Minks, I think yours is a very interesting comment. Finally some constructive feedback!
Surely the issue is that few people can make a lot of noise in forums based on rumors and false information, while we are so focused in working on the game, we just forget to counteract those false rumors.
There are plenty of reasons on not opening our developer channel to public, including the fact we post login, passwords, links to internal material, we discuss about private life events of the devs at times, legal stuff when needed, we decide on new members, we decide on promotions, bans and such. There is a lot which cannot just be pasted and provided as it is, and I guess filtering will be a long process.
On the other side I think more work can be done on posting regular updates of what we do and results of meetings and progress. That's surely a lack we have today, and it's mainly caused by lack of time, not lack of will.
I think we can take two actions here:
1) at the end of every dev meeting (which is held on sunday)we decide which elements are interesting enough to be published and we post this on the dev blogs.
2) we organize an event in game every two weeks to meet the devs, where players can interact with them and ask questions. If possible a transcript of the discussion will be posted on the dev blogs as well.
Both will require time and work, but I think those are valuable efforts.
@Confused: didn't you hear also that I'm willing to take over the world pretty soon, and put everyone into slavery? I think it's a pretty solid information.