Author Topic: Guildhouse Auction  (Read 24749 times)

Tuxide

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Re: Guildhouse Auction
« Reply #45 on: December 18, 2008, 11:36:30 pm »
Guys, pay attention here.


Shaman

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Re: Guildhouse Auction
« Reply #46 on: December 18, 2008, 11:41:05 pm »
Also pay attention here:

http://www.planeshift.it/economy.html

I feel sorry for the farmers who can't afford a house and land to grow on.

Tuxide

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Re: Guildhouse Auction
« Reply #47 on: December 18, 2008, 11:43:20 pm »
I feel sorry for the farmers who can't afford a house and land to grow on.
Then they're not farming the right thing.  I hear the new thing to farm is guildhouses.

Arerano

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Re: Guildhouse Auction
« Reply #48 on: December 18, 2008, 11:50:50 pm »
Quote
If your role play glosses over your sources of income and you use imaginary funds amongst yourselves how can you expect to gain the concrete trappings that come from it?

I think that sums the dialema up perfectly Prolix.

RPers want to stand around and RP social roles, but they never (with a few limited exceptions) seem to put value in RPing an actual occupation. I know someone will come back and say "Well, My character doesn't want to be a miner or a blacksmith!". Well tough, if the only job in your area was a street cleaner and you had to either do that job, or get kicked out of your house for non-payment of your bills, which would you choose?

Still, some of you may approach it as "I don't want to do a days work IRL then come home and work in a computer game." Well, you can try RP that you are doing your PS job while you are logged out, and that you really are quite rich. But you will also end up RPing that lovely guild house you own. If you do one, you do the other.

So if I mention "Roleplaying" you automatically assume that I said "ignoring the mechanics"?
Isn't it rather OOC that people mine (IC time) several days non-stop? Isn't it rather OOC that the smiths still pay so much for the ores? Where's the "encouraging RP" part?
Don't pull any "realism" card.

How comes you need to have level 50 in order to smelt platinum? It's just a metal. (unlike creating steel which is a very complicated process)

Welcome to the Wowification.. but it has begun long ago already. Going mainstream ftw!

Prolix

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Re: Guildhouse Auction
« Reply #49 on: December 19, 2008, 12:18:14 am »
There is no doubt that the economy needs to be diversified and that this is part of the problem. It does suggest that there may be other more important things going on or other hidden sources of money. I do feel kind of bad for the evil guilds, working for a living is not their way and it is impossible to effectively rob the innocents. It is possible that there has been a good deal of content developed for them in questing, I do not know.

Lhaa

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Re: Guildhouse Auction
« Reply #50 on: December 19, 2008, 12:27:58 am »
Quote from: Planeshift's roleplaying guide at http://www.planeshift.it/roleplay.html
You are asked to create a character, to think about his personality and goals, and then to act out, like if you was on a stage performing in a theatre. The more you are able to make it real for yourself and for others, the more you are achieving the purposes of roleplay.

Ok, now you may ask what the beauty of it is. In my opinion the beauty is to re-recreate a much as possible a fantasy medieval world that's full of life thanks to the people acting in it. Making it seems real, to be the most immersive experience ever, something a movie or a book will never give you.

Could be reworded to:

Quote
You are asked to create a miner or a fighter, eventually a weapon smithy, to think about his funds, and then to act out, like if you were digging day after day. The more you are able to pile for yourself, the more you are achieving engaging with the game's purpose.

Ok, now you may ask what the beauty of it is. In my opinion the beauty is to re-recreate a much as possible a huge medieval mine that's full of wealth thanks to the people digging in it. Making it seems real, to be the most immersive experience ever, something a movie, a book or a real rockpick will never give you.

Now that fits much better. ;)

Duraza

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Re: Guildhouse Auction
« Reply #51 on: December 19, 2008, 12:34:55 am »
Err, so just going to put this out here.

I've been talking to the number one guild on everyone's mind right now (we've actually been discussing things for the past couple days). After a bit, we've come up with a few ways to use the guild house they are attempting to get, if they get it, for the promotion of role-play. This includes having an actual guild separate from their own that has actual active players, not a group of alts. We are still working out the bugs but if things go as expected I'll be there to facilitate and none of you have to be angry about it any longer because role-play will indeed be the goal  :P
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Pizik

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Re: Guildhouse Auction
« Reply #52 on: December 19, 2008, 12:48:06 am »
All I see are complaints, if you have an idea about how to disseminate guild houses without 'mechanic' cost then please feel free to provide them. But please bare in mind, if a guild house was awarded as a prize in an event, can you imagine the flak we would be getting if it happened to be won by one of these 'PLer Guilds'? Or do you think we should pass judgement and not award a house to anyone we see mine? "Sorry Tuxide, you screwed up with your Guild by having some of them mine". Or shall we just randomly leave keys around the place, you have a fair chance of getting one then, but it is also totally OOC to find a key and suddenly gain ownership of an expensive property.

Maybe one day there will be the possibility of renting from the authorities, or in fact other players if the rule on multiple guild houses per guild is lifted.

If your post doesn't give constructive ideas then it is just a complaint, and belongs in a different  section of the forum.

Arerano, I did not claim you were ignoring the mechanics, I know nothing of your character, what I did do is make a generalisation based on my -personal- opinion on the current state of the game.

Shaman, If you are not earning from your RPed proffessions, then don't look to the Devs and GMs to blame, look to the other players who are refusing to pay you a decent wage for your services, whatever they may be.

If you want to know what I think about the economy, it sucks, big time, there is an obvious imbalance towards -miners- and in the current state of development there seems to be little that the settings department can do to change this. If they remove the platinum mine or make it harder to mine, then people just mine gold or mine longer. Eventually we will get some form of dynamic NPC economy that lowers price in a way related to the supply and demand, and then Harnquist may sell his platinum house, but until the engine is developed to support this feature we will be stuck in this situation.
Proceeding through life like a cat without whiskers, perpetually stuck behind the refrigerator.

Lhaa

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Re: Guildhouse Auction
« Reply #53 on: December 19, 2008, 01:10:53 am »
Err, so just going to put this out here.

I've been talking to the number one guild on everyone's mind right now (we've actually been discussing things for the past couple days). After a bit, we've come up with a few ways to use the guild house they are attempting to get, if they get it, for the promotion of role-play. This includes having an actual guild separate from their own that has actual active players, not a group of alts. We are still working out the bugs but if things go as expected I'll be there to facilitate and none of you have to be angry about it any longer because role-play will indeed be the goal  :P

-IF- it is about the guild we all have in mind you may want to check about the -quality- of the roleplay before you accept the deal or claim there'll be any kind of roleplay.

All I see are complaints.

Perhaps this is a signal, not sure.

Shaman, If you are not earning from your RPed proffessions, then don't look to the Devs and GMs to blame, look to the other players who are refusing to pay you a decent wage for your services, whatever they may be.

They don't pay -decent- wages for our RP jobs because we don't ask for -decent- wages. We ask for feasible, realistic (considering the setting) ones. Which will -never- raise up millions.
* Lhaa sells a self-tailored cloak for three circles.

Duraza

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Re: Guildhouse Auction
« Reply #54 on: December 19, 2008, 01:20:32 am »
-IF- it is about the guild we all have in mind you may want to check about the -quality- of the roleplay before you accept the deal or claim there'll be any kind of roleplay.

Part of the deal includes me teaching the many who don't role-play how to do so and making sure this role-play is high quality. To test the quality I'll have them go through 'field tests' with actual players and see if the players OOC response was welcoming toward the skills shown. Of course, I'll probably describe more abut this else where.
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Vertum, Will of Dakkru

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Vannaka

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Re: Guildhouse Auction
« Reply #55 on: December 19, 2008, 01:20:51 am »
If the minimum prices are based on the prices houses have gone for in the past, then why were they set at all?  If there are 10 guilds with that much money then the houses will sell for your set prices on their own, and if there are not 10 guilds with that much money you're just going to end up with unsold houses.  I don't get it... why set a minimum at all?
Censorship FTW.

XWNI

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Re: Guildhouse Auction
« Reply #56 on: December 19, 2008, 01:54:15 am »
 >:(

I'd swear if it'd do any good.  I'll try shouting and stamping my feet instead

THOSE RESERVE PRICES ARE CRAZY.    I URGE EVERY HALFWAY SENSIBLE PLAYER-GUILD TO BOYCOTT THESE "AUCTIONS"

That reserve pricing does nothing to encourage roleplay, it only rewards power-play, power-mining and power-levellers.  This is *not* roleplay, and not where Planeshift should be heading.

XW
« Last Edit: December 19, 2008, 02:19:33 am by XWNI »

Aiwendil

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Re: Guildhouse Auction
« Reply #57 on: December 19, 2008, 02:16:04 am »
Usually I stay quiet, live in my own textplayer world, ignore things that annoy me to much and try to use the game mechanics when possible and reasonable. No problem with that. I have no problem if others want me to use the game mechanics more...they are right in some way. I'm not very good at duelling, but I do it if the other player wants it. I do RP fights, when the other player wants it (and this is often necessary too to give some weaker players the chance to beat me at all ;)). But with these guild house prices I just decided to better stay even more in my textplayer world. You want players to use the game mechanics...fine. But forcing them to spend day and night at the platinum mine isn't a very good way to do it. This surely will help a lot to populate Ylikaum with ordinary, working, without any special powers, lawful but incredible rich people. It's so much easier to just RP a house then. Wait... I have another idea. How about giving Roleplayers their own channel in the chat window. Turn this off for every player by default and if a player wants to roleplay he could just join it and do it there. This way we could get rid of all those annoying Roleplayers and could concentrate much more on the important thing in Planeshift...the platinum mine. But wait...that doesn't work too. I still have to leave the mine to be at the guildhouse auction to spend my money there.

Aiwendil thinks a moment about adding [/sarcasm] tags, but after reading again get the feeling it's not appropriate for this post

Dajoji

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Re: Guildhouse Auction
« Reply #58 on: December 19, 2008, 02:58:37 am »
Ok. Everyone needs to chill. It is clear that we are a long way from figuring out how to fairly allow RP guilds to get a guildhouse of their own. However, while we work on it, we don't have to stop selling houses all together. It'd be like not developing the game until all the game setting is complete. The last auctions took place a good while back and since then many guilds have been saving up. We expect the guildhouses to be sold for high amounts of trias.

To those guilds left behind by the unfairness of Alpha, a response fitting for cases like this: Soon(tm).

Solving this particular issue is not easy so you have to be extra-patient. Is it fair? No. And we're sorry. We will not stop throwing events, holding auctions, or helping the game move forward in its development stage just because we can't please everyone right now. But we are trying.

A word of caution though: anyone who incurs in disruptive behavior or tries to boycott the PS team's work will be dealt with accordingly. Suggestions and even complaints are always welcome. Sabotage is not.

Now, grab a chill pill and don't let a game's imperfections ruin your day. Life is too short.

*Dajoji leaves a bowl of chill pills on the table and goes back to work*


Jath

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Re: Guildhouse Auction
« Reply #59 on: December 19, 2008, 03:15:24 am »
I have to say I totally agree with Aiwendil. Well said!!