Hello all!
Well, Since the new update , the whole idea was the types of damages in differents types of armors , most knowed are (Slash , Pierce).
Like we know is Slash we have axe(150 lvls) Sword (100) Knifes & Daggers (100) is Pierce well Bow(100)
Well, these days has been more difficult to kill the Mobs because their types of armors , you buy a 300Q Reinforced Battle Axe or a 300Q Sabre and you have more chances to kill a Mob more easly but still is hard even when you have maxed and have 300Q weapons
Well, directly to the point , you can Max Mace & Hammer Skill (150 lvls) but , u cant hurt even when is the correct type of damage (blunt) because theres not 300Q MAces! or Hammers! or you can Max Ranged still is just a toy! you dont have 1 300Q bow
(So far I have 62 in Mace & Hammer , even when my damaged cubs my hit is high , Blunt trauma is good when youre dueling against Plate-mail)
Make(just like the helms improved) the Mace Making and bow Making , and change the values of the damages , are bad assigned , and they are needed since the new feature were implemented
Please? Devs make that, Please
