The new client should again support intel and ppc-based mac equally well. Also, read the file README-osx in mind before reporting problems.
Enjoy!
-Trymm.
(from README-osx:)
All user configuration files should be located in
<Home directory>/Library/Application Support/Planeshift/
Hence, references to configuration files that need to be edited, is relative to this
location. Try to avoid editing files in the location where you installed Planeshift,
as those modifications will be lost every time you update the client.
Known issues:
1) OpenAL is now used by default. Unfortunately, OpenAL is not supported
in the 10.3.9 client. Hence, in order to revert back to CoreAudio, you need to
open the file
<Home directory>/Library/Application Support/Planeshift/psclient.cfg
in a text editor, and add the following line at the end of it:
System.PlugIns.iSndSysRenderer = crystalspace.sndsys.renderer.software
If this file does not exist, then just create one containing this line.
2) Some graphics cards have problems with texture compression. If you
experience problems loading the game disable texture compression by
doing the following:
Open the file:
<Planeshift install diretory>/data/config/r3dopengl.cfg
in a text editor. Locate the following line and delete the leading semicolon:
;Video.OpenGL.UseExtension.GL_ARB_texture_compression = false
should be:
Video.OpenGL.UseExtension.GL_ARB_texture_compression = false
Save the file (be sure the file is saved as text only).
3) By default, PlaneShift will go into pause-mode when the window
looses focus (ie: is not the top most window). If you want Planehift
to keep running when the window does not have focus (ie: when you
switch to another window), open the file
<Home directory>/Library/Application Support/Planeshift/psclient.cfg
in a text editor, and add the following line at the end of it:
System.RunWhenNotFocused = true
If this file does not exist, then just create one containing this line.
Save the file (be sure the file is saved as text only).
4) By default, shaders use the Cg toolkit from Nvidia. We have seen
some problems with this toolkit on machines with X-1600 graphics card
from ATI. If you experience strange graphics behaviour, or crash when
attempting to run PlaneShift, disable these shaders:
Open the file
<Home directory>/Library/Application Support/Planeshift/psclient.cfg
in a text editor, and add the following line at the end of it:
Video.OpenGL.Shader.Cg.Enable.Fragment=false
Video.OpenGL.Shader.Cg.Enable.Vertex=false
If this file does not exist, then just create one containing this line.
Save the file (be sure the file is saved as text only).
Finally: please report problems back on the PS forums. Your experiences are invaluable in continued development and support of the OSX platform.
Enjoy!
--
PS development team.