Author Topic: Hack and slash or Living  (Read 14081 times)

snow_RAveN

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« Reply #90 on: December 06, 2003, 04:15:06 am »
It makes sense, rest assured. But we still end up with the human factor, which is even more terrible in such games

his right, go read jules verns propellar(sp) city its about a bunch of rich snobs onna huge floating city/paradise ship ..... and sooner they split up in to two fractions and some how mannaged to destroy their own boat over petty differnces

lets pray that plane shift isnt that boat
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I am not as good as you with posting totally random pointless things that neither are relative or make any sense.

knightvision

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« Reply #91 on: December 06, 2003, 05:44:16 am »
People will play it regardless of these sorts of discussions - It is a free MMORPG after all.
The players cant really destroy the game for others. There isnt going to be open PK.
Going by Molecular Blue and the development plan I think that this game will be very popular.
I was giving my personal opinion about trading and it isnt really relevent here. The question was:
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i wsa wondering if i am the only one looking forward to actual lifelike play, like being a talor or some such as that?

So I guess my answer to that would have to be no :D

Ultimately it is up to the individual if they want to spend their time focusing on trade skills.
As long as fighter types can progress just as well withought having to turn to trading I don\'t have a problem.

PS I would like to see an Open PK server for full scale wars. This will probably never happen but I can dream too.
« Last Edit: December 06, 2003, 07:34:34 am by knightvision »

druke

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« Reply #92 on: December 06, 2003, 02:59:57 pm »
there someone goes on \"advancement\" again that was what iwhoefully ment ,  another way to restate that question is, who will play for advencement, and who will play for a life simulation


(note that life sim doesn\'t mean no dungeons, just that less common than running around cities dealing with th guilds and thieves)


my how times have changed.....

Nero

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« Reply #93 on: July 20, 2004, 09:56:07 am »
hack&slash of course! :D

i do enough living IRL, why suffer ingame as well?

^^;
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DevotedEternal

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« Reply #94 on: July 20, 2004, 01:05:52 pm »
Alright, first keep in mind that I haven\'t finished reading the thread yet, but I just wanted to make a point, which may have already been made. Look at the main site, almost every section of the site about the mechanics of the game imply that it will have roleplaying as its primary focus, even the intro. The majority of the people in this community have read the site to some degree and have apparently liked the idea, so even though you do not like the idea, others obviously do. Also, another point; regarding the numbers you like so much, I may be wrong about this, but it is my understanding that Planeshift will not have levels in the traditional sense or numbers to guage your 1337n3s5 on. It will include skills that you can develop, like in real life. If you want to get good at chopping wood, then practice it alot, or have someone teach you techniques. It works this way with anything else too, if you want to get stronger, then excersize your muscles; if you want to be a good cook, then cook often, read a cook book, or learn from a  another cook... that kind of idea. Also, a third (and final) point: Yes, many of the activities in Planeshift could be done in real life, but in real life there is machinery and modern equipment to help us and new and more efficient processes... some trades are no longer existent, some are changed, some never existed and are only part of Planeshift. Plus, look how many people there are in the real world, and look how many people are in Planeshift\'s world. In Planeshift\'s world, it will likely be much easier to become a signifcant part of the economy. In one game I used to play, I was a ranger living by myself in a forest with animals, trading chopped lumber, foraged/hunted food, and other things with people for useful items. Could I do this in real life? Probobly not. Just my 2 cents, once again, I apologize if I\'m ressurecting a dead topic, or making duplicate points, but I have yet to finish reading the thread.

ajdaha

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« Reply #95 on: July 20, 2004, 01:12:29 pm »
I shall live my RP character through Planeshift, and his personality would lead me to advancing myself, because that\'s just what he would do.
love

FlippySeal

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« Reply #96 on: July 20, 2004, 02:05:38 pm »
I will form a secret society of weaponsmiths, tailors, etc.etc. And effective combat peeps... throw in a dash of politicians, and BAM! Recipe for power.

toadman31

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« Reply #97 on: July 23, 2004, 06:52:30 am »
I\'d say those who say the game is based on rp are correct, but those who say the game will revolve around hack and slash are probly also correct. the reason the game will prolly evolve around hack and slash is because the majority of the players want to hack and slash.  the thing is imo is that mmorpg\'s are to provide an alternate reality. to be compleatly open ended and to allow each person to do what they wish.

 which in the real world couldn\'t happen. all of you hack and slashers that say if you want to make shirts so bad do it in real life: be realistic. you can\'t make a living hand making shirts it\'s impossable.

and for all of you rp\'s that say if all you wanna do is kill things go play diablo. in diablo theres no player interaction. thats what ever one really wants. player interaction. they don\'t have any one to show there +800 damage maul off to. in an mmorpg they do they have thousands of people who will awe at their +800 damage maul. and theres a multi player in diablo i played it, thing is every one had an +800 damage maul, no one was impressed.

and what mmorps offer over anything else is the ablity to change your mind. if you wanted to play a baker and you played a baker for 2 months. and at your real life work your boss gets mad at you and gives you crap. and you come home and you don\'t feel like playing a baker you wanna explode some monsters with fire magic. you have that option. you don\'t have to get a new chartar you don\'t have to switch games. all you have to do is pay someone to teach you fire magic. and you can walk out side of town and explode some bunnies.

thats really the goal of mmorpg\'s to allow players to play how ever they like, and do what ever they want, with whomever they want.  they let people who wanna be thives be thieves. they let people who wanna do magic do magic. it\'s like being in a book. but instead of following the path of the book. it lets you wonder the world of the book doing as you please.

sorry to be so long winded.
You can get farther with a kind word and a gun than with a kind word alone  
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Saphire

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« Reply #98 on: July 23, 2004, 11:24:21 am »
Hack n\' slash or living...
Hmmm...

I\'ll probably \"live.\"
Having a job as a armor crafter. Leather, metal... magic... anything and everything revolving around armor. Make the best plate mail this half of the 4th level i will!

Until someone pushes me over the edge...
And i equip that ultimate armor that i\'ve been developing for the past month and a half...

Get my sword...
Kill the city guards...
Kill the newbies, they\'re so numerous and xp worthy!
Then the veteran players...
GMs come on and pile onto me but im too strong and i rise up and crush them!
Burn the city and wander the levels for a few days, leaving death and destruction in my wake.
I am unstoppable, for i am the master of armor!
For I am sap...

!

. . .

What?
Why are you looking at me like that?
 :D

*cough*
I revise my position to \"both.\"
That is all...
Precious and beutiful, it is happy. The only time when it is not is when it is in a shape of a tear.

Waylander

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« Reply #99 on: July 23, 2004, 11:28:34 am »
Wow, one of the best threads ever.

Anyways Hack and Slah sucks....but role playing a great warrior is fine by me ;)
Just as long as you don\'t call people who don\'t do that \"stupid\" and such.
Oh and to all the hack and slash supporters out there who said go do stuff IRL well, I would but becoming a old fashion master weaponsmith is probably a bit hard at this day and age :) .
<Jeraphon>oh khado
<Jeraphon>you so khrazy

Xil|sleeps: I love cadoras

Waylander, A.K.A: Cadoras, Khado, Nurahk, Armeen, Nostra ... God.

Monketh

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« Reply #100 on: July 23, 2004, 03:33:33 pm »
Both.
I need to be able to kill those guys who have +800 damage maul when they get in the way of my rp.  Also, I don\'t suspect the wilderness is well-secured.  That is, of course, why rangers exist. ;)
However, I will be in-char a lot of the time.
The key to manipulative bargaining is to ask for something twice as big as what you want, then smile and nod when you are talked down to your original wish. You are still young, my apprentice, and have much to learn in the ways of the force. -UtM

druke

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« Reply #101 on: July 23, 2004, 04:48:38 pm »
-_-

this thread is over a year and a half old...


my how times have changed.....

Waylander

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« Reply #102 on: July 23, 2004, 04:55:27 pm »
Hey so am I..quite a bit over a year and a half :P

Oh and I am going to be living the weaponsmiths life along with maybe a bit of sword training :)  so both but more to the living side
<Jeraphon>oh khado
<Jeraphon>you so khrazy

Xil|sleeps: I love cadoras

Waylander, A.K.A: Cadoras, Khado, Nurahk, Armeen, Nostra ... God.

Monketh

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« Reply #103 on: July 23, 2004, 04:57:03 pm »
Quote
Originally posted by druke
-_-

this thread is over a year and a half old...


Visser: No one-word posts.

Druke: It looks like \"Nero\" did it.
The key to manipulative bargaining is to ask for something twice as big as what you want, then smile and nod when you are talked down to your original wish. You are still young, my apprentice, and have much to learn in the ways of the force. -UtM

karakth

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« Reply #104 on: July 23, 2004, 05:02:03 pm »
So let me get this straight...Most of the population will be made up of warriors and warrior blacksmiths.

I have a question...Where are we going to get food? Or our haircuts? Or even ouyr shoes polished? :D

Ah, but I forget. Everyone who\'s not an NPC wants teh (0/\\/\\847! -_-
~Karakth, Arcane Loremaster of the Arcane Order.