Ver,
I'm not sure what exactly are you trying to discuss here? The engine has its limitations and the quest is not broken. I see nothing to discuss here and just hope that some day somebody (might be me

) fixes the engine, but it is not a simple task. If you are here to discuss how the bug report was closed, then I don't think this thread will stay here long enough for any discussions. We all have our good days and bad days, and it includes you as well.
Farren,
It doesn't make sense to forward a bug report about a single quest to the engine team as a generic report how the engine is limited. Either make a new bug report telling that quests can be broken due to engine limitations when the player logs our/crashes or simply accept the fact that your report about a particular quest gets closed. If I saw a bug report about Allelia's quest assigned to me, I would probably simply ignore it.
The bug report was about a broken quest and the quest is not broken. So the report is closed and the story ends there. Engine limitations are known and will be improved in the future. Settings team is the one who is putting a constant pressure on the engine team to get it improved.