Having gone hunting a lot lately, I also happened to get whacked a lot, which in turn made me get Dakkru's curse one too many times. However, I do believe the punishment is fair so this is not a complaint against that but rather an implementation decision criticism.
I disagree with the fact that Health, Stamina, Mana, Mental Stamina and Dakkru's curse time should be saved on logoff and resumed after login, no matter when that happens. Let me explain...
If you get hit by a monster, or get very tired during a long run, then logoff and return the next day to play (in realtime), you will resume with the same low health or the same low fatigue. If you happen to have Dakkru's curse, it will also be resumed. But in game time does not stop... so in fact after 24 hrs I should be healed, and I should not have the curse anymore either. It just doesn't make sense.