems to be the main goal.

and wont you kick someone if repeaditly they wont talk in rp and constantly talk in ooc?
There is no right or wrong.... only Trias.

~Conietic

Karyuu

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Re: The RP?????
« Reply #82 on: August 13, 2007, 03:47:54 am »
I'm going to ignore your attempt to draw parallels between PS and WoW, because it's a waste of my time. I don't like silly questions, especially when the person who is asking them knows the questions are exactly that. Maybe another time I'll bite.

GMs will kick someone if they are interrupting RP after several warnings. But that's what GMs are for, not RP guards who are supposed to draw people into roleplay - not moderate the game.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Coneitic

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Re: The RP?????
« Reply #83 on: August 13, 2007, 03:53:30 am »
It was a serious question. im extremely intrested in the answer. as of right now i see no difference but the rp....

and that was what i was suggesting  with the guards, you dont use the commands to enforce the rules you use the commands when people refuse to rp.
There is no right or wrong.... only Trias.

~Conietic

Karyuu

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Re: The RP?????
« Reply #84 on: August 13, 2007, 03:55:54 am »
And that's what you don't seem to understand - people can refuse to RP all they want. We do not enforce roleplay in PlaneShift, we encourage. Walk away from your computer screen and say this to yourself for several minutes. Encourage not enforce, encourage not enforce, encourage not enforce... :]
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Coneitic

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Re: The RP?????
« Reply #85 on: August 13, 2007, 04:07:18 am »
and then explain how this game differs from wow then.

you dont enforce rp? so then once this game gets real popular if it does people wont want to rp just do quest and then slowly the evolution to another wow rip off. right?
There is no right or wrong.... only Trias.

~Conietic

Karyuu

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Re: The RP?????
« Reply #86 on: August 13, 2007, 04:11:25 am »
You seem to have a really low opinion of quests, Coneitic. Can you explain why this is? Quests explain the world, the people who inhabit it, the rules, the events, the history. Things that every good roleplayer needs to know. What is your problem with them exactly?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Coneitic

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Re: The RP?????
« Reply #87 on: August 13, 2007, 04:16:59 am »
because what attracted me to the game was the rp. every other game has countless quest and missions. a constant grind. i play dark age of camelot.. it has quest which i hate but the reward is great weapons for awsome pvp.. the best pvp system out there, if you guys can contact them i would recommend it for pvp.. but thast besides the point. the mmo games are all full of everlasting quest and grinding. how many are based around rp. thats what this game promised when i found it.. that the final game would be a great game full of roleplaying and quest. thats why im fighting for more rp. not hating on quest. but like i said before


is this games goal to end up like another wow game?
There is no right or wrong.... only Trias.

~Conietic

Jeraphon

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Re: The RP?????
« Reply #88 on: August 13, 2007, 05:02:45 am »
Have you even DONE any quests?

Under the moon

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Re: The RP?????
« Reply #89 on: August 13, 2007, 05:15:09 am »
I am going to make comments your list Coneitic, but first I am going to advise you to tone down your remarks. I am on both the player’s side, and the Devs side (though I don’t see them as two separate sides), and as such I feel insulted when either side is downplayed or belittled. I am finding some of your remarks to very demanding and insulting to the hard working Devs.

On to the list.

1. Open Housing. Hollowed out buildings… Yes, it would be nice to be able to enter and have a look-see around some of the other buildings in Hydlaa, but the last thing I would want is to have them just ‘hollowed out’. That gives a feel of ‘no use’ to me. What I would prefer is an eventual system similar to what I said about being able to /barkeep in the tavern. Players would be able /job in buildings that were set up for a particular use. In buildings that were actually empty, players could rent or buy equipment, and actually put up ‘sets’ in the buildings. For now, gradually open up one building at a time with specific purpose, put an NPC in there to add to the feel of that purpose (as I am sure is in the plans), but always leave a spot in it that is dedicated to something only a player can do.
 

2. Militia. A militia can not be made until a specific system of Law is created. Once that was created and enforceable, then the next step would be NPC guards that would arrest and toss an offender out of town (to start with). Only then would I put into effect a system of player guard characters. I would also not just say “you are a guard now” and give a player a new guard character. No, that should be earned through specific guard training in a quest-like format, and the character would have to join an NPC guild where all of their actions could be reviewed by a higher player member of that guild. GMs would also have access to the list.

3-4 GM Intervention. Yes and no. I believe GMs should be able to operate as in character characters. They should have more freedom to be able to be guards that will come running if someone shouts for help, or any number of other character types that would be useful for problem solving in an IC way. Right now, GM ‘characters’ are only brought out for events (I could be wrong on that, being that my time ingame is very limited right now). I would like Talad let them exist as ‘normal’ characters, and just stroll around RPing and making friends and foes IC. The main things GMs need right now are better tools to do their jobs. There are few of them, and they can not be everywhere. With a special GM client (in the future), they could at least keep an eye on more than one place at a time, and influence events with a few clicks of a mouse instead of a list of /commands. I do not think a GM should just descend on a disruptive OOC character in an IC character to fix things. The offender should just be booted outside the walls to cool off...or maybe somewhere where it is required to learn basic etiquette before rentering the 'normal' game.


5. The Chat box. Karyuu is right, and you can filter out many of those things. What I would actually like is to be able to edit all tabs in that way, and give them your own names.



6. RP counsel. I will formulate an opinion on this subject later to judge its need.

7. PP for Rp No. Kill PP entirely. Kill it. Kill it!! KEEL EET!!one11!!one LOOT EET!

PP is one thing that does not now, and never will belong in RP, and I do not think it belongs in the game now. Luckly, that is being looked into. and that is all we can ask for right now.


8. Kada-El's Tavern. I am satisfied with the compromise. One thing I will suggest to the Settings team is to consider a quest that allows you to get lower cost drinks to sell in the Tavern, so as to start it on the path of a true and viable job for players.

9. Marriage. I hate seeing that marriage icon. I am going to delete it from my own client as soon as I find the time. Until the actual cultures and traditions of PS marriage are created, written down and readable in the game or in the player guide, and known by the players, I do not think players should have access to a simple marriage command. In fact, once the traditions are created, I would form marriage into a quest to learn about marriage culture in the game, gain the blessings of whatever would give the blessings, obtain the correct documents from the government, obtain the binding objects (rings, I guess it would be), an -then- be able to be married. Actually, I would do the exact same type of thing for making guilds, and get rid of the “paying to the wind” guild system in place now.

10. Actions- sneezing. Actually, I solved this myself in my own client by switching the greet and idle/sneeze animations. Now, every once in a while Aeshion will reach up and scratch her nose, and if I /greet, she gives a grand bow from the waist. Not perfect, I know, but much less distracting.

Also please dont respond with
"we have been working on it, it takes time"

That was rude. They have every right to say "we have been working on it, it takes time" or “We have been considering doing that, but are not working on it.” or “We want to do that another way, but thank you for your ideas.” The only other choice is to say “…”.

Code is hard. New systems (human or code) are hard. New ideas need a great deal of planning, and even more time. Be nice, and accept that. They are working on it.
« Last Edit: August 13, 2007, 05:30:59 am by neko kyouran »