All I see are complaints, if you have an idea about how to disseminate guild houses without 'mechanic' cost then please feel free to provide them. But please bare in mind, if a guild house was awarded as a prize in an event, can you imagine the flak we would be getting if it happened to be won by one of these 'PLer Guilds'? Or do you think we should pass judgement and not award a house to anyone we see mine? "Sorry Tuxide, you screwed up with your Guild by having some of them mine". Or shall we just randomly leave keys around the place, you have a fair chance of getting one then, but it is also totally OOC to find a key and suddenly gain ownership of an expensive property.
Maybe one day there will be the possibility of renting from the authorities, or in fact other players if the rule on multiple guild houses per guild is lifted.
If your post doesn't give constructive ideas then it is just a complaint, and belongs in a different section of the forum.
Arerano, I did not claim you were ignoring the mechanics, I know nothing of your character, what I did do is make a generalisation based on my -personal- opinion on the current state of the game.
Shaman, If you are not earning from your RPed proffessions, then don't look to the Devs and GMs to blame, look to the other players who are refusing to pay you a decent wage for your services, whatever they may be.
If you want to know what I think about the economy, it sucks, big time, there is an obvious imbalance towards -miners- and in the current state of development there seems to be little that the settings department can do to change this. If they remove the platinum mine or make it harder to mine, then people just mine gold or mine longer. Eventually we will get some form of dynamic NPC economy that lowers price in a way related to the supply and demand, and then Harnquist may sell his platinum house, but until the engine is developed to support this feature we will be stuck in this situation.