Dunno about Laanx, about merchants, about whatever...
What I do know is that soon, to advance, I'll likely need to go to the Winch. There are no trainers for my stats at this point.
Roleplay. Quests. Sure, I get this. To a point, I enjoy this. The point where I don't enjoy this involves my character poking and prodding a system in very out of character ways to move kranself forward. Sure, kran did some Laanx things. Kran also accepted a quest from the Dark Side, apparently, but didn't finish it because once started the truth of it became fairly apparent. Or maybe not. Or maybe. Or maybe not. Or maybe. Or maybe not.
Point is that if, to advance, one has to stand on one's head - so be it. If one has to run from one part of the world to the distal opposite, you do it - with a /die in the middle sometimes because the run is no longer fun, looking for beasties around the corner and knowing that you're vulnerable.
Obviously I've heard of the Winch. And I didn't hear it from an NPC. But I did hear that I would have to get there to maximize my character's potential. And it is apparent that if one joins a guild, it becomes so much simpler to get access to the Winch. The logical conclusion is that guilds are sharing information, which they should, but it also means that some people are allowed to be twinked while others aren't - based on what amounts to a few lucky guesses by a few lucky people. And this, at least to me, colors most people with this mystical access as twinks.
Some probably aren't. Some likely deserve it. We can hope, perhaps, that the majority of people with access deserve it - but there will always be a doubt when we see someone with maxed stats beyond the training abilities outside of the mysterious winch. And this means that people who are really interested will reroll a character and try again. Others will do what it takes to gain that information - be it to join a guild temporarily or permanently, bribe someone with trias or even - and this is not unknown to happen in MMORPGs - PayPal.
Twinks. Cheats. Spoilers-for-a-fee. It's been done before, it will be done again, and no amount of code will keep it from happening. Enough cognitive dissonance means inductive kick. In a way, it's flattering to the developers that they created something so mysterious that people would be willing to pay for the information. Isn't it? Or is it? I don't know. Many ways to look at the same thing.
I do not know how to gain access to the Winch. Maybe one day the answer will fall from on high. Maybe it won't matter for me. And what this issue forces people into is deciding whether the investment in their character(s) has been worth it.
Maybe if I kill enough Ulbernauts, I'll get access to the Winch. Or maybe it's the clackers! Maybe they drop the keys to the Winch. Or could it be a Rogue? Maybe the Maulbernauts. Maybe by digging ore out of the ground I'll come across a secret key that gives access hidden in the ore - something found when I drop it in the furnace. Or maybe the key is using my rockpick on the doorway of the Winch (wherever it is - I'm not even sure!). Maybe Brado will call me over for no reason and drop the key in the bottom of some beer that kran doesn't drink.
The Universe makes no sense. In MMORPGs, this is doubly so.

Or maybe I'll just never see it. This is likely the case.
Some people are whining, some are more constructive (I've been reading the forums), the developers/admin have engaged and they have spoken their thoughts on how things are planned to work in the future. And that's cool.
So here's my question to the folks running things, asked with complete ambivalence: How do you think I should feel about the fact that I may never get into this super-uber-duper place? How should a player feel about it?
I'm not sure. But I'll play until I stop having fun. When I stop having fun, I stop playing. Perhaps I am a minority. I am, after all, a guild of one. To which guild should I have to sell my character's soul? I think none.
So I dunno. I obviously searched on the forums, mainly to see if I hosed something up somewhere or missed something. There are some older quests I haven't completed, so I'll tinker with them at some point.
There is one quest where I was told I failed. And I consider this now: Is PlaneShift a PASS/FAIL?
Anyway. Those are my thoughts on this whole thing. Take them or leave them. Love them or hate me, but spare me the indifference. I get enough of that from NPCs.