Poll

Do you think we're ready for a wipe?

Yes
No

Author Topic: Wipe y/n?  (Read 67824 times)

Xanthan

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Re: Wipe y/n?
« Reply #270 on: November 14, 2009, 04:44:44 pm »
Just a thought I haven't seen noted here:  A wipe means that anything requiring higher levels (like some spells, e.g.) is not going to be thoroughly tested by lots of players for years.

Tuxide

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Re: Wipe y/n?
« Reply #271 on: November 14, 2009, 05:14:06 pm »
Just a thought I haven't seen noted here:  A wipe means that anything requiring higher levels (like some spells, e.g.) is not going to be thoroughly tested by lots of players for years.
...unless every day was Xiosiamas.

steuben

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Re: Wipe y/n?
« Reply #272 on: November 14, 2009, 06:32:14 pm »
Just a thought I haven't seen noted here:  A wipe means that anything requiring higher levels (like some spells, e.g.) is not going to be thoroughly tested by lots of players for years.
actually i give it 6 months. and 5 before the first player gets there. and that is being pessimeistic.
may laanx frighten the shadow from my path.
hardly because the shadow built the lexx.
the shadow will frighten laanx from my path.

ThomPhoenix

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Re: Wipe y/n?
« Reply #273 on: November 14, 2009, 06:47:46 pm »
Just a thought I haven't seen noted here:  A wipe means that anything requiring higher levels (like some spells, e.g.) is not going to be thoroughly tested by lots of players for years.
actually i give it 6 months. and 5 before the first player gets there. and that is being pessimeistic.
Given past experiences, a few weeks before some people max out their levels.
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playbetter

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Re: Wipe y/n?
« Reply #274 on: November 14, 2009, 06:49:33 pm »
I didn't vote.
* playbetter firmly inserts his 2 trias into this discussion.

Why not vote?     It doesn't matter. It is up to the dev's, who are actually making the game to decide what is needed.
Us player/testers are kept out of the loop on what is going on with the development most of the time, and I have not posted till now on this because I did not know the issues. I am not a programmer and cannot completely understand those issues anyway. I do what I can to help with a game that has proven to be lots of cheap fun.

Who am I?      As a player I may be one of the few that sits firmly on the fence between PL and RP. I PL as part of my RP, and you can read the story I posted to see how well I have done to that end. I disagree with RPing stats when there are none and also PLing alone is no fun at all. Put them together and it makes a game. A game I have enjoyed for better than a year. I cannot say exactly the date I started because of a computer crash that caused me to lose all data, but it is somewhere around a year and 1/2. That story I posted was on my original character, which I played for quite a while before posting the story, but it was in mind from the day of creation. Since then I have also started many others, as I also planned from the start, which is the reason I did not use a character name as my posting name.

How do I feel  about a wipe?      I fully understand the need at 1.0. Before that I do not understand full wipe without very large benefits, and not just from a programming standpoint. IF money needs to be wiped, then do so, while leaving the rest alone. If magic balance needs to be restored, then wipe magic while leaving the rest alone. If weapons need to be changed so that a bow and arrow do not have the same range as melee then wipe weapons., and yet leave the rest alone. There are many warnings about cheating. If cheating is an issue then there should be some enforcement. Wipe those that cheated and make them start from scratch. If some of the Trias got out to innocents, then so be it, they are innocent and should not be punished. Don't punish all for the sake of "maybe someone got away with something."

I have finally almost achieved what I wanted to achieve when I started this game. Would I start again from scratch? I cannot answer that yet. I guess it depends on whether the benefits of the missing bugs combined with a better system equals out with what was lost. Te dev's have ownership of the game, but I have ownership over the characters I have created, and affected this world with. Can I be replaced with someone else if I go? Certainly. If you can have 2 tester/players, why have only one? I honestly was getting bored with Planeshift, mostly due to the excessive time to level, to where I wanted to be.

Do I want the game to get better?      Of course I do. Updates and fixes are long overdue. If it can be done in stages while allowing people to continue doing what they have been doing, by only having partial wipes at a time I think it would benefit the community and game much better than a full wipe, though there will be complainers either way.

I don't post here often because of the flamers and those that just want to argue. I do appreciate that the dev's are getting input and ideas here before making a decision. There needs to be more of this positive constructive discussion, and less of the "you worthless (insert insult)'s have nothing to say." If this new attitude of actually helping continues, maybe we will get a better game, with more happy player/testers as a bonus.

end of 2 trias

Akkaido Kivikar

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Re: Wipe y/n?
« Reply #275 on: November 15, 2009, 01:27:53 am »
Here's the thing though:

Magic is horrendously unbalanced. Wipe that. I say that having attained decent levels in Crystal Way and Brown Way, having spent weeks on each training.

Weapons are extremely buggy (alot of enchanted ones don't work or work incorrectly). Wipe that. I say that with a pair of maximum quality sabres in my inventory, and all sorts of rare weapons.

Money is unbalanced, in part by the platinum economy, and mostly because of duplicator cheaters. Wipe that. I say that with over a million Tria in my guild fund.

Levelling is unbalanced, due to the fact so many people have maxed stats/skills. This is caused both by the platinum trade unbalance, The duplication cheaters, and also the fact that until recently PLers had to play on Laanx. Their earned levels are what keeps them on the RP server, there is no question about that. So wipe levels, it's necessary to get a FAIR economy going. I say that with maxed stats and decent weapon and armour training.

Items are buggy, there are all sorts of frazzled unnecessary items causing issues in the database. Wipe that. I say that with a set of 100Q plate armour arms and legs, a few other GM items, and quite a few 'rare' glyphs that took me some time to attain via questing (without using any spoiler sites, also).

There are tens of thousands of unused accounts on Laanx... So since everything else is being wiped, we might as well wipe that.

Quests are being re-done. Wipe that. It'll also prevent people from taking the mindlessly easy option of registering on an un-named spoiler site and hoarding supposedly rare quest items. Also, there is a massive amount of glitchy quest items that people choose to keep in their inventories rather than complete the quest. That further reinforces the need for an inventory wipe.

So just wipe, stop whining already. It's been proven in the past that you won't leave, or won't leave for long. If RP really mattered to you you would stay firmly placed in PlaneShift.

verden

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Re: Wipe y/n?
« Reply #276 on: November 15, 2009, 03:14:43 am »
Exactly. I am coming from about five years of variously leveled characters, many items and skills. The various duplication bugs since the wipe in 2005 have affected everything; skills, money, guilds, guild houses, et cetera. It is important to re-calibrate everything, and a reset will put us back to point zero. It won't be the last reset, either, but resets don't hurt my enjoyment of the game. They increase my enjoyment of the game. Anyone who really enjoys the game will feel the same way, whether or not they realize it when contemplating the reset from this side of it.

Tuxide

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Re: Wipe y/n?
« Reply #277 on: November 15, 2009, 03:39:00 am »
There are tens of thousands of unused accounts on Laanx... So since everything else is being wiped, we might as well wipe that.
Guys, a wipe will most likely not delete accounts, if it did we would all have to register our email addresses again and Rings of the Past would not exist.  It would only delete our characters, but not the accounts themselves.  There are a lot of people who just check the game out every year or two.

Grigori

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Re: Wipe y/n?
« Reply #278 on: November 15, 2009, 06:19:37 am »
Why the hell would we need that wipe? I am here for year and I remember absolutely no bugs with database. Really.

NPC server has no bugs. It is itself one big bug.

Magic is buggy.

Battle system is buggy.

3D engine that makes people stick is  buggy.

Database is not.

weltall

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Re: Wipe y/n?
« Reply #279 on: November 15, 2009, 06:35:37 am »
Database is not.

91 items are buggy as there is a sorta of shift in the columns, before those items even crashed everyone in sight of who used them. (note there are probably countless ones in addition to these 91 bugged for other reasons, like items with a script which is missing etc)
the db is full of missing pet cross references
some items aren't anymore supposed to be called in a certain way but til they are removed they stay there,
there are some named gold ring which aren't supposed to be there at all and are due for deletion
money item glitches
items which shouldn't have been released
problems with id consistency among various db
items which are losing unpickupable flag in laanx lately
data cruft loaded by the npcclient which doesn't have anymore correlation with the main characters table
guildhouses abused as item storage, the next time you see laanx taking 40 minutes to load it's the fault of those who use them for that the items in the sack maybe improve your pc performance but hogs down anyway the server, an alt is better.

and if you want past bugs what about fish of blinding strike, fish of talad arm, spidersilk fish or the hammer...

« Last Edit: November 15, 2009, 06:37:40 am by weltall »

Akkaido Kivikar

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Re: Wipe y/n?
« Reply #280 on: November 15, 2009, 07:41:23 am »
Even if they wiped accounts, it only takes all of two minutes to register your account again.

verden

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Re: Wipe y/n?
« Reply #281 on: November 15, 2009, 08:38:29 am »
Five bucks says weltall was understating things. And believe me, its not like I *want* to lose all of my single-name characters when I play reset advocate. I'd miss a lot of it, its just that these bits of data with their little icons ultimately are not important. I'll live. So will you.
« Last Edit: November 15, 2009, 09:01:54 am by verden »

Sen

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Re: Wipe y/n?
« Reply #282 on: November 15, 2009, 09:57:54 am »
Here's the thing though:
Magic is horrendously unbalanced. Wipe that. I say that having attained decent levels in Crystal Way and Brown Way, having spent weeks on each training.
Weapons are extremely buggy (alot of enchanted ones don't work or work incorrectly). Wipe that. I say that with a pair of maximum quality sabres in my inventory, and all sorts of rare weapons.
Money is unbalanced, in part by the platinum economy, and mostly because of duplicator cheaters. Wipe that. I say that with over a million Tria in my guild fund.
Levelling is unbalanced, due to the fact so many people have maxed stats/skills. [...]

A wipe itself doesn't change anything for pretty much all things mentioned here.... you are confusing effects and causes.

The points that followed (deleted to have my post not too long)  might change after a wipe, but I fail to see how it actually improves my or the others gameplay.

91 items are buggy as there is a sorta of shift in the columns, before those items even crashed everyone in sight of who used them. (note there are probably countless ones in addition to these 91 bugged for other reasons, like items with a script which is missing etc)
the db is full of missing pet cross references
[...]
problems with id consistency among various db
items which are losing unpickupable flag in laanx lately
data cruft loaded by the npcclient which doesn't have anymore correlation with the main characters table
[...]

I didn't know of some of these points. Not that I see it as urgent thing, but I agree that it would be good to have this sorted out. Together with some basic changes like changed levelling and economy might things like that change my personal opinion about a wipe.
And if you have some of the things that verden mentioned in the other thread ready, change my vote immediately to yes  :P

I think it would help if players actually knew what is going to change, so there is a better basis to evaluate if the advantages of a wipe are stronger or weaker than their personal work they put in the game so far (that parts that will be lost).


Sen

#edit# Typo...
« Last Edit: November 15, 2009, 11:47:36 am by Sen »
.....also a saddle that won't pinch the tail. One day!

Akkaido Kivikar

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Re: Wipe y/n?
« Reply #283 on: November 15, 2009, 10:46:06 am »
The wipe isn't meant to make YOUR playtime more enjoyable, it's meant to increase the server's reliability and make PlaneShift more stable and more useful for the devs and GMs, not to mention the added benefits to us players of being able to RP without the server crashing.

beau

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Re: Wipe y/n?
« Reply #284 on: November 15, 2009, 10:46:30 am »
I agree that a wipe needs to occur. It is expected that, during the process of an open beta test, there will be problems, and there will be wipes. Certain things that mean a lot to people will be lost, such as single named characters, and the players accumulated wealth. But if there was no wipe planned, eventually the database would be full of bugged entries, broken items and server crashes hiding within it.

Beau inserts his two tria.