Author Topic: Monster  (Read 28943 times)

Caldazar

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« Reply #45 on: June 22, 2003, 12:28:07 pm »
Instead of monsters dropping money, perhaps they could drop meat or some sort of hides, which you can sell to npc\'s..  or give it to a smith who creates a (leather) armor, for a fee.. ideas?
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Jefka

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« Reply #46 on: June 22, 2003, 12:55:42 pm »
exactly that\'s the mos timportant point !!!

Monsters should drop \"ingredients\", either magical or strictly meat and so on .... an alchimist could make something with the meat, or maybe hides --> armor, just as you said ; this is a must have feature no doubt
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Bombyz

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« Reply #47 on: June 22, 2003, 06:10:21 pm »
Quote
Originally posted by Caldazar
Instead of monsters dropping money, perhaps they could drop meat or some sort of hides, which you can sell to npc\'s..  or give it to a smith who creates a (leather) armor, for a fee.. ideas?

Exactly what I mean with my thunder bugs. Kill 3 or 4 swarms of them, gather their shells, and let a smithy create thunder armor.

Furay

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« Reply #48 on: June 24, 2003, 09:29:59 pm »
hmmm there have been lots of sugestions along the lines of \'living\' monsters, but what about ethereal monsters eg. wraiths or ghosts or undead? after all, there is an underworld maze which u have to find your way out of when you die, so they might suit that  sort of place...
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Wormtail_

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« Reply #49 on: June 25, 2003, 11:30:53 pm »
Quote
Mm I naming too many monsters? Should I stop it? Or do you guys think I should keep them coming? I don\'t want to make it seem like I\'m spamming......


I think that you should continue posting. Someone has to keep this thread going, and the mroe ideas, the better. In my opinion, at least.

I think that it\'s because it may have been easier to think of original living creatures than original ethreal creatures, but that\'s just what I think. By the way, do creatures like \'Fire Elementals\' and \'Earth Elementals\' count as living creatues? They are made of a certain type of element, like fire for the fire elemental, and to my knowledge, do not breathe or have blood vessels/something similar, but they \'live.\' I doubt their bodies are made of cells, either, and also doubt whether they need \'food\' to live. Is it because they are animated, or something along the lines of animated? I think they are ethreal, but I\"m not too sure. Anyway, my idea on an ethereal creature, as I am in full agreement with Furay that there are too many \'iiving\' creatures. Although perhaps not \'exactly\' a creature.

Name: The Living Earth

Appearence: The Living Earth is a patch of dirt on the earth. Not any ordinary patch of dirt, but a living patch of dirt, as is clearly said in the name. This \'patch of earth that lives\' is rarely found, but wherever it is, it is usually guarding something. It looks like any ordinary patch of ground, namely the land surrounding it, but it can be characterized by the not-so-noticable up and down motion of the patch of land, as well as the fact that nothing lives on it. Perhaps over it, but not on it. An example would be a tree cannot live on it, but a bird with a floating nest may live over it. The size of each patch of Living Earth varies.

Attack Style: The Living Earth cannot move at all, but if a creature or many creatures try to get across, they shall suffer either one of many fates, depending on the size of the patch and where it is located. They may be thrown back with a huge amount of clay rises and hits the target (as well as causing damage), or with dirt and other substances. Or several balls of the substances may do the same thing. The patch of dirt may turn into sinking sand, slowly pulling the trespasser in. It can even explode, sedning patches of dirt everywhere and severely wounding the target if not killing it. These are only a few of the many attacks the Living Earth uses to defeat trespassers. The attacks used are chosen completely randomly as well, but usually, depending on the attack, the attacks shall be focused around the ground around the target/s.

On Defeating it: The Living Earth (natural, anyway) cannot be \'killed,\' at least without the use of floods, but it can be \'defeated.\' It is defeated with the usage of potions that calm the land, rendering the land into a deep sleep for a certain period of time. If the land came to life magically, then either the method mentioned before will work or a powerful anti-magic potion/spell (that removes magical enchantments) will completely remove it. Those types of Living Earth are characterized with the occasional blue sparks wandering around, and are easier to notice, but are more powerful. One may also get across the Living Earth by floating or flying. As long as nothing sets foot, paw, claw, and etcetera upon the ground, it shall stay at peace.
« Last Edit: June 26, 2003, 02:27:24 am by Wormtail_ »
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Ravencrowe

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« Reply #50 on: June 26, 2003, 12:39:12 am »
Name:  Revolting Wallower

Description:  An fleshy undead type monster, with the appearance of a tormented, skinless human.  It stumbles about, making disgusting \"squish\" noises as it moves.  They appear at night and underground.

Difficulty:  Medium.  The Wallower only uses unarmed physical attacks, but an attack can spread disease.  These enemies are prone to almost any attack given their lack of protective outer coverings.

Furay

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« Reply #51 on: June 26, 2003, 10:20:33 am »
Wraith:
The wraith finds itself trapped, compeled to remain in the world of the living as a result of some long forgotten task, duty or obsession. It is confused and lacking in proper mental faculties. Deprived of rest, wraiths have become warped and vengfull, so that they haunt tombs or ruins. They will attack and slay living creatures that intrude upon them.

They are present at all times, but at night or on the lower levels they are stronger. They are almost invisible in full daylight and thier attacks do 1/4 of there standard damage

Apperance:
Wraiths have no material form, they are ethereal creatures which may apear as dark gaseous shapes

Advantages:
Wraiths cannot be damaged execpt by magical weapons/spell attacks

Wraiths have a powerfull \'ice\' attack

Wraiths are ethereal and may pass through walls and scenic objects without penalty

Any magical weapon used against them has a chance of loosing its powers or even shattering completly, but if the wraith is defeated the weapon will become imbued with its evil powers. It assumes a ghostly shimmer and does 10% more damage.

Disadvantages
Wraiths ocupy thier own bound area, e.g. a ruin and cannot move far from that place

Wraiths have no corpereal form to sustian them, so they are unstable and may suddenly vanish during combat ;) and return after about an hour

Difficulty:
Hard! Although only high level players can stand a chance of defeating them, they are acordingly rare and can easily be fleed
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gonenowhere

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« Reply #52 on: June 26, 2003, 12:34:28 pm »
there should be hides and sutch for tailors to make leather armor but you have to have a knife to kut it up and then have diffrent kinds like horned or spiked or if you kill a dragon dragon hides and also whing on your armro would be awesome and also im downloding it and i havemnt played yet so if there is now mounts make it so there is thats one of they keys to games mounts and for each races have a difffrent mount like weird animals

Xalthar

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« Reply #53 on: June 26, 2003, 02:13:39 pm »
So far only two mounts have been described (to my knowledge at least) The Pterosaur and the Megaras, but they are both flying creatures, so there will hopefully be creatures to ride on the ground...

Furay

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« Reply #54 on: June 26, 2003, 03:43:57 pm »
hmm if u speak to the watchmen, ahem, cats, one of them rides things called wurms
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Kuiper7986

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« Reply #55 on: June 27, 2003, 03:36:49 am »
Sorry guys but I\"m making a bestiary for Planeshift  cuz I wanna submit it. Please if you don\'t mind give monster ideas in the following format:

Name: \"Monster name here\"

Class weight:  \"What kind of players can fight this monster here\"

Physical Traits: \"What does it look like here\"
Physical Attacks: \"Physical Attacks here\"
Magical Attacks: \"Magical Attacks Here\"

Items Dropped (if you need an idea):
\"Items Dropped here\"


Life/Hit Points:
\"How much HP does it have here\"
use words not numbers
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Furay

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« Reply #56 on: June 27, 2003, 04:36:06 pm »
Ive started a list of ideas already, ill send them when they r finished :)
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Furay

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« Reply #57 on: June 27, 2003, 05:12:26 pm »
ahem, to Kuiper7986 i mean, not the planeshift team
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Catchaotica

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« Reply #58 on: June 30, 2003, 03:29:40 am »
Could i just draw monsters and have other people add desciptions to them?

Xalthar

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« Reply #59 on: June 30, 2003, 03:30:58 am »
Quote
Originally posted by Catchaotica
Could i just draw monsters and have other people add desciptions to them?


I would, personally, love to describe monsters with a drawing as inspiration :D
« Last Edit: June 30, 2003, 03:31:19 am by Xalthar »