Talad,
my personal reasons for why I think you are not really a good RPer are all those events you made up to introduce new technical game-features. The way it was played out was anything but immersive, in fact it totally destroyed my own mood, and the ones I was playing with.
Now why is that? I can understand that you want to introduce major new features in a big event, and preferably even do that yourself. But it appears as if you rarely to never roleplay in PS, and when doing so for the reasons mentioned above, it feels to be pretty much out of place, OOCish and not integrated into the game and its atmosphere, but in fact like a "Making-of" for, say, Lord of the Rings right after having watched that movie - your roleplays to introduce new stuff always feel like granting a glimpse behind the developments curtain. And thats just anything but immersion.
For example, when you introduced guildhouses and you auctioned the first one. Your play implied that this was the first time ever in the history of Yliakum that a house was sold - you see what I mean?
On the other hand I want to be understood properly that I dont see anything wrong in all that, after all you are the head dev, you dont have to play the game all day long, but rather focus on coding, for playing out events and such you have your people, GMs or whoever - just leave it up to them to weave a nice and fancy story around the new features and have them flow into the game smoothly, by people who are at least more used to roleplaying in PS. And as for the cheers, the one to be thanked most at the end will be you anyway.
Xoel,
I am sure you assume your aphorisms way smarter than they actually are - plus, you just dont get the point.