Author Topic: "Time to die!" /die being abused  (Read 23738 times)

RIP

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"Time to die!" /die being abused
« on: September 14, 2007, 02:30:46 pm »
I think there should be some type of punishment for death. Perhaps something as severe as losing everything in your backpack or something, or at least a random slot or two from the packpack or from off their body (armor or weapons held) turns to dust or sledge. Sorry, but I think dying should be punished not encouraged.  I see too many players committing suicide, abusing the /die command to avoid hiking across the maps.
The “Time to die” thing is perhaps the worst form of BAD role-playing out there!  :thumbdown:

Rongar Elani

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Re: "Time to die!" /die being abused
« Reply #1 on: September 14, 2007, 02:41:04 pm »

                                                           A w a k e n!

orino

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Re: "Time to die!" /die being abused
« Reply #2 on: September 14, 2007, 03:35:08 pm »
That has got to be the worst idea i have heard yet.. and i read allot of the forum... here is why this is the single worst idea in history..... /UNSTICK doesn't work all the time... example... you are running towards oja and as you are running you get stuck on some glitches in the graphics.. you wait 10 sec try to unstick...WELL guess what it sends you right to another spot you cant run...o well i guess i will /DIE to unstick my self and try to run again... ok now i awaken in the DR to find out my 300/300 SS i paid 100k for are now gone... realistic, NO.. good idea, NO.. sorry to smash your idea but it is a horrible one.. how about instead there is a toll for the DR if you want a Penalty not a loss of some random item.. how about a quest item .. i am sure that will work out great.. i can see it now.. PETITIONS EVERYWHERE .. guess what people are going to abuse the system no matter what.. if you did this it would only hurt people that RP for real.. hackers to get back to their spawn point are not cutting through the DR that takes to much time.. i see most shortcuters falling through the graphics in order to skip the DR all together.. dont believe me, look at the exit to the laanx dungeon.. the ramp next to the exit .. if you are a enki and walk through the side of it you get teleported strait back to OJA ..  true abusers dont even waste time with the DR so you would only be hurting People who either accidentaly fell , got stuck , or got smashed by some mob or PCkiller.. so i take it you have yet to pay over 100k for your swords that is the only reason you could think this is a good idea... with the current state of things coming up on 100k again wont be easy.. so to reiterate i think this would hurt good players more than bad ones

RIP

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Re: "Time to die!" /die being abused
« Reply #3 on: September 14, 2007, 03:39:04 pm »
http://hydlaa.com/smf/index.php?topic=29562.0
1) A search for “/die” finds 149 pages of posts <(that’s as far as I read), not posts, pages of posts.
2) This site has 309980 Posts in 25833 Topics (as of this post).
3) A new member can not be expected to read each and every post on this site or in this particular search, even if they wanted to, They would probably miss something.

Moderator,
Please feel free to merge this topic with any of the hundreds of other /die threads you deem appropriate.
Sorry for the inconvenience,
RIP

That has got to be the worst idea i have heard yet.. and i read allot of the forum... here is why this is the single worst idea in history..... /UNSTICK doesn't work all the time... example... you are running towards oja and as you are running you get stuck on some glitches in the graphics.. you wait 10 sec try to unstick...WELL guess what it sends you right to another spot you cant run...o well i guess i will /DIE to unstick my self and try to run again... ok now i awaken in the DR to find out my 300/300 SS i paid 100k for are now gone... realistic, NO.. good idea, NO.. sorry to smash your idea but it is a horrible one.. how about instead there is a toll for the DR if you want a Penalty not a loss of some random item.. how about a quest item .. i am sure that will work out great.. i can see it now.. PETITIONS EVERYWHERE .. guess what people are going to abuse the system no matter what.. if you did this it would only hurt people that RP for real.. hackers to get back to their spawn point are not cutting through the DR that takes to much time.. i see most shortcuters falling through the graphics in order to skip the DR all together.. dont believe me, look at the exit to the laanx dungeon.. the ramp next to the exit .. if you are a enki and walk through the side of it you get teleported strait back to OJA ..  true abusers dont even waste time with the DR so you would only be hurting People who either accidentaly fell , got stuck , or got smashed by some mob or PCkiller.. so i take it you have yet to pay over 100k for your swords that is the only reason you could think this is a good idea... with the current state of things coming up on 100k again wont be easy.. so to reiterate i think this would hurt good players more than bad ones
Spoken like a true /die abusor...
I have a character that has yet been to the death realm (even with the /unstick glich), have you?
« Last Edit: September 14, 2007, 03:44:03 pm by RIP »

orino

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Re: "Time to die!" /die being abused
« Reply #4 on: September 14, 2007, 04:00:37 pm »
 i tend to only RP one character better RP like that.. and now i am not a DR abuser.. you will see me running around like all the other good little players... so i noticed you didn't answer the question about your swords.. yeah how about you leave a pile of 100k trias every time you goto the DR tell me how it feels.. do you even have 100k to loose
.. if your character has never been to the DR i can help. come meet me in the ARENA we can RP a little i will let you visit the DR no charge.. just remember to leave 100k on your way through.. you think it is such a great idea start doing it on your own .. LEAD BY EXAMPLE... i will be looking for you character in the arena for a little RP then i will be looking for your pile of 100k trias .. don't disappoint me
Quote
I think there should be some type of punishment for death. Perhaps something as severe as losing everything in your backpack or something, or at least a random slot or two from the packpack or from off their body (armor or weapons held) turns to dust or sledge. Sorry, but I think dying should be punished not encouraged.  I see too many players committing suicide, abusing the /die command to avoid hiking across the maps.
The “Time to die” thing is perhaps the worst form of BAD role-playing out there!
Spoken as a true vagabond with nothing in his backpack and no money


ALSO ever think some guild do some RP events in the DR but i guess you would need to start RP for that

Zan

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Re: "Time to die!" /die being abused
« Reply #5 on: September 14, 2007, 04:39:45 pm »
Dueling practice in the Death Realm or races to see who's fastest is hardly what I'd call an RP event :P It's OOC fun and games, sometimes wrapped up in a very thin coat of RP to please the roleplayers.

Anyway, RIP ... this topic has been discussed to death already (pardon the poor pun). Eventually the Death Realm will be just as large, if not larger than the living world and have a constantly changing method of leaving it. I think nobody will consider using /die as a shorcut anymore then. ;)
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monktbd

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Re: "Time to die!" /die being abused
« Reply #6 on: September 14, 2007, 04:47:25 pm »
There should (and surely will be) some sort of punishment for getting sent to DR.

Besides DR getting much larger maybe a temporary drop of stats (STR,END,AGI), maybe even a permanent or long lasting one. Also maybe a faster drop in stamina while moving for the first couple of hours or maybe days. maybe even depending on how someone died (combat, falling, /die).
But then I have not enough knowledge of how DR and getting back to the living is reasoned in settings.

Removing /die right now is not an option as long as you can get stuck somewhere and /unstick does not help.

orino

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Re: "Time to die!" /die being abused
« Reply #7 on: September 14, 2007, 06:03:37 pm »
Hey ZAn no one said anything about deathmatches or races.. but i do role playing in the DR not duels... so yes it is RP there is the big skull with the alter in  it good for sacrifices and other cool RP things.. i spend about 10% of my time in DR as RP but to loose items because you went there is just bad is all i was saying...

Siteri Kidachi

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Re: "Time to die!" /die being abused
« Reply #8 on: September 14, 2007, 06:09:04 pm »
There is also the fact that there are a few quests that send you to the DR, and any punishment for dying would make these quests less desirable to complete.

Zan

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Re: "Time to die!" /die being abused
« Reply #9 on: September 14, 2007, 06:34:53 pm »
Losing items is not the way to go but RIP is right that going to the death realm should be dreaded more. Dying for the sake of solving a quest or roleplaying should be less desirable by any sane character :P
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Siteri Kidachi

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Re: "Time to die!" /die being abused
« Reply #10 on: September 15, 2007, 02:40:26 pm »
But, here's the problem with that: At least one quest involving the Death Realm is given to you in the living world! So in order to do any more quests involving that character, you have to finish that quest! You'd be forced to take the penalty! (Perhaps the solution would be to make this quest have an awesome reward that's better than what the penalty takes away. Or even have the reward be to negate the penalty!)

Duraza

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Re: "Time to die!" /die being abused
« Reply #11 on: September 15, 2007, 07:57:16 pm »
Fact is when the game is completed and DR is huge how many people are going to take that quest when they know the penalty? I bet a little less. Is that a bad thing? No. That will only make the reward a little rarer and not some common place item that people just have for fun. You as the character will have to decide whether dieing and suffering will be worth the reward. Maybe you'll find its not worth it at all or maybe you'll find it to be a great gift. It will all depend on the way you rp your character. Besides life isn't supposed to be fair all the time  :P

As for the /die command its used a lot now but in the future as mentioned DR will be a world all its own and complicated to get out of. Right now /die is a shortcut but when that time comes it will most likely take a much longer time to get out of DR than to run to another city. The problem would be solved as soon as DR is expanded. Remember DR is the Death Realm. There are NPC's who live there so you can expect that one, in the future, would be able to actually stay there for a long time and still enjoy the game while trying to get out. Its a punishment but not meant as a punishment to the player, only the character.
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Zan

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Re: "Time to die!" /die being abused
« Reply #12 on: September 15, 2007, 08:15:54 pm »
Like Duraza hinted at ... the underlying issue here is a very common one.

Thinking as your character  <=>  Thinking as a player

The first one will dislike dying for any reason, let alone having to walk less. In their view death still hurts like heck and there is no certainty of getting out of the Death Realm ever again, so it might well be permanent.

When we tend to think as a player we only see the way to get somewhere faster or get a nice reward, as players we know the way out of the death realm and we know there is no downside to it.

Eventually this last line of thought will be destroyed because even as players we'll have a heck of a time getting out of the Death Realm. Until then we can either chose to uphold roleplaying and keep our character in mind ... or ignore roleplaying and take advantage of the incomplete game mechanics. To me, how a character treats the death realm says a whole lot about how they roleplay.
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Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

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Tolol

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Re: "Time to die!" /die being abused
« Reply #13 on: September 15, 2007, 11:31:08 pm »
Well,

I must confess, in my Beginner-Days I used the DR-Express to shorten the running - but the more I learn in Game and the more I try to make my character realistic, the more I run ... Oja to BD - wow ... not fun at all but I run it (okay ... it helps if you have END maxed ... sure) but I DO RUN IT ...

So shouldn't we hope, that those who use the DR as a shortcut only do it until they learn that it's not the fair way ?

I think no penalty is needed ... those who seriously want to play planeshift will sooner or later stop using the DR-Express.

We are mature, are we ?

Duraza

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Re: "Time to die!" /die being abused
« Reply #14 on: September 16, 2007, 01:20:34 am »
Well,

I must confess, in my Beginner-Days I used the DR-Express to shorten the running - but the more I learn in Game and the more I try to make my character realistic, the more I run ... Oja to BD - wow ... not fun at all but I run it (okay ... it helps if you have END maxed ... sure) but I DO RUN IT ...

So shouldn't we hope, that those who use the DR as a shortcut only do it until they learn that it's not the fair way ?

I think no penalty is needed ... those who seriously want to play planeshift will sooner or later stop using the DR-Express.

We are mature, are we ?

There won't be a penalty from my guessing....I highly doubt it because in the future going to DR will be like going to a different world. As Zan and I mentioned before the only penalty will be to the character rply. To the player DR will be just another place in the game (possibly bigger than the living world itself) to explore, quest, and train.

I think just about everyone at a certain stage has used DR as a shortcut and most do stop. As long as your pretty new I don't have a problem with it. Eventually though when it comes to running there will be other forms of transportation like grofels and yublars. You won't have to worry about the long run because you'll have a pet to do it for you.

In short in the future transportation will be easier and there won't be a DR-express period. Still a DR but in no way will it be fast.
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