Author Topic: Rapid Stamina loss  (Read 1142 times)

mevay

  • Wayfarer
  • *
  • Posts: 1
    • View Profile
Rapid Stamina loss
« on: September 02, 2007, 06:08:22 am »
I haven't played for a couple of weeks, and suddenly my character seems to have rapid stamina loss. Even walking results in a loss, and it did not used to. I am carrying only half of my capacity.. It appears the problem is very slow stamina recovery. Traveling has always been painful, now it really isn't possible at all. Is this a bug, or a feature?

Seneche

  • Guest
Re: Rapid Stamina loss
« Reply #1 on: September 02, 2007, 07:15:08 am »
I would say its either a bug or your hurt from falling. I have never had this happen so I don't think that its a new feature.

Aerianna Kzin

  • Hydlaa Resident
  • *
  • Posts: 118
  • We have come to teach...
    • View Profile
Re: Rapid Stamina loss
« Reply #2 on: September 02, 2007, 07:30:24 am »
I think if you sit you will regain faster.

Seneche

  • Guest
Re: Rapid Stamina loss
« Reply #3 on: September 02, 2007, 07:40:04 am »
That, or in the shortcut menu, use the heal option (if you have the mental points)

Kaityra

  • Hydlaa Citizen
  • *
  • Posts: 279
    • View Profile
Re: Rapid Stamina loss
« Reply #4 on: September 02, 2007, 10:38:24 am »
Hello!

Yes, something has changed definitely. I can't even walk from our Guild house to the arena, a distance of about 1 kilometer, with a moderate load (54.40/82.50) and Endurance 51. Sorry, but this seems a little bit too hard for me. Especially if you consider that we have no other methode of transportation.

With kind regards
Kaityra

Rongar Elani

  • Hydlaa Citizen
  • *
  • Posts: 329
  • "post count +1" ~~Neko Kyouran
    • View Profile
    • Guild forums of 'The Awakened'
Re: Rapid Stamina loss
« Reply #5 on: September 02, 2007, 10:51:31 am »
I have to agree. It's only right to have a character loosing stamina no matter what speed he moves with, but at the current rate of stamina loss, a new character can't walk from Harnquist to the sewers without having to take a break. Exploring the towns has become a waiting game.

                                                           A w a k e n!

Valarion

  • Guest
Re: Rapid Stamina loss
« Reply #6 on: September 02, 2007, 12:02:08 pm »
There has definitely been a change to everyone's endurance, whether it's a bug or a feature. If it is a feature, it's a really bad idea. Even a character who is only carrying a few glyphs and nothing else has to stop every thirty seconds now. Just to test this, I created a Kran with 105 endurance at the start. Such a character used to be able to run from Hydlaa to Bronze Doors without stopping. Now they have to stop several times. I see many people are stuck in the middle of the road, waiting for stamina recovery. I also see many desperately trying to get away from "cutthroats" on the way to Bronze Doors, always stopping from exhaustion.

Not only has the consumption rate has been increased but the recovery time has been severely decreased.

Here's an example of the past few gaming attempts:

- Can't join a server because it almost constantly shows itself as "failed" or "wait".

- After finally joining the server, it almost always disconnects within 5 minutes.

- When the server doesn't disconnect, all the monsters are "impervious to attack" due to NPC client being down (again, for at least 2 days and 2 nights).

- Trying to do quests instead is impossible due to the new "endurance feature" because most of them involve a lot of running between Hydlaa, Ojaveda, Bronze Doors and DR. Many involve mob killing anyway.

- The same problems persist for two days and two nights straight, while the forum post falsely promises only "2 to 3 hours" server migration period on Fragnetics.

- When the server finally finishes its migration, I decide to try a monotonously boring mob killing, just to have more points to put into the new "endurance".

- After nearly falling asleep killing the same mobs, still coupled with many disconnects and lag, I decide that it's enough and try to do some quests.

- First quest was "Jirosh Stolen Statue" quest, where at some point the dialog gets so horrific and badly written that even if you decipher through the nonsense and know the right answer, it turns out it only expects an exact phrase from you. A phrase that is just as disjointed as the quest's NPC dialog.

- After wasting time typing numerous combinations of exact phrases in the aforementioned quest and finally cracking it (only to prove that my very first guess was correct, just worded differently but the NPC was too dumb to understand it), I try a new quest called "The Emporium Raid".

- Turns out that after you give a certain item to a certain fairly hidden NPC and once again need to guess the correct phrase, there is a time limit before that NPC will lose the line of quest dialog and start responding as if he doesn't understand you. Discarding this quest doesn't work, giving you an explicit message that this quest cannot be discarded. The item is also lost at this point.

- After trying the same quest with a different character and cracking the correct phrase (once again proving that my first guess was correct), a certain other NPC at some point tells you to give the same item to a previous NPC and ask for more information. I give the item to the previous NPC but instead of showing an updated dialog, he goes back to the original dialog, as if seeing this item for the first time. Multiple attempts to get the NPC to say the new lines simply puts you in a loop.

- Tried with yet another character and finally, the second time the dialog was updated.

- After frustration with the previous quest, I get a new quest called "Boralis Wants Neyehbes".

- Turns out that the quest is bugged because you can't give a certain item to a certain NPC because trading of those specific items "hasn't been implemented yet". What happened to the promise of "Complete review of quests, all of them are working in game now" on the main site? Was that just a misleading PR lie?

- I decide to do some RP with other players instead. After finding a fairly interesting one, turns out that it involves traveling quite a large distance within the game. Not only do we have to stop multiple times but the server eventually lags and times out again.

- Exited the game, played a different free MMORPG in "Beta" with a few friends instead, without any of such problems.

I'd like to see the developers actually try playing the game for a change. That is play it with regular characters, not maxed out ones, and see what it feels like, instead of making never-ending excuses that it is a "Beta" or that it's "normal". It is anything but normal, even for a "Beta" and is definitely not acceptable for an MMORPG. Take pointers from other more successful games, RPGs or MMORPGs. Try playing Oblivion, it could teach you a thing or two.

Considering that there are no "Goujahs", "Megaras", "Pterosaur", magic portals (except DR) or public transportation of any sort, and your own feet are the *ONLY* means of transportation in the game now, this new "feature" should be fixed immediately. Fix the bugged quests too, while you're at it.
« Last Edit: September 02, 2007, 01:18:50 pm by Valarion »

One and only tanner

  • Hydlaa Citizen
  • *
  • Posts: 281
  • The internet makes you stupid.
    • View Profile
Re: Rapid Stamina loss
« Reply #7 on: September 02, 2007, 12:23:01 pm »
i don't know if the stanima bug has been fixed or if i have an oposit bug to you but my stanima seems to be regening much much fast and it seems to drain a lot slower i can get from hydlaa to oja with about 85% stanima left with a 3rd of my weight used up

Jeraphon

  • Hydlaa Notable
  • *
  • Posts: 717
    • View Profile
Re: Rapid Stamina loss
« Reply #8 on: September 02, 2007, 05:25:41 pm »
Quote
What happened to the promise of "Complete review of quests, all of them are working in game now" on the main site?

That was true at the time. The quest you got is brand new and unfortunately the only way to test them currently is when they're live. Please check to see if the general error is already on the bugtracker.

bilbous

  • Guest
Re: Rapid Stamina loss
« Reply #9 on: September 02, 2007, 09:26:03 pm »
Quote
Try playing Oblivion, it could teach you a thing or two.[/unquote]

Hmm I've been playing Oblivion for a while now and it crashes frequently, has wildly unbalanced features and is not significantly different than Morrowind or even arena for that matter. They have a large team of well paid employees and still manage to put out an unacceptable product. Sure it looks nice but for the money I spent they should not just casually mention that crashes are to be expected in the README file they should spend more time fixing them. Of course it is a Windows game so it does not need to be reliable, they can blame HP or some mp3 player for crummy drivers not to mention the OS itself.