Do you have any thoughts on the variations I proposed, U_S, or is it your way or the highway?
As far as this post goes, yeah, I'd like it to stick on the subject and not venture off into fighting the economy or other off target debates. Yours was the only posting even remotely close to the topic, So here's to ya and thanks for paying attention.
... I think there should always be a chance you get nothing.
I'm not stating anything differant as to the success status quo, as far as a guarentee of multiple ores, just like it is now for one, I'm suggestion at higher levels we may get two or three or more, dependant on the mining level. In addition to a random roll to get even more or just that guarantee.
In other words, at level one you dig one ore per successfull strike, if you don't succeed you get nothing. At level 31, a successfull strike will get you three, and none if you don't succeed. In addition at level one you have a X% chance getting additional ores to that one you normally get for a total of no more than 4. where as at level 31, you get a Y% chance of getting additional ores added to the three you normally get without surpassing the level limit of 10. Think of it as landing the mother load, finding a 10 pound boulder of solid gold as appose to a 1 ounce nugget and mining levels should help you determin where to dig for the chance at that uptimum find, that is if you get a successfull strike.
If mining is going to be the same as other skills then level 30 is not particularly significant. I believe most skills will go to 100 and possibly beyond before the game is done so what is currently available is only low level expertise.
Don't quote any of the numbers thrown out here, as they just help to illustrate the idea and are of no particulare set standard of the game, that is for the settings devs to decide on what levels the skill output will result. Just to make it simpler, I showed the idea in stages of 10 levels to show the differanc ebetween level 10 and level 30. where the Devs might take this and use 15 level inciments or 30 level incriments to best suit their needs.