Author Topic: Command Prompt CS Issues  (Read 1472 times)

DevotedEternal

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Command Prompt CS Issues
« on: April 15, 2003, 01:15:27 am »
Hi, the following are my system specs (note this is a direct copy and paste from dxdiag, so some information may be useless):

Time of this report: 4/14/2003, 19:03:16
Machine name: DERRIK
Operating System: Windows 2000 Professional (5.0, Build 2195) Service Pack 2
Language: English (Regional Setting: English)
System Manufacturer: VIA
System Model: 7VKMLS                          
BIOS: Default System BIOS
Processor: AMD Athlon(tm) XP 1800+,  MMX,  3DNow, ~1.5GHz
Memory: 608MB RAM
Page File: 283MB used, 2201MB available
Windows Dir: E:\\WIN2000
DirectX Version: DirectX 9.0a (4.09.0000.0901)
DX Setup Parameters: /PackageInstall
DxDiag Version: 5.03.0000.0901 32bit Unicode


Those are my system specs, now for my video specs:

Card name: S3 Graphics ProSavageDDR
Manufacturer: S3 Graphics, Inc.
Chip type: S3 P4M266
DAC type: S3 SDAC
Device Key: Enum\\PCI\\VEN_5333&DEV_8D04&SUBSYS_D0001458&REV_00
Display Memory: 32.0 MB
Current Mode: 1024 x 768 (16 bit) (60Hz)
Monitor:
Monitor Max Res:
Driver Name: s3gnb.dll
Driver Version: 6.13.0010.1048 (English)
DDI Version: 7
Driver Attributes: Final Retail
Driver Date/Size: 3/14/2002 18:29:14, 351872 bytes
WHQL Logo\'d: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: s3gnbm.sys
Mini VDD Date: 3/14/2002 18:29:30, 132224 bytes
Device Identifier: {D7B75DD3-CE44-11CF-F073-0AF0A2C2CB35}
Vendor ID: 0x5333
Device ID: 0x8D04
SubSys ID: 0xD0001458
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run


Alright, now you know my system...here\'s the problem:

Microsoft(R) Windows DOS
(C)Copyright Microsoft Corp 1990-1999.

E:\\>d:

D:\\>cd games

D:\\GAMES>cd ps03

D:\\GAMES\\PS03>psclient.exe -video=opengl
no CEL environment variable set!
Using alternative 3D driver: crystalspace.graphics3d.opengl
Warning: Failed to load `csddsimg\'; use \'-verbose\' argument for details.
Warning: Failed to load `csjngimg\'; use \'-verbose\' argument for details.
Warning: Failed to load `cssgiimg\'; use \'-verbose\' argument for details.
Warning: Failed to load `cswalimg\'; use \'-verbose\' argument for details.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~at this point the game WILL run, however, if in opengl mode i see no textures at all.~~~~~~
~~~~~~after seeing the message to use the -verbose argument, i quit the game and do so. ~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

D:\\GAMES\\PS03>psclient.exe -video=opengl -verbose
no CEL environment variable set!
Using alternative 3D driver: crystalspace.graphics3d.opengl
Warning: Failed to load `csddsimg\'; reason(s):
  LoadLibrary(\'csddsimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\csddsimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\csddsimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\lib\\csddsimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'csddsimg.dll\') error 126: The specified module could not be found.
.\\lib\\csddsimg.dll: File not found
.\\csddsimg.dll: File not found
.\\csddsimg.dll: File not found
Warning: Failed to load `csjngimg\'; reason(s):
  LoadLibrary(\'csjngimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\csjngimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\csjngimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\lib\\csjngimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'csjngimg.dll\') error 126: The specified module could not be found.
.\\lib\\csjngimg.dll: File not found
.\\csjngimg.dll: File not found
.\\csjngimg.dll: File not found
Warning: Failed to load `cssgiimg\'; reason(s):
  LoadLibrary(\'cssgiimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\cssgiimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\cssgiimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\lib\\cssgiimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'cssgiimg.dll\') error 126: The specified module could not be found.
.\\lib\\cssgiimg.dll: File not found
.\\cssgiimg.dll: File not found
.\\cssgiimg.dll: File not found
Warning: Failed to load `cswalimg\'; reason(s):
  LoadLibrary(\'cswalimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\cswalimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\cswalimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'.\\lib\\cswalimg.dll\') error 126: The specified module could not be found.
  LoadLibrary(\'cswalimg.dll\') error 126: The specified module could not be found.
.\\lib\\cswalimg.dll: File not found
.\\cswalimg.dll: File not found
.\\cswalimg.dll: File not found

D:\\GAMES\\PS03>


Alright... i know its a long post, but if anyone decided to read this... any thoughts?
« Last Edit: April 15, 2003, 01:16:52 am by DevotedEternal »

Atanor

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« Reply #1 on: April 15, 2003, 10:02:45 am »
are the DLLs on your comp at least ?

DevotedEternal

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« Reply #2 on: April 15, 2003, 11:12:41 am »
just checked... they arent there at all

Atanor

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« Reply #3 on: April 15, 2003, 11:18:48 am »
hehe, that\'s a big problem.

Tell me... the game works when you lauch it from the start menu but not from command line? that\'s it ?

DevotedEternal

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« Reply #4 on: April 15, 2003, 11:30:45 am »
nope, it works either way... but only in software mode... in fact, it will work in either mode, but in opengl i get no textures what-so-ever.... just alot of blackness and some trees, lol. But no matter which mode I go into i get those error messages, I only ran from command prompt so i could cop/paste my error messages.

Atanor

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« Reply #5 on: April 15, 2003, 11:33:59 am »
okay...
About the missing DLLs, it asks for them in both Software and OpenGL mode ?

Do you have the very latest drivers for your hardware and also the latest DirectX ? It can be a driver issue ( we have already seen a lot...)

DevotedEternal

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« Reply #6 on: April 15, 2003, 11:50:47 am »
yeah i have the latest dx....and i also have the latest driver, which were near impossible to get my hands on... well it seems to be a CS issue... should i grab the latest version of CS and set the environment variables for it? would that help?

Atanor

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« Reply #7 on: April 15, 2003, 11:55:57 am »
I suggest you deinstall the game. then reinstall it to the default directory, the one given by the installer. So we will know if it\'s not a path related issue...

DevotedEternal

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« Reply #8 on: April 15, 2003, 01:56:59 pm »
I just did so, it gave me the same error messages :(

Atanor

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« Reply #9 on: April 15, 2003, 02:14:55 pm »
jeez, this is a nice error...
Did you check the md5 signature of the file you did download ?

DevotedEternal

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« Reply #10 on: April 15, 2003, 02:46:18 pm »
to be honest i dont know what a md5 signature is, let alone how to check it.... unless i do and i simple didnt know what it was called

Atanor

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« Reply #11 on: April 15, 2003, 02:51:52 pm »
Well i never read about such error, it\'s kinda strange... Is it in the FAQ?

I feel like being alone today  :)  Everyone is sleeping??? Any suggestion ?

xep

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« Reply #12 on: May 03, 2003, 11:58:30 am »
Quote
Originally posted by Atanor
...Did you check the md5 signature of the file you did download ?
Quote
Originally posted by DevotedEternal
to be honest i dont know what a md5 signature is, let alone how to check it....
i checked it before instaling (windows version) and it was perfect, still i get the same error

please devs, tell us what is with
CEL environment variable
and from where can we get
csddsimg.dll, csjngimg.dll, cssgiimg.dll, cswalimg.dll

xep

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« Reply #13 on: May 05, 2003, 10:04:07 pm »
Quote
Originally posted by xep
please devs, tell us what is with CEL environment variable
and from where can we get csddsimg.dll, csjngimg.dll, cssgiimg.dll, cswalimg.dll
i can\'t test it properly in software mode (is too slow)

acraig

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« Reply #14 on: May 06, 2003, 06:38:34 am »
Quote
Originally posted by xep
please devs, tell us what is with CEL environment variable
and from where can we get csddsimg.dll, csjngimg.dll, cssgiimg.dll, cswalimg.dll


I believe that this is not a problem. When developing I have a CEL environment variable set that points to my CEL development tree. It does this so the psclient knows where to find the shared libraries ( the .so\'s or .dll\'s ). However, in the release package all the dlls are in the main directory so it does not have to look for them. We will try to remove that warning in the future since it is misleading.

For the unknown drivers that is also not a problem. They are for image types that we are not using but Crystal Space is looking for. Again we will have to remove those warnings.
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