I know my post earlier was extreme in many ways, but I wanted to put some more fire in this interesting discussion (as if it is even needed haha). All I asked was for at least someone to read between the lines.
Yes, remove the 300+ quests in game and dump all the development hours. Nobody will ever cheat after that, ever again.
Did I actually mean that the quests should be erased? All of them? - No. I am weird but not a total madman and do fully understand the time and effort behind the quests and further how absurd to even think that they would repel them. A harmless way of putting some more wood in the fire in other words. And my hope that someone out there would think about what actually would happen
if. A free thought straight out of my mind.
I hated how nobody obeyed the rules in PlaneShift: The Board Game.
PlaneShift: The Board Game? Yes! Bring out the popcorn and some cold beer! No. What I wanted was people to remember the time when roleplay was made with pen and paper and some different dices and even games like poker or whatever. How we enjoyed the simple game mechanics back then and never questioned the rules (or, at least my family didn't). The lack of unquestionable rules in a game can be frustrating and PlaneShift really needs to evolve regarding some forcing rules before we all quote to death in this forum. I admit I am a bit crazy since I do like rules. At least rules that makes it a bit harder for people to stomp on others.
Or we could use simple game mechanics, and just dequip weapons automatically in towns.
As it is now, it isn't especially RP with no consequenses whatsoever for the ones who deliberately chooses to wield their weapons in a guarded town full of others fully equipped with weapons and ready for any action. As in your "suggestion", it wouldn't be RP, since there must be room for less lawful characters. But I guess you lost your temper in this matter.
A saga. A neverending story. He has the tool. He has the power. We can only leave this decision to Laanx. Obey and He might listen.
Must... comment... no... no... leave... alone...
Lastly, I am quite disappointed you didn't comment on that last quote, mr Verden.