Author Topic: Grmblbl !  (Read 514 times)

Thynett

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Grmblbl !
« on: May 10, 2003, 12:09:38 am »
Just wanted to comment on a strange confusion I see rampant...

We must stop separating \"PK\" and \"Roleplayer\"...

To my mind a PK is a guy that would kill just for the pleasure of the act of killing, with no regard on the victim, without respecting any roleplay. He just hides somewhere, and uses his doped skills to execute the poor newbie that will have the unlucky idea to come too close.

However killing is part of life. I try to fulfill the role of my characters the best I can, and if I am married and I realise my wife sees another man, maybe I\'ll want to assassinate both of them because of jealousy, but will this make me a PK ?

The idea of switching between PK-mode and non-PK-mode seems to be absurd to me. The aim of this game is defenitely to build up a credible world, and this means that PK (in the way I see them) have to find another game. Furthermore, where would be the meaning of suddenly becoming \"invincible\" because on \"safe non-PK mode\" ? You would say you drunk a potion that would have made you invincible ? Naaa not very convincing...

Thus, the solution is to enable players to perpertrate murders in a clever \"roleplay\" way and to forbid abuses(the gards you are talking about for instance), it is not to totally restrict killings into arenas (even though it still looks the best because the safest solution, at least at this early stage of the game), or to allow these non-sense \"PK-modes\"...



To sum up :
Everything that adds possibilities to players in a reasonable way must be premoted, and they all need a logical roleplay explanation.



(hope i got myself understood and that i didn\'t look aggressive, it isn\'t that easy to argue when english isn\'t you mother language)

Thynett

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« Reply #1 on: May 10, 2003, 12:11:45 am »
errrrrrf :( made a mistake :( I just wanted to reply to the post \"PK option to make everyone happy\" but i pressed the wrong button... :(

sorry for flooding then :/




[edit add]
well who cares anyway ^^ now everyone sees it, and maybe it isn\'t worse...


So if anyone thinks I see RPGs wrong, well we still can discuss, but i\'m affraid it\'d be hard to change points of views on this topic, cause it is about the way one sees the game in itself, and it is too much dependant on you previous experiences, games, temper and so many individul characteristics...
« Last Edit: May 10, 2003, 12:15:25 am by Thynett »

Kiva

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« Reply #2 on: May 10, 2003, 02:01:34 am »
Please let me destroy your PK dreams...

Read and cry: http://planeshift.oodlz.com/wbboard/thread.php?threadid=3172&boardid=11
\"Somewhere over the rainbow...\"

Vengeance

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« Reply #3 on: May 10, 2003, 06:08:44 am »
In \"real life\", it is my personal belief that the vast majority of people get through their lives without killing anyone and do not spend their short time on earth wishing that they were allowed to kill people.  Not having PKing is much more realistic to RPing than having it.

- Venge

Thynett

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« Reply #4 on: May 10, 2003, 11:17:43 am »
I think I didn\'t get myself understood well...

I was talking about the kind of PLAYER, not of the CHARACTER itself. And I see 2 kind of players (although it is too simplistic) :
- the guy who plays only for the pleasure of annoying everyone, wether it is killing (my vision of a \"PK\"), insulting or else,
- the one who wants to build something up, to make part of the comunity and so on.

And what I meant was that even those latter player might want to murder/rob/poison sometime.

One must not keep saying a PvP option is ONLY for serial killers (or \"PKs\") , but anyone, even bakers or blacksmith, can one day perpetrate a murder, because of jealousy, anger, rivalry, a sudden madness...


And don\'t think I want to discuss about enabling killing or not, \"it is truly pointless to continue until the game is in beta.\" as paxx said.
« Last Edit: May 10, 2003, 11:49:27 am by Thynett »