My point is the mechanics of the game. Balance starts with the stats, and ends with the stats. I believe that roleplay should follow the character, not the other way around, and that was the point of the comment. Sorry I used the term enforce, as people here have demonstrated the use of a particular word is obviously scary.
But this is a game, and a game should be fair to play. That is not limited to balance on the mathematics behind the system, but it has to start there.
I should add that -- unless stats are going to be 1000 max -- having stat numbers like 159 or 232 is going to counter-productive when it comes to finishing and balancing the other components of the system. Right now, the stats could be brought to 100 max for each, and all trainers and related systems adjusted, this would make it much easier when finally fine tuning the related systems.
This is definitely a complaint. You can move this to the wish list thread if you like, its your forum. But I cannot see this as anything other than a complaint, so I filed it appropriately.
There are endless numbers of game systems that have hashed through the math already to use as a reference for retooling the system in PS. Game mechanics of a basic nature like this have been played through, discussed, tested and run thousands of times with hundreds of different games.
My point about the stats remains a respectful complaint, keeping in mind that this could all already be worked out on paper. If it is not, I will prepare a proposal and submit it. Thank you.