Author Topic: Death and progression points/skills  (Read 6574 times)

citizen

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Re: Death and progression points/skills
« Reply #45 on: June 06, 2008, 08:16:20 pm »
but where ever in the living world they may but some one would notice and report it thus the teacher of it wouldn't be safe, but in the death realm they would be completely safe would you rather not suffer a little from a curse then be put to true death for dark magic

Based on magic way stats description can't decide its all evil.

Raa

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Re: Death and progression points/skills
« Reply #46 on: June 06, 2008, 10:25:24 pm »
Dark Way isn't evil. But it can be used for evilness... and so can, like, every other Way. People just stereotype too much.

One and only tanner

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Re: Death and progression points/skills
« Reply #47 on: June 06, 2008, 11:18:52 pm »
i didn't say it was evil, im saying people who are getting into it just a little to much, there is currently a trainer in the living world 
for DW but he trains it to a "im just a little curious" sort of level. but people who are trying to master it could be a little dangerous

Zalera13

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Re: Death and progression points/skills
« Reply #48 on: May 17, 2009, 08:10:33 am »
Well it looks like his to me

Player need darkway training
/dies
Gets training
Comes back to life
looses half of what he learned

If this was implemented i will just move to the DR and stay there-no penalty then-
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Rigwyn

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Re: Death and progression points/skills
« Reply #49 on: May 19, 2009, 01:08:43 am »
How about leaving the dead alone - they got enough freakin problems.Its not like they won the lottery or were handed something for free!

As a creature of yliakum my character accepts death and dr as a normal part of life. Death isn't the horrifying show-stopping experience that earthlings know it as. Rather its a huge inconvenience that typically coincides with some pain and suffering. But its not that big of a deal - in fact the pain and suffering is the worst of it.

Just my view...