1) Flaming weapon
2) Electrotouch
3) Flame Spire
4) Rock Armor
5) Defensive Wind
6) Dazzling Light
System tells me that all of them do have some effect, but I have actually never seen any difference before and after casting them. The supporting attack spells (#1, #2, #3) should at least say for how much they are damaging the enemy, say,
>Your flaming weapon hurts the enemy for 12,34 damage!
or
>You injure your enemy with electricity for 12,34 damage!.
The supporting defense spells (#4, #5, #6) on the other hand should say that they block attacks, or how much damage they absorb. Like
>XYZ attacks you, but your Rock Armor blocks it!
or
>The spell Rock Armor averts 12,34 damage!
It's just hard to see if a spell works as it is now.