Long, long ago, while the world was still newborn, a seemingly sacred Isle made of mountains, desert, forest, plains, and swamp reached high unto the clouds. Laanx, seeing the beauty, set up a Lunar Temple in the woods, before she and Talad pierced the depths of the Stone Labyrinths. Dangerous creatures were drawn some hundred years after, however before this happened a people rose up. The Nolthrir. The entire time praying, a few miles east of the Temple they migrated into a deep Valley. The words inscribed (put there by Laanx herself)
Whomever has found these sacred words, behold. I have created land for you; fertile, bountiful land full of hopes and promises...The Nolthrir tribes soon, under these words which they held sacred, came together. Year after year, they created their town of what they soon named "L'Olath", eventually creating the Castle, with one of its many towers taller than (and leaning against) the mountain itself. All was well. Crops and healthy animals allowed them to be self-sustaining enough for them not to depend on trade. Until the Ylians came. Guided by a man whose last name was "Etearna", the Ylians soon dominated the Nolthrirs. A fierce war would have ensued, if Talad had not decided to step between them. His holy words to them both were these:
We are all those of the earth here, are we not? Did myself and Laanx not spring you from our eternal womb into creation?Seeing, through Talad, that they were mistaken, the Ylian commander, Unyua Etearna and the Nolthrir tribes [OOC NOTE: There were no documents found on the history of the names or habits of the Nolthrir, only these events] created a treaty. Blessed by Talad, the Eternal Treaty was made; as long as the Etearna family ruled L'Olath, Nolthrir would be free to roam as they wish in and out of the sacred caverns of the, now named, Etearna Castle. In return, the Etearna family and ruling would have to uphold the Ten Sacred Laws of the Nolthrir. If broken, the Nolthrir would instinctively attack the kingdom of L'Olath, rule it once more, and bring the Ylian dominian to an end.
The agreement was made, after several failed negotiations. Now, hundreds of years later, numerous ports have been set up around the Valley, allowing travelers to come freely back and forth to and from L'Olath.
The Western side of the Isle has many towns, as well, with their own ports. Jagz, a town made entirely out of shaped tree roots, made by vast numbers of mages and is a magic-dominant town; about as large (though not as tall) as L'Olath. Chath, a town mainly used for technology, has huge problems with poverty. 76% of the population is in utter poverty, and the Noble minority has built an actual, physical wall, blocking the Noble district from the slums.
Port Drakkan, a vastly important trade center, is on the south side of the isle, against the Draconian Gulf. Lake Sound, a lake/town set within the center of the isle, is a popular destination for those who wish for beautiful scenery set in rolling hills in the border of the Great Forest.
[OOC: And voila. I want other people's thoughts and contributions, so don't be afraid to post!

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