Author Topic: Do you or Don't you care?  (Read 23772 times)

Illysia

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Re: Do you or Don't you care?
« Reply #135 on: June 13, 2010, 01:56:31 am »
Do you mean what gets said in the gossip channel? I'm not sure what goes on there as I turned that off quite a bit ago. I can get random chatter in IRC; I don't need it clogging my logs in game too. XD

People have in fact gotten out of the habit of communicating with each other. You can easily have 5 people in Kada's and not a word said between them. I know part of it is that people don't they will have enough fun to merit going out of their way. But I've found all sorts of interesting characters but just starting to converse with other characters just for the heck of it.

I agree that good characters often get played very flatly. I think people need to define "good" for their characters more specifically, so their characters have have a definite set of ideals rather than a hunt "evil" mentality.

Normally I'd be against OOCly arranging to do an RP but since we are working from the bottom up again I guess it's a good place to start for some people. I might start hanging out in the Stonehead more, even when it's empty to provide an RP starter ground again. Maybe if enough people start stretching out a little more, it will get easier to convince more to do so... not a guarantee but worth a shot.

Guilds are a toughie as you need enough active people to do anything. But maybe guilds will get more in depth when more people start hanging around.

jaycol

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Re: Do you or Don't you care?
« Reply #136 on: June 13, 2010, 02:12:20 am »
Everytime I write a response for this it changes. So i am going to stick with this one.It has nothing to do with how anyone RP's . It only offers my insight on how it could be reestablished under the current gameplay conditions. As well as intertwining into other events and RP's and allow it to work within the purpose with what I understand it was intended for.This example will also apply to any other type of Rp or event that you can think of

I care Illysia---I really do

 And as always I will come by in one form or the other to offer some support when I can.

   OSP areas are not dead. The Outpost is still operational and doing well last I looked. Whose event I plan on attending here in a few weeks.

  I always liked stopping at the Stonehead but I always thought that 24/7 was always to wide of a gap to fill then and even more so now.

  I would suggest certain days with certain hours,M,W,F 0000-0000. A certain day with certain hours, F 0000-0000. Offer a special menu for that day, and/or add an occasional special event. Cooking classes for an example.

  No, it doesn't cater everyone. It will keep it within a workable form as it grows. As many have said it is a game not a job keep it within the prospective of entertainment. For both the staff and the participants.

   I had worked with you and the staff there and with those of the RCD. I watched both areas struggle as they tried to keep them open and staffed as much as possible. As much as everyone wanted to make them work in that fashion. At times they became as Overtherainbow mentioned. "It felt like a bunch of people forcing themselves to be there and trying to hard to make it work." Because they really wanted it to work. And it did at times. Just not all of the time.

    The Stonehead did have a loyal following on certain days and hours. Which is why I think it is worth looking into and restructuring the effort that went into it.

    I know this isn't what you wanted or intended, I do think it is the best course to salvage the efforts that you and all the others put into it.

-------------------------------------------------------------
 Another suggestion is that the resources of the Stonehead can be used in such a manner to do as many of you are asking here

Lets start from scratch if you will

There are two events coming up that could use the services that the Stonehead staff have to offer. One in Oja and one at the Outpost.

Suppose cooking classes could be offered using the resources of the Stonehead. In order to build some interest in cooking and staffing the events. The first one is in a week the other the following weekend so it would have to be soon. As far as the Oja event fee that can be taken care of.

So meals can be prepared there and help can be asked to gather to help in the transport of the food items to Oja. Not the staff only but other players.
The reason I say that is that it is building a RP event for the event in Oja/Outpost. So you might need guards you might not. Probably that you will just for the safty of the trip. In Oja the staff could set up in at Brados or out in the Plaza behind. I am more then sure satisfactory arrangements can be made with KIC on this. And the service of a meal can be provided for those that do not fight or those that are tired of shopping and need to rest for a moment.

This approach would take the service of the Stonehead to a different level of play as it offers support towards other events in a fashion that still operates as it was intended to. Other then just showing up with the food, but actually catering their own little event at the events.

That will give Illysia a chance to get out a be shocked at the ruthlessness of the fighting and the fighters a chance to join in some quiet conversation if either party chooses to. basically saying it would provide support for one while being supported by the other.

This is not a new approach and has been done before in one manner or another. It does work. It promotes your interests by support another' s. It introduces what you are doing to players that may have otherwise not bothered to stop and see what you are doing. It offers the opportunity to exchange backgrounds and stories, etc.

--------------------------------------------------------------

As far as you not wanting to sit around in a tavern or run the wilderness in a hunt, or join in a tournament doesn't really matter. Support of these events or RP events can be offered by promoting them IC in a conversation. That won't effect your type of RP or your style of RP. But it does help out someone else whether you can or will participate or not. A simple thing like a few sentences of text in a crowd goes a long way in the support of a event/RP.


The RP argument I am not even going to get into. That comes from what is provided to feed it with enough interest to allow it to grow. Whether it is conversation or an event.
« Last Edit: June 13, 2010, 10:44:29 am by jaycol »

Zon

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Re: Do you or Don't you care?
« Reply #137 on: June 13, 2010, 02:19:55 am »
Do you mean what gets said in the gossip channel? I'm not sure what goes on there as I turned that off quite a bit ago. I can get random chatter in IRC; I don't need it clogging my logs in game too. XD

Yes exactly. But this channel is supposed to be for RP purpose like asking if there is anybody out there interested in joining an RP. Then qualifications would be that you need to be a bad guy and such. Maybe you could use tell but there are many RPers that you do not know that existed so you end up RPing with your friends all over and over an over [do I need more overs?] again

I agree that good characters often get played very flatly. I think people need to define "good" for their characters more specifically, so their characters have have a definite set of ideals rather than a hunt "evil" mentality.

 :thumbup:

 yes the world is just not about  "Good vs Evil" In some cases, these two alignment sometimes join forces and sometimes one alignment get in a havoc like civil war for instance. "Good vs Evil" appears everywhere, we do not need another one of these. There needs to be good in order for the evil to exist and vice versa. Remember the cliché - Light cannot exist without darkness?



Normally I'd be against OOCly arranging to do an RP but since we are working from the bottom up again I guess it's a good place to start for some people. I might start hanging out in the Stonehead more, even when it's empty to provide an RP starter ground again. Maybe if enough people start stretching out a little more, it will get easier to convince more to do so... not a guarantee but worth a shot.

I disagree but I get and respect your point



[quote author=Illysia link=topic=37311.msg426996#msg426996 date=1276386991
Guilds are a toughie as you need enough active people to do anything. But maybe guilds will get more in depth when more people start hanging around.
[/quote]

Yep. Now, I think I am actually wanting a wipe.  :innocent:

verden

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Re: Do you or Don't you care?
« Reply #138 on: June 13, 2010, 03:08:49 am »
Alright, I will basically sum up why I am here. Old players are gone. I don't care what their excuses are, they have more compelling things to do with their time than try to roleplay in PS. We need new players. We have to retain new players. A more conciliatory approach to RP has to come into play. You have to be willing to allow for imperfect approaches and casual, conversation-based RP. If you do not, the players will not play with you. It is not the software, it is the approach. The players cannot walk before they can crawl. They will be focusing on playing the game and must be enticed into RP. You can only do that with positive reinforcement. Positive reinforcement is the only approach that will ever work. If every personal interaction on the system must hit the bar of contributing to the community, then you have limited the field to a damn small amount of the people that will be trying PS for the first time, or still new to the community. Or still new to the concept of High RP. That is. Thats all I am trying to say. Don't blame the software. And now I will go back to my troll cave. Where, apparently, I like to sit around by myself and bite the heads off of innocent Kikiri. Drama should also be kept to RP, but I didn't say that.

Overtherainbow

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Re: Do you or Don't you care?
« Reply #139 on: June 13, 2010, 06:36:40 am »
This thread is still going?

I don't care. Why is anyone's opinion other than mine relevant?

Silly, silly people.

Roled

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Re: Do you or Don't you care?
« Reply #140 on: June 14, 2010, 07:56:33 am »
There are two rps in the works that we hope to stage at the Stonehead. These are both part of the long form improv player-led rp, in the other thread
{now if I could just figure out how to make a link to that thread ...}

First be on the look out for parties. There are two engagement parties that I am aware of that hope to use the services of the Stonehead. Folks who'd like to be involved as 'staff' and entertainers are welcome, guests will be invited, all are welcome, crashers can come by for the food and dancing girls,  :-X surprises may well happen...

Second, there are a couple of Guild meetings coming up that would be great to hold in the Stonehead. One of those meetings I KNOW will involve many a pie, because RR is organizing it.

Keep on the lookout for ways your character can connect with upcoming events. Or start some on your {plural} own!

The welcome sign is posted.

Yers,
Roled Rolak
Party Planner...
"RR is a PieSexual" ~ Monala

Candy

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Re: Do you or Don't you care?
« Reply #141 on: June 14, 2010, 10:36:34 am »
Believe me, Roled's plotlines are gonna be more than just parties and meetings, if all goes according to plan... :devil: :-X

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novacadian

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Re: Do you or Don't you care?
« Reply #142 on: June 16, 2010, 12:49:53 pm »
This thread kept me captivated for a couple of hours! It has been the most captivating thread for me on my 2 or 3 days of pouring over the forum.

My status is such a n00b that my PlaneShift character can only be found in the notes.txt file where its family history, alignment and age have been rolled up. Yet this thread touched me very deeply because the topics paralleled experiences of mine in other game communities over the years.

Games and their communities have ebbs and flows. It can be painful if you allow your gaze to focus on the past. My arrival on this forum is my gazing to the future. Such communities can rebound. One cannot force it; yet if you build it right they will come.

There is no question that software growing pains can affect the player base. This must be one major factor with PlaneShift at the moment. Even having worked as a paid programmer; getting things ready for game entry has not been easy for me. Yet once the source code was on my hard drive it became clear how much work has been done on this wonderful project . It is not some bug ridden creation; but a vast project ready to have its wrinkles ironed out; to emerge ready for true Beta Status.

My feeling is that the nuts and bolts of this world; the engine; is about to reach a very stable point. This will give the dev team a chance to iron out the bumps for the non-techies to have a hassle free experience to get into PlaneShift.  If my assumptions are correct then prepare for the player base to grow rapidly.

It is a far thinking dev team to already be ready with two servers. One dedicated to RP and one not. This will work well to avoid future fractures in the community; for with the growing player base expect hackers and slashers that have no idea, let alone concern, for RP. My guess is that the GMs will point them to the proper server and life shall calmly move on.

If there is anything which can be offered to you by me at this point, it is my optimism for this project. To me it is at its true beginning; although you Alpha Testers may think its better days are past.   :D
 
Illysia, even this lowly n00b cares!


- Nova  :beta:

 

« Last Edit: June 16, 2010, 12:58:30 pm by novacadian »

Sluuph

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Re: Do you or Don't you care?
« Reply #143 on: June 18, 2010, 03:18:32 pm »
Believe me, Roled's plotlines are gonna be more than just parties and meetings, if all goes according to plan... :devil: :-X

The bachelorette party that the Daughters of Xiosia is throwing won't need to be any more than "just" a party. O--)
Sluuph is "a daughter of DoX not quite becoming of a DoX daughter" --Zytorr

scotty110

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Re: Do you or Don't you care?
« Reply #144 on: June 18, 2010, 09:01:37 pm »
putting in my 2 cents:


i discovered PS back when it was Atomic Blue, i explored a little bit, tried out what was available at the time, then after a few days i uninstalled it. however i never deleted the bookmark for the website :)

over the years i came back to see if anything changed, molecular blue, crystal blue, i think i missed steel blue though, for the most part it was the same deal, poke around and explore for a bit, then move on to some other game, might have been more to do with my ADD but anyway...

back in early march of this year i checked the website again, 0.5.2.1 was recently released so again i wanted to see what was new. quite a bit had changed since the last time i had been in Yliakum, it felt like the game was really starting to grow, and i actually wanted to see how it would evolve instead of just peeking in for a couple days then leaving for months to a year.

there's the arguement of conversation RP vs action RP but there should be attempts made to balance the two, the irka festival is starting in a few hours and the idea of a combat tournement alongside a market is a good chance to blend both aspects of RP. there was an incident in gug where a menki poisoned one character and paralized another and the stonehead became a makeshift clinic to take care of the victims, that also made for some interesting RP and character development.

eventhough players prefer one RP style over another, there should still be some support from the other style, a character who's out fighting needs to rest and possibly recover from being wounded or some such thing, as such a character who spends alot of time in the mines/at the forge may need to defend themselves from criminals/wild beasts (yes i know the NPC beasts/rogues/etc don't attack but there's nothing stopping anyone from RPing that those ulbernauts attacked someone who was out mining).

as for generating player interest in RPing at the stonehead, it's going to be tough due to gug's location mainly, as it is theres more to do between hydlaa, ojaveda and bronze doors fortress and gug is tucked off to the side, plus ojaveda has essentially doubled in size with this latest game update so there's going to be a shift towards there for a while and it's understandable, new content has that effect on everyone, and it may be that to get interest turned back towards gug would be to have a future update expand that area, personally i've explored the gug map and can see there can be more to it, half the visible map is blocked by an invisible wall, maybe there could be a series of mines placed out there that have been overun by beasts, maybe there could be new platinum deposit discovered in them, doesn't actually have to be on the same map as gug but set up as such that people would have to pass by gug on their way to and from the new area and thus have an excuse to stop by the tavern for RP.

also for the idea of taverns, the most common use for them is gathering information and finding people to join up with for quests and such, that could certainly be another way to blend action RP with conversational RP as characters can go there looking for help.

then again, the game doesn't need to have alot of fancy stuff to give players an excuse to RP, we can just as easily take whats available and make up the rest as we go, then when new stuff does come out, assimilate that into the rp as either newly discovered, or in the case of dsar kore, having the quarantine lifted on that section of ojaveda.
Main character on zeroping: Halbor