The real problem here is the annoying crash. If we get that fixed, you won't have to bother with this anti-cheating system. Unless you cheat 
Very true. Precious time is better spent on a bug fix than on a unsatisfying workaround.
This cable pulling thing made me smile. Out of curiosity, and for a probable good laugh, I'd love to see a thread or post with the best (and lamest) of the cheats you've seen; the funny ones, not the serious ones.
Anyway, I was thinking... I don't suppose that the minutes long wait described in the first post is a deliberate choice of the dev. team, is it? If not, maybe the combat issue could be instantly calculated, and the reconnection delay therefore kept to a fixed length (yes, I know, I just contradicted my first sentence

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