I agree. And no, the Clacker is not around anymore.
There are two things I do wonder however.
1. I read somewhere here about melee weapons (iron fist, spiked gloves, etc. etc.). When (or if) these things gets implemented, would they be regarded as armor, weapons, or will that depend on what slot it sits in?
2. Will these NPC guards deal with people carrying magic staffs in the same way as someone wielding an axe? Right now they are, shouting at them to remove their weapons. I see this as sort of pointless.
Given that magic staffs are not meant to be used as a polearm, because they hurt people less than your fist alone does. That does not imply, however, that if you are a skilled fistfighter, you should be allowed to carry around swords or axes which you are clueless on how to use. You can still at least hurt yourself while running with them

Defensive spells (and in some cases also charm spells) are allowed within the walls, so I don't see why a magic staff shouldn't be.
And yes, a lumberjack would need an axe, but there's a difference in reinforced battle axes and a farmer's axe
