Ok, this has gone quickly from just a discussion to insulting people who \"stupidly\" want more out of a game than killing things, and that\'s just nonsense.
Mimicing a real life is what immersion IS -it is what rp is. You throw yourself into a role, not just merely as fighter, but as a civilisation and community. That\'s rather the point. It isn\'t \"stupid\", it\'s what MMORPG\'s are supposed to do. Hence the RPG. RPG means you act like your character, take on your alignment, answer a question in a quest not because it will get you a \"phat lewt\" item but because it\'s how your character would react (and even sometimes totally screw up the quest because that\'s what your character would do).
There\'s nothing \"stupid\" about a game that has a different gaming style than your own; it just means you\'re playing the wrong game in the first place. As a result, I never play first person shooters or hack-n-slashers, or even the console excuse for \"rpg\" as those aren\'t even really an rpg to my mind in the first place. I may as well go into a forum for something like Tomb Raider and piss, moan and shout about how crap it is because I don\'t get to chat with npc\'s about the weather or take a break from killing row after row of undead things and go grab a beer in game. What\'s the point of saying a game is stupid solely because it doesn\'t live up to my expectations, when in reality I\'m just in the wrong genre entirely?
The simplification of someone who wants to go tailoring even though it \"makes no sense\" because they\'re a \"dreamer\" is rather insulting to anyone who tradeskills. If we want to talk about making \"no sense\", let\'s talk about playing a game for four hours at a stretch, spending an incredible amount of time and effort into planning a raid and being incredibly proud of a weapon that is in reality just a bunch of pixels on a screen, more status symbol than anything. Why go out and kill monsters day after day - and why is that more acceptible than crafting or immersion? People tailor, craft and quest because they WANT to and because the game has allowed them to immerse themselves into that role, just as a warrior type (who can also immerse themselves - I\'ve met plenty rping warriors as well who didn\'t just approach a game for looting/killing, but to BECOME their char for a bit) sets themselves in their roles, and neither one nor the other is less or more.
When I play immersion, I meet people who are far more than \"quasi-interesting\"...and for a mercy, they don\'t use d00d-speak either. And yes, there are people who thinks this means \"oh look I\'m rping, therefore I must cyber\" but I can\'t be bothered with that.
Why these big-name games have made levelling and looting important is because most of the PLAYERS don\'t understand what rpg is - the players themselves believed that loot/killing was the be all and end all, and therefore - much to the game developers chagrin - they added more and more ridiculous items and monsters, as the bottom line was to make money by keeping people in the game.
As a result, if you look really closely at all these great games you listed, you\'ll note that they\'re making sequels that more actively get back to the \"real deal\" of RPG, back to the old school. This is the type of game that developers had wanted in the first place, but couldn\'t have sold to their backers because no-one but old school gamers remembers how to play that way anymore. This may be a small pool of people, but they\'re the most dedicated gamers and if you appeal to them, you\'ll have them around for a long time - because no other game bothers.
If you think that is \"stupid\" or some sort of excuse for people who can\'t do things in real life (again, rather insulting) then you\'re just playing the wrong game. I can\'t make jewellry and I can\'t sell my tailoring wares or do foraging in real life. I am not a ranger or a rogue - but I like to play one, and I like to really sink myself into my character. That isn\'t stupid - and it\'s pretty insulting for someone to decide that anyone who plays in this way is stupid. It\'s just a playing style - however, for the \"back to real immersion\" games it\'s not going to be as effective or as rewarding to just go around killing things as if you were in a first person shooter. Period. That isn\'t a failing of the game or of yourself - it\'s just the way of it.
If I found a game in which I only liked one particular aspect of it, and thought the rest was \"lame\", I\'d have to just acknowledge that maybe this game wasn\'t what I was looking for, and I\'d look somewhere else. It\'s why I don\'t play EQ anymore, and it\'s why I\'m looking at these new MMORPG\'s with expectation. But there\'s a whole lot of flinging \"lame\" \"stupid\" and similar insulting adjectives around when it comes to the RPG world - and is therefore something I tend to ignore.
All in all, however, you\'re going to play how you like, and so will I, but don\'t insult my \"stupidity\" for playing a game the way it was meant to be played in the first place.