GMs godmodding or not certainly is a difficult topic. During that "Levitation" event of Dajoji's my char (and few others) was lifted high above ground. It all perfectly fit into a storyline, I could not but had to praise. GMs "godmodding" can be most pleasant!
On the other hand, once my dermorian, accompanied by an ynnwn fighter, was approached by one dwarven woman right outside the Hydlaa gates, and more or less bluntly was asked if they were good or bad. Shady, but good to their heart, they let the woman hear what she wanted, that they were evil beings, so they could join that lady, intending to set a trap on her (were we lower beings allowed to dare?=P). Having been lead into the wilds, they opposed that lady. The woman then drew a whip to tie my char all of a sudden (he was "frozen"), the ynnwn company tried to free him by cutting the whip, and the GM player told us the whip was not to be cut since it is magical, leaving not a chance to counter the attack. Furthermore the lady said she will kill my char instantly in case the ynnwn would attempt once more to free him, or kill the other one.
I logged off due to severe flaws in my eyes.
The latter example once more showed to me that GM events are plotted and figured out unflexibly. Fit in, or be godmodded out of it.
GMs can godmod to give the current settings meaning, and I do like it! But what is crucial in my eyes, is, to always give the player a chance to avoid attacks or whatever approach, and by no means godmod the way to override any further player intervention. From my experience having partaken, or at least eye-witnessed, quite a few events I can not say this was always the case, but more appeared like "the almighty GMs" are testing their playgrounds to their limits, not giving a shed on players.
Since that latter GM event I never fancied to join any anymore.
So if you GMs are about to bring up some stuff, and grant freedom to the players to some degree to join or deny, be free in time and mind to modify your plot the same way.
Otherwise "godmodding GMs" will remain the same to me: People having a plot on their mind that will be forced upon players by all means. Unfair and not tolerable.