Author Topic: Team Xiosia [City Design]  (Read 16154 times)

Xillix Queen of Fools

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Re: Team Xiosia [City Design]
« Reply #15 on: February 23, 2008, 03:43:02 am »
I wanted to say it was not me that wrote the description, my growing settings team did. The praise should go to them. Homik I love what you have so far.

Jeraphon

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Re: Team Xiosia [City Design]
« Reply #16 on: February 23, 2008, 07:09:00 am »
I gotta say I'm impressed with the way this team is getting it together and solidifying its content in such a short span of time. Team Xiosia may have been the third to enter, but it's producing at breakneck speed...looks like we've got a real racehorse on our hands now! Who knows what things will look like by Phase I's end?  :detective:

Duraza

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Re: Team Xiosia [City Design]
« Reply #17 on: February 23, 2008, 06:22:59 pm »
Here is a map of the whole city I drew for fun  :P



Saggi Lezeheso, The Whisper's Jest
Demoik and Rioqura, The Immortal Harrow
Vertum, Will of Dakkru

Duraza Darkom, Slayer of Kittens

Homik

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Re: Team Xiosia [City Design]
« Reply #18 on: February 24, 2008, 12:09:44 am »
more sketches...







i also modified the smithy (see previous page) due to potential fire hazard  :P
although it would be kinda cool crafting 30 feet in the air...
« Last Edit: February 24, 2008, 12:36:25 am by Homik »

Liadan

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Re: Team Xiosia [City Design]
« Reply #19 on: February 24, 2008, 12:29:33 am »
wow....now that's a house i want to get lost in :P


do we have to do interior decorating too?

Homik

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Re: Team Xiosia [City Design]
« Reply #20 on: February 24, 2008, 04:10:58 am »
got some rough 3D rendering done for the trees



and smoothed:



I managed to keep the poly count low, too; only 262 faces.
« Last Edit: February 24, 2008, 04:14:18 am by Homik »

Earl_Listbard

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Re: Team Xiosia [City Design]
« Reply #21 on: February 24, 2008, 04:20:25 am »
Very nice work homik, much better then the current trees in ps even, despite it only being a start. I glanced over the team list, and correct me if I'm wrong but a skinner wouldn't hurt to add no?

Homik

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Re: Team Xiosia [City Design]
« Reply #22 on: February 24, 2008, 04:22:38 am »
That would be great Earl.

A tanner would be nice too  ;D

Raa

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Re: Team Xiosia [City Design]
« Reply #23 on: February 24, 2008, 04:37:35 am »
Homik has turned me into a treehugger. <3 Those are beautiful.

...

srsly

I like that tree. ;)

Colinb

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Re: Team Xiosia [City Design]
« Reply #24 on: February 24, 2008, 04:45:09 am »
Here are some textures

Wood Floor for Plaza



A attempt at tree bark

[

Inside The Tree Flooring if using the tree bark



Ylians Brick Floor



Rocky Flooring





« Last Edit: February 24, 2008, 05:17:20 am by Colinb »

Earl_Listbard

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Re: Team Xiosia [City Design]
« Reply #25 on: February 24, 2008, 05:27:17 am »
Wow, those are very good colin, do you know how to skin them onto a blender object?

Colinb

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Re: Team Xiosia [City Design]
« Reply #26 on: February 24, 2008, 05:37:49 am »
Not yet.

Earl_Listbard

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Re: Team Xiosia [City Design]
« Reply #27 on: February 24, 2008, 05:52:59 am »
Not yet.

Did you make these in blender?

Jeraphon

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Re: Team Xiosia [City Design]
« Reply #28 on: February 24, 2008, 06:26:27 am »
Just a note for Duraza and the rest of the team: I noticed you put the Pterosaur Bronze Doors in with the map of "the whole city." The PBD is an adjacent location, and is run by the same Vigesimi, but should not be considered part of Quintherion any more than the EBD is considered part of Hydlaa. The "adjacent locations" are just to be used as a reference (for example, if you want to plan for roads out of town) and shouldn't be part of the final product, so just focus your efforts on Quintherion itself. Thanks, and keep up the good work!

Nairan

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Re: Team Xiosia [City Design]
« Reply #29 on: February 24, 2008, 09:03:54 am »
i noticed ya doing  treecastle maybe we can merge it with a quite old project

http://treecastle.sourceforge.net/ <-- look there

edit:sent a notice to the other member(ya we are only 2 ppls, but he is quite inactive due studying)
« Last Edit: February 24, 2008, 09:06:23 am by Nairan »