Author Topic: Guns  (Read 23146 times)

paxx

  • Hydlaa Citizen
  • *
  • Posts: 312
    • View Profile
(No subject)
« Reply #60 on: May 24, 2003, 09:08:52 am »
Quote
Originally posted by cmhitman
ok, guns don\'t really mattter to me...but if you don\'t have guns, you better have something damn good to make up for it...and guys, exploding chemicals is not it .


Or what ?

 :D

Anyway it?s rather simple?there is no reason for them to be in, as we won?t have hyper velocity rotating machine crossbows?it just won?t be there.

What exactly is the reason that guns are necessary is what I am asking.
-Paxx

Crj

  • Hydlaa Citizen
  • *
  • Posts: 299
    • View Profile
(No subject)
« Reply #61 on: May 24, 2003, 05:52:21 pm »
NOOOOOOOO! NO GUNS! I hate guns in fantasy games! Look at M&M7!
A new day, a new failure!

Morte

  • Traveller
  • *
  • Posts: 13
    • View Profile
(No subject)
« Reply #62 on: May 25, 2003, 04:33:18 pm »
I honestly don\'t see why people are so against the idea of using guns- as long as they are incorporated properly, they would be just like any other ranged weapon, kinda a stopgap between a bow and a crossbow.
 While they were powerful, they were inaccurate above 50 yards, and not as good at piercing armour as crossbows. A good soldier in the napoleonic wars (which while in the 1900\'s the gun technology used had not changed much in musketry) could fire 3 rounds a minute, a crossbow (depending on it\'s size) could fire only once. A Bow could in theory fire multiple times.
 And those people who don\'t like the idea of guns could just not use them.
 Of course the only problem with the whole stereotypical bow= fast firing, weak and medium accuracy crossbow= slow firing, strong and hoigh accuracy thing is the English longbow. A trained archer could fire off more shots than a crossbow, at longer range with higher accuracy and with a better ability to pierce armour (thanks to the Bodkin arrow heads). Of course it took many, many years to train an archer.
 Just my two pennys ;)
\"I love the English for three reasons. One, we always beat you at rugby. Two, you\'re wives are always welcoming. Three, you fought like devils to save us\" Old french guy at my uncles pub.

Valfaran

  • Hydlaa Resident
  • *
  • Posts: 143
    • View Profile
(No subject)
« Reply #63 on: May 25, 2003, 04:46:26 pm »
Here is a very simple answer as to why we\'re opposed to guns:

THEY ARE NOT NECESSARY!

With crossbows, shortbows, and longbows, there is no need for gunpowder-fired weapons. The fact that people are trying to compensate by saying, \"Oh, they\'ll be weak and take a long time to load, etc.\" makes it even more obsolete! Who would want a terribly poor weapon like that, when they could get a perfectly good bow for less money (since people seem to lean towards making them rare items)? There are also other setbacks to guns, as well: you can\'t retrieve bullets, and you can\'t repair them either. So what is the point of having another useless item in the game?

Morte

  • Traveller
  • *
  • Posts: 13
    • View Profile
(No subject)
« Reply #64 on: May 25, 2003, 04:51:15 pm »
And what\'s the point of having a shortbow when you can have a longbow, which is the same accuracy, same rate of fire but more powerful and longer ranged?
 The answer is to give people the choice to use what they want. About the bullets- who care\'s you can\'t retrieve them? They\'re a blob of metal, no more, no less. Bullets would be very cheap, but the charges to fire them not so cheap. Of course in the Napoleonic wars the two were put into a paper sachet that the soldier would rip the top off with his teeth, pour the gunppowder down the barrel, spit the bullet, ram it and then fire. Also a gun could cause fear in animals or people due to the loud noise.
« Last Edit: May 25, 2003, 04:53:39 pm by Morte »
\"I love the English for three reasons. One, we always beat you at rugby. Two, you\'re wives are always welcoming. Three, you fought like devils to save us\" Old french guy at my uncles pub.

rainmaker

  • Traveller
  • *
  • Posts: 35
    • View Profile
(No subject)
« Reply #65 on: May 25, 2003, 05:21:30 pm »
I don\'t understand this facination with guns. If you want to play a game with guns there are plenty of choices out there for you. This however is a fantasy rpg game ie. magic and elementary hack and slash weapons in some displaced world. The theme is not technology it is myth and frankly it will ruin the plot.

I\'m beginning to wonder how many of you kids already have an NRA membership.

Morte

  • Traveller
  • *
  • Posts: 13
    • View Profile
(No subject)
« Reply #66 on: May 25, 2003, 05:40:59 pm »
Kid?!? I\'m 19 mate, hardly a kid.
 And as for the guns ruining the plot, I would point you in the direction of Warcraft 3, and I have this funny feeling, the Wheel of Time series of books (although there aren\'t guns in it yet, one of the characters is getting close to figuring it out).
 I honestly don\'t think that if they are implemented properly, they will spoil the feel of the game- we\'re not talking about going around with an OICW here, more like a tube of metal with an explosive charge in it. It would be cool if you could fight in close combat with it as well, using it as a club or using the bayonet.
 To give people an idea of the kind of guns that would fit in with this, I would point them the the \"Brown Bess\" musket (British Pattern)- I\'ll see if I can find a picture. Heh, those things had bayonets more like short swords than anything else!
\"I love the English for three reasons. One, we always beat you at rugby. Two, you\'re wives are always welcoming. Three, you fought like devils to save us\" Old french guy at my uncles pub.

Morte

  • Traveller
  • *
  • Posts: 13
    • View Profile
(No subject)
« Reply #67 on: May 25, 2003, 06:21:07 pm »
Here ya go:
More pictures can be found here: http://www.militaryheritage.com/musket1.htm
 Anyways, they probably won\'t be incorporated so it\'s a moot point, I still reckon they\'d be cool though :)
\"I love the English for three reasons. One, we always beat you at rugby. Two, you\'re wives are always welcoming. Three, you fought like devils to save us\" Old french guy at my uncles pub.

Fiztkarloff

  • Traveller
  • *
  • Posts: 10
    • View Profile
(No subject)
« Reply #68 on: May 25, 2003, 08:44:05 pm »
Although I do not need guns to have a good game, having them, done good, would not be bad either.
However, if any gun is ever added, something I doubt, I would advice only fantasy steamtech.
Fantasy Steamtech is like the things you find in games such as Warhammer: Steam Cannons, Tar Guns, Heavy Ballistas powered by steam, etc.
Steamtech (a more medieval version of Steampunk) can make a game very interesting. But it also can ruin it, specially when you are trying to get a magical based medieval mithology.

Steamtech, if used, should be extremely rare. Dwarves would be the most logical groupd to have these tipes of advances, and even there it should be rare.

Note: Machines do not specifically mean advanced technology. Several machines where avaliable during the medieval times. And, since this is fantasy, you can tweak that a little. Add baloons, flying machines and the such, but do not add submarines and electric weapons (electric weapons where a mistake made in Dungeon Siege, where they definitely didn\'t fit).

bbum

  • Hydlaa Resident
  • *
  • Posts: 185
    • View Profile
(No subject)
« Reply #69 on: May 25, 2003, 11:04:14 pm »
i hope they dont add guns, im pretty sure this game is placed in a period where guns are not existant, this game is far before that.

salamando

  • Traveller
  • *
  • Posts: 11
    • View Profile
GUNS??
« Reply #70 on: May 25, 2003, 11:29:38 pm »
Personally i think guns simply wouldnt look right in this fantasy kind of game. no way devs would put guns in the game anyway... its just wrong.
Forever here to help you with your travels


Bonez

  • Hydlaa Resident
  • *
  • Posts: 198
    • View Profile
(No subject)
« Reply #71 on: May 25, 2003, 11:30:15 pm »
it could go either way but as many ppl have said time and time again.. it just feels weird.. out of place... its like havin a nice car driving around the the colloseum instead of chariots.....
Join the Legendary Warriors at http://www.legendarywarriors.tk and feel real power and wealth

Valfaran

  • Hydlaa Resident
  • *
  • Posts: 143
    • View Profile
(No subject)
« Reply #72 on: May 26, 2003, 01:04:17 am »
I agree with you, Bonez. As I said in an earlier post, they are extremely out of place. But I\'m surprised a Dev hasn\'t stepped in and said, \"No way!\" or \"Yes, it\'s a possibility.\" Perhaps they themselves are debating it. Someone should start a poll so we can see the actual standings on this subject.

Kuiper7986

  • Veteran
  • *
  • Posts: 1031
    • View Profile
(No subject)
« Reply #73 on: May 27, 2003, 01:39:57 am »
hmmmmm....I didnt\' this my this post I started would really get this far.
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Morte

  • Traveller
  • *
  • Posts: 13
    • View Profile
(No subject)
« Reply #74 on: May 27, 2003, 03:34:48 am »
I was watching TV and I realised that there is a good example of these kind of guns in a program- it\'s called Sharpe (it\'s British though so I don\'t know how well spread about it is). I thought I\'d mention this just in case anyone was interested in looking how they might be incorporated into Planeshift if included.
\"I love the English for three reasons. One, we always beat you at rugby. Two, you\'re wives are always welcoming. Three, you fought like devils to save us\" Old french guy at my uncles pub.