If you allow people to set levels at CC to be whatever their heart desires... then I see very little point in having levels at all. Nothing is going to set you apart from anyone else... there is no goal left to achieve... there is nowhere to go with your character. Questing is fun... sure... but outside of gaining access to a couple of different areas... and getting to know the settings better... that doesn't make PS a game. Just like RP, it is an aspect of the game... and piece... a part... but taken by itself... is not enough to be a "game".
To be fair, RP then vs now... that was not a game. RP in and of itself is not a game. This is what causes so much animosity between different factions here in PS. Players can use this game to RP and chit-chat with friends... to leave the RL behind and have grand adventures... or just to interact with others in general. These are fine uses of the game, but they do not make PS a game. PS is a game that encourages you to RP... to interact with others... but the interaction itself is not a game.
I have seen people use common things to put their hair up... like a pen or pencil. Imagine that you use a pen/pencil all the time for this purpose... and only rarely, if ever, as a writing implement. Well, the place you normally get your pens comes out with a bigger/better pen that looks really cool, and you want to continue to use it put your hair up. However, it just doesn't quite work as well... so you might suggest they take the clip off... or put a cap on instead of the clicking button so you stop getting ink on your scalp. After all, they didn't need those things before, and worked so much better to hold your hair up than this new design. This is a lot of how I see the view of PS from a lot of people who have been around for a while. It is not wrong, it is not bad. However, I think that a lot of people misunderstand the purpose of the game, just as the example misunderstands the point of a writing implement.
For the record, this is not an attempt to be snarky...
