NO, I clocked with FSB already. I know the frontside bus speed increase results in overall speed increase, but I think I have already clocked too much...
BTW, I use nVidia Omega Drivers (at least for Windows), which come with a very good artifact tester (IMO), and the GPU clock speed is just below the \"artifact level\". (I did small-step increase already). As I get from what you wrote, you clocked by 1/5 your GPU. According to my system, I have already clocked that much.
Anyway, when first clocking, the slider couldn\'t go above 220 MHz

But after I restarted, it could...odd...
I don\'t know. Maybe I\'ll try hacking it a bit, I hope my CPU won\'t get on fire...

And sorry, I couldn\'t get up to IRC. I don\'t have too much time. Maybe next time.
BTW: I could get OpenGL to work under Linux

I downloaded the nvidia drivers, compiled the connector of it (which connects the drivers to the kernel, as the drivers are only available in binary form), and it works! Great. I have graphics (X, OpenGL), sound (ALSA), KDE2, aptitude... What else do I need? I have a pretty shiny Debian - with lots of games

And I like my computer very much - I don\'t think I will upgrade for a looong time. This just serves me VERY well. I have more than 60 programs in the Start Menu->Programs in Windows (it takes 5 seconds to get to the bottom of the list

), but everything just works fine. No win reinstall in more than a year - which should be regular among Windows users... :/
And it is also fast according to other computers of this category. I can even play UT2003 - with not too much bots of course. And know what: I can even play PlaneShift - because THAT needs some computer power

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Greetings,
E.