1) The sucking up is referring to actions after being accepted as a prospect.
2) Being a devil's advocate doesn't leave hickeys.

All lot of times you weren't really advocating you were just being an arrogant pest in IRC. People will accept you being fully convinced of the greatness and success of the project. People were less forgiving of the "I can do anything I want because I have Talad's backing" attitude. You always made sure to praise, at every opportunity, certain people and were rude to everyone else... That is the "brown nosing" of which I speak. Let us just remember
this log here for an example of one of your finer moments(although not the worst example, I admit). it's this behavior that made the treatment of devs stand out as brown nosing. You never talked like this if you knew one of them was watching.
Also, to say you to got what you want, you seem to sound like a lot of the dissatisfied oldbies that lurk around... although with more trolling. Worse yet, I'm also pretty sure that you used to deny all possibility of ever getting to this point. You even criticized Lhaa for not just leaving but making multiple accounts just to troll and complain. In your own words, and I quote, "He makes an ass of himself just for being around." It was even quoted along with my response in the QDB
here. I truly wish I could link to the logs of that discussion but I lost them when my computer went down.

C'est la vie.
For a fact there are plenty of things to complain about with this project. But I'm afraid I have to point this stuff out considering the big talk out of you from before you had your falling out with PS. It was all completely unnecessary.
4) Not really as I avoided thinking I was somebody more special than the rest of the player base 'cause I worked with the Devs.

I contributed for a long time and at times was aware of things that devs worked on that were still hush hush for the general playerbase. However, I didn't go parading this around like you liked to do.
My path to trying to support what I thought were the ideals of the game was this:
- trying to just start up little RPs
- trying to form continuous RPs
- trying to start RPs for others
- trying to participate in events
- trying to hold events
- trying to help newbies acclimate
- trying to contribute to in game resources
- trying to support the devs
- trying to run a player area with a service orientation
- trying to form a safe, neutral ground for all RPer levels to comfortably RP in
- trying to keep two player areas running to preserve player opportunities and standardized RP environment
- trying an RP stimulus plan that showed that RP was limited to the models and fully implemented mechanics in game, but that some research and imagination could go a long way.
- trying to help support new PS team initiatives for striking up new opportunities
- trying to explain to Talad the need to not focus on bells and whistles but on RP to shore up the game
- forming a group to aid the team by working out solutions to problems that the team didn't have time to do.
- getting tired of being stretched entirely too thin and getting blown off if I wasn't nodding my head and running off make another faltering plan work
- Total Burnout....
- leaving the game with a final outline of what was wrong with the game and how to fix it.
Despite the burnout and the initial bitterness. I think I've been pretty reasonable about it. I make criticisms but rarely outright troll. And although I think the game is being run into the ground due to hardheadedness and incompetence, I don't actually hate the game or wish that the project would fail. If the people directing the game got the game into better shape, I would give due respect but I find that more than unlikely...