Author Topic: Merchant - Skills and Experience  (Read 4002 times)

Beniel

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Re: Merchant - Skills and Experience
« Reply #15 on: June 15, 2008, 10:22:35 am »
Sounds like the mercantile skill on Morrowind  :-\

Zatarra

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Re: Merchant - Skills and Experience
« Reply #16 on: June 29, 2008, 09:28:14 pm »
Sounds like the mercantile skill on Morrowind  :-\
Indeed, and NPC's are the kind of people I want to trade with last.
I was thinking, maybe it would be an idea to link the quantity of talking to the training of charisma. Trades happen to talk a lot, that should work directly at their charisma. Just like running should be linked directly to stamina, and carrying stuff around linked to strength. That way you cannot train your strength in two minutes from 50 to, say, 100.

I don't know if it's doable, but it's an idea.
[Character ingame: Yth Shortneck]

theirah

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Re: Merchant - Skills and Experience
« Reply #17 on: June 29, 2008, 09:47:38 pm »
that might turn into spamming though...

I like the examine idea. maybe not just for merchants, but for everyone.
Merchants...well, the problem is, most skills the merchants need are more player based rather than character based. The Player is the one that needs to know the going prices. The character...well....how do you put that into a stat??? and skill at persuasion is also more of a player skill...