Before I get into some analysis of the specific numbers of the poll I want to make a bit of a statement about what I think of polls. Polling is at best a snapshot of a group of people at a specific juncture in time. It is not reasonable to draw from a poll generalizations that apply to long spans of time. The results expressed here are only a minor reflection of an aspect of the community RIGHT NOW.
This poll does not have ANY scientific pretensions. I knew that the way certain things were phrased would be somewhat leading and there were intended pitfalls in the options to help me to illustrate certain points I wanted to make about the community. Also however, these numbers do bear a narrative. To me, the results of this poll indicate both some positive trends and some dynamics that I would really like to change with the help of the community.
Question: Honestly, do you believe that PlaneShift's focus on Role-playing is costing it players?
------------------------------Yes. - 13 (12.9%)
To XilliX it is beyond the shadow of a doubt that planeshift's rp focus does cost it players. If I had expressed myself in a conditional way as some in the is thread have, asking something like "Does planeshift's role-playing focus cost it any players that the game would want to keep?" I am sure this would have been a more solid no, I might even have agreed to an extent. I have had numerous people tell me they have quit due to people "policing" how they speak in game.
The settings team made a large effort to include some instruction on how to respect "roleplay conventions" which were established by the players in the tutorial itself. The work on the tutorial is continuing aggressively as I type this. The entire gm team and Rizin are on it now. Our having adopted the conventions of the players should be seen as a way in which we are trying to insulate the new player from the kind of chiding they receive in game for not adhering to what is recognized as rp etiquette in game. This is not to say that the tutorial grants a tester any right or any official sanction to chastise other players about how they speak.
Someone in this thread brought up the idea that "roleplay is encourgaed" it is important to focus on this; roleplay is "encouraged" not enforced. Any guidance toward a new player should be gentle and not matter of fact. It is very certainly a fact that we want players to role play, but we also want to provide a friendly atmosphere for those who will only embrace rp when they discover that rp is appealing. No one is doing a good job at encouraging rp when they start "judging" the rp of other people.
-------------------------------No. - 31 (30.7%)
This answer I find either completely mistaken or less than intellectually honest. I am not saying there is any intentional dishonesty in those who firmly believe the rp focus is not costing ps players, I just hope those people will be open to my arguments throughout this post. I have confidence that people come here get scolded by someone and leave, not only never to return, but also certain to post a negative review somewhere due to how they were treated by their fellow players. I will admit we lost the single largest cross-section of players to the incomplete state of the game, but the fact that we lose any potential future rpers to the didactic tone of one player to another is something the whole community should be wary of.
-------------------------------I think the community should try to be more welcoming. - 28 (27.7%)
You think?

to me this is a big no brainer you can look at the fact that 20.8 percent voted for the option below and easily see that there is an attitude present on the part of some role players that is unbecoming toward other styles of play. It does not serve the game at all to be elitist in regard to its roleplaying focus. It is and will remain a bastion for roleplayers, but this does not mean that it is ok to be rude to more casual gamers.
As a passionate and committed developer I am calling on the community to work very hard to be more welcoming. I feel as though I have recruited everyone I can from the current community and this indicates to me that we MUST increase the player pool. I earnestly need the player community to help with this by trying to exhibit more patience with incoming players. That "Pling (btw I still HATE this term) loudmouth that refused to rp" may well be the genius coder who figures out great ways to reward rp via game mechanics, or they may be the brilliant artist who finishes all the races, but we will never know, because most of those people quit before they come to love the game or the community enough to get involved. Sure in many cases this does not happen, but the dev team has more than one person who was focused on game mechanics who joined us and did wonders for the game's development.
How we behave (I know I can be the biggest asshat in asshat-town sometimes so I mean me too) on the forums and irc is huge in this regard. We must work on how we talk to each other here. Not just dev to player, but player to gm, player to player, dev to gm, gm to dev, Talad to team and team to Talad. Across the board I think we can all communicate with a bit more grace.
I have seen a very marked tendency for people to argue a lot especially around rps that have been done. The same is true for gm events. Everyone has their two cents to put in on everything. I offer one advice: start with what you did enjoy about someone's work before you dig into them. It is always easier to take advice from someone we believe respects us and has our best interest in mind, than to take advice from some scathing jackass who is out to prove how smart, witty, deep, intelligent, they are. It is easy to dismiss someone who is advancing some personal agenda we individually do not agree to. Establish a common ground, define your terms, then argue with civility
When we fight about the definition of good roleplay I feel that we all must realize their is no objective definition, that the topic is elaborate, and that every assertion is subject to debate. Taking an approach that is more open and positive in tone is essential to furthering not just PS, but what it means to rp in the 21st century. It is always hazardous to make such a claim, but I believe PS is uniquely positioned to help to define the direction of roleplaying over the internet in the next years. Haughty? Sure. To me however this is an ideal we should at least consider shooting for.
-----------------------------To hell with anyone who does not role play. - 21 (20.8%)
I have a hard time believing that fully a fifth of those polled allowed themselves to fall into this category. IT'S A TRAP!!! should have been labeled in this question. This statistic illustrates to me that at least among those commenting on the forums there is a solid core of very judgmental players who are willing to FIGHT for rp. This is not all bad at all. I am glad we have some very passionate role players. I do want to point out however that this attitude may in part inform why some people stated in this thread that they hate these forums.
The attitude expressed here is completely antithetical to what I identify as our goals in this community, to build a game that is legitimate competition for all mmorpgs on all fronts, but more specifically as the premier mmoRPg. Just because PlaneShift has an intention of becoming the most rp focused of supposed "roleplaying" games does not grant license to damn players with interests other than roleplaying. It does no service to PlaneShift for it to be known as a pocket of crazies who will be rude to anyone who does not roleplay.
Having worked for a couple months on Public Relations for planeshift I can say with certainty that the attitudes of many people here are an extreme turn off to people who cone to window shop PlaneShift (this is not just the players but the devs and gms in some cases so don't feel as though there is no introspection in my saying so). We need to assure that everyone and ESPECIALLY those who voted for this option make an effort to be more welcoming to new players.
I think it is somewhat alarming that one in five players participating in this poll would make such an intense statement. What do you think are the odds of a new player encountering someone who things they should piss off because they do not or cannot rp?
-----------------------------Snorks. - 8 (8.1%)
I always include a joke vote because I would rather have people who don't care about the argument at hand enough to vote seriously to vote for something flippant. In this poll I did not do that: "LONG LIVE THE SNORKS!"
By way of a last word (for this post) I want to thank everyone who has participated so far for their contributions to this thread. I believe we have taken a good snapshot of views about the game here. I think we have also seen some good arguments for various view points played out here. Looking forward i would like all of us to do our best to get new players. MUDS and other types of rpg games were mentioned, I will start a thread at some point about strategies we might use to draw good rpers from these outlets into planeshift. I do think we have a shot at being a forerunner among 3d mmoRPgs and we should look forward in that way. Remember always that how you conduct yourself toward new players is their first impression of the community.