Author Topic: draw distance ... again!  (Read 5402 times)

elminster

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« Reply #45 on: June 01, 2003, 10:57:33 pm »
Quote
Originally posted by Rulzern
On getting ALSA to work: check if there are any modules for your current kernel (if using a stock kernel), installing is a breeze if there is (apt-get install alsa-modules-kernel, then modprobe what you need)

But there should be support for SB AWE 64 in OSS, though you might not get as fancy features. Do a search for \"sound install script\" or something.


Well, I have a self-compiled kernel :]
And a self compiled ALSA 8)

I used alsaconf 0.9 to setup ALSA. It couldn\'t detect my SBAWE card, as it is plug\'n\'play THEORETICALLY. But it seems, I have some VERY old awe32 card. It uses the ISA bus (yes, my stone-aged motherboard has even 2 of those :) ) Anyway, the card is 34 cm (13.3 inch) (!!!) long. It could barely fit into the house of my PC LOL :D
It is so old, it has a built-in 4 WATT (or 5 ?( ) amplifier (built to the card 8o ). Has a separate output (not good at english): a jack-output (like what is for headphones). It has even 2 MB built-in memory. Yes, it is stone-aged... But I like it :D
And it sounds good too...
So it didn\'t work with the SBAWE module of ALSA, so I recompiled with sb16 too, tried legacy ISA - and sb16 works! I struggled with this a whole day, but now I have sound under Linux - wonderful! :)

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Rulzern

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« Reply #46 on: June 04, 2003, 02:20:42 pm »
Yeah, if you\'re having trouble with sound quality, set down the last few values in alsamixer a notch or two, i had very poor sound quality on my onboard before i did that.

BTW: wow, ISA, that\'s like from the sub-P2 days... i have a P90 with a few of those
Thanks a lot Venge...

elminster

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« Reply #47 on: June 06, 2003, 05:47:13 pm »
Well, my motherboard can be considered a bit strange. It still has 2 ISA buses, and it also has AGP! Quite funny... :)

I like this computer BTW. I have a Celeron running at 488 MHz, 256 MB RAM, 40 GB harddrive, and thanks to the motherboard, it is running relatively fast.
I have a GeForce 2 MX400 with 32 MB. Originally, it\'s clock frequency is set to 181 MHz memory, and 200 MHz core clock. I use the Omega drivers for Windows, and I tuned the card up a bit: 231 MHz for both memory and core clock. Higher clock rate produces artifacts. I once set it up to 250 MHz: it immediately froze my computer. I was lucky, that the card hasn\'t damaged. Anyway, PlaneShift also runs at a playable speed. And according to other games (and other engines), it is VERY fast...

Well, it has again been a long time since I logged in to Debian. I think I will reboot soon :)

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« Last Edit: June 07, 2003, 01:35:43 pm by elminster »

Rulzern

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« Reply #48 on: June 06, 2003, 08:28:21 pm »
You should OC the FSB of the CPU, and the RAM for the GPU a bit.

I actually have a AMD Duron 650 MHz with (probably) 128 MB DDR 266MHz, that will be set up as a server soon. Should be quite a bit of bang for my buck (free).

PS: Try telling that to a non-computer-freak :p
Thanks a lot Venge...

elminster

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« Reply #49 on: June 06, 2003, 10:28:22 pm »
I have a Celeron 433. It is already overclocked. Should I OC some more?
And about the GPU RAM: even higher?

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« Last Edit: June 07, 2003, 01:35:08 pm by elminster »

Rulzern

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« Reply #50 on: June 06, 2003, 10:43:58 pm »
Clock until it crashed, then clock a bit down :D

I suppose you clocked via multiplier when clocking that CPU? try clocking with FSB, should give a better overall speed boost.

The GPU\'s memory should be able to be clocked a bit more, yes (i clocked my GF 4 TI 4400 from 550 MHz memory, to 666 MHz (after clocking CPU, i could clock it more by not clocking the CPU as much)). You can see what you get the artifacts from by trying to rise them one by one, if you get artifacts when clocking GPU above what you clocked now, try clocking memory.
And clock in small steps, and remember to stress-test between tests.

And also, join the planeshift IRC channel.
Thanks a lot Venge...

elminster

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« Reply #51 on: June 07, 2003, 12:27:11 am »
NO, I clocked with FSB already. I know the frontside bus speed increase results in overall speed increase, but I think I have already clocked too much...

BTW, I use nVidia Omega Drivers (at least for Windows), which come with a very good artifact tester (IMO), and the GPU clock speed is just below the \"artifact level\". (I did small-step increase already). As I get from what you wrote, you clocked by 1/5 your GPU. According to my system, I have already clocked that much.
Anyway, when first clocking, the slider couldn\'t go above 220 MHz :D
But after I restarted, it could...odd...
I don\'t know. Maybe I\'ll try hacking it a bit, I hope my CPU won\'t get on fire... :)

And sorry, I couldn\'t get up to IRC. I don\'t have too much time. Maybe next time.

BTW: I could get OpenGL to work under Linux :D
I downloaded the nvidia drivers, compiled the connector of it (which connects the drivers to the kernel, as the drivers are only available in binary form), and it works! Great. I have graphics (X, OpenGL), sound (ALSA), KDE2, aptitude... What else do I need? I have a pretty shiny Debian - with lots of games :D

And I like my computer very much - I don\'t think I will upgrade for a looong time. This just serves me VERY well. I have more than 60 programs in the Start Menu->Programs in Windows (it takes 5 seconds to get to the bottom of the list :) ), but everything just works fine. No win reinstall in more than a year - which should be regular among Windows users... :/
And it is also fast according to other computers of this category. I can even play UT2003 - with not too much bots of course. And know what: I can even play PlaneShift - because THAT needs some computer power :D

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« Last Edit: June 07, 2003, 12:38:36 am by elminster »

Rulzern

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« Reply #52 on: June 07, 2003, 12:55:51 am »
just use mIRC and connect to the planeshift server to get on irc.

I think you can still clock your memory a bit more, shouldn\'t pose a problem.

Get wine for yer linux, and do a \"apt-get install vegastrike\".

/me tries yet again to compile planeshift
Thanks a lot Venge...

elminster

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« Reply #53 on: June 07, 2003, 01:33:28 pm »
I use ChatZilla (the Mozilla IRC client) :D

Sadly I cannot clock the memory any further. It makes artifacts, even after a small change.
BTW, I have an ABIT BH6 mainboard (it is from around 1998 ), and the processor is Celeron 433. It has a fixed 6.5 multiplier, so the ONLY way for overclocking is adjusting FSB. I clocked it a bit (now at 83 MHz), and the CPU now runs at 541 MHz. I had to adjust the voltage too (2.20v). Seems stable. I\'ll test it for a few days, then I\'ll see, if I can keep it.
Some people reported, that they could even clock this type of Celeron 433 up to even 650 MHz! (FSB at 100 MHz) I don\'t think I\'ll try that. I don\'t want to fry my CPU yet... :)

I have wine. And as I recall, I also installed vegastrike some time ago, but I forgot to test it :rolleyes:
Thanks for mentioning.

I think you should give up compiling planeshift. I almost finished under windows, then I had an unsolvable error. I play it instead :)

I\'ll be up on the PlaneShift IRC some time. Maybe we\'ll meet there.

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EDIT: Strange. This discussion turned a BIT away from the subject of the thread :)
I think the devs abandoned this thread (and even this forum) for a looong time by now...
So, to be back at the original subject: far plane clipping was it, as I recall. I think the CS developers are already working on something for it. LOD will come for sure sometime, and also draw distance, we just have to wait.
« Last Edit: June 07, 2003, 01:39:48 pm by elminster »

Bonez

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« Reply #54 on: June 13, 2003, 06:36:53 am »
server has some serious issues some days
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elminster

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« Reply #55 on: June 13, 2003, 07:49:04 pm »
Quote
Originally posted by Bonez
server has some serious issues some days

Ummm, what do you mean?

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tygerwilde

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« Reply #56 on: June 15, 2003, 06:09:16 pm »
hehe, just read this entire thread, completely oblivious to most of what all this means...

good thing I\'m going to college, maybe in about four years I\'ll understand about a quarter of it all...
we are the music-makers, we are the dreamers of dreams - Gene Wilder as willy wonka

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