Author Topic: Bank/mules alts for guilds  (Read 3312 times)

MishkaL1138

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Bank/mules alts for guilds
« on: April 10, 2012, 08:43:27 pm »
Since guild storage isn't allowed, I was wondering if the use of chars as guild banks (mules) is allowed. Maybe if the GM team knows and keeps a list about those banks, that would be possible? Thanks.

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Candy

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Re: Bank/mules alts for guilds
« Reply #1 on: April 11, 2012, 02:52:57 am »
It seems more logical to keep a closet or three in the guildhouse for items if you have one. The money is usually kept on the guildmaster's alt from what I've seen. If not, maybe ICly appoint a treasurer so that the character's not just a mule.
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Gilrond

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Re: Bank/mules alts for guilds
« Reply #2 on: April 11, 2012, 04:52:32 am »
Not all guilds have a guild house. So enabling guild storage is really a good idea.

Bonifarzia

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Re: Bank/mules alts for guilds
« Reply #3 on: April 11, 2012, 10:16:17 am »
I am not sure if I get the question right.

Do you think secondary characters that store items are a problem in general? I don't. Hoarding many stacks of quite useless items is never a good idea, though, be it in /storage, or probably even worse, in guild houses (containers).

/bank guild has been functional for quite a while, and something similar for storage may be useful to share materials for crafting etc. The big advantage is the accessibility and simple transfer over a distance. Unless Jirosh and Harnie realize how much they could earn with a transport fee ;)

MishkaL1138

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Re: Bank/mules alts for guilds
« Reply #4 on: April 11, 2012, 03:16:27 pm »
I am not sure if I get the question right.

Do you think secondary characters that store items are a problem in general? I don't. Hoarding many stacks of quite useless items is never a good idea, though, be it in /storage, or probably even worse, in guild houses (containers).

/bank guild has been functional for quite a while, and something similar for storage may be useful to share materials for crafting etc. The big advantage is the accessibility and simple transfer over a distance. Unless Jirosh and Harnie realize how much they could earn with a transport fee ;)

I didn't understand anything. Are you with or against my idea?

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Cirerey

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Re: Bank/mules alts for guilds
« Reply #5 on: April 11, 2012, 03:47:52 pm »
I put a request for guild storage into the wish list some time ago. It was rejected as being likely to take too many server resources. Personally I still think it's a good idea for those of us who don't have a guild house to stash sharable stuff in.

Aramara Meibi

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Re: Bank/mules alts for guilds
« Reply #6 on: April 11, 2012, 04:06:03 pm »
I put a request for guild storage into the wish list some time ago. It was rejected as being likely to take too many server resources. Personally I still think it's a good idea for those of us who don't have a guild house to stash sharable stuff in.

I don't see how this would affect server load more than what already exists. What's a guild-storage space as opposed to one more character account storage space? One shouldn't take up more server space than the other, and for guilds without guildhouses, this is a very helpful idea.

the idea of a mule character i would have to frown upon.
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Bonifarzia

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Re: Bank/mules alts for guilds
« Reply #7 on: April 11, 2012, 06:34:32 pm »
I didn't understand anything. Are you with or against my idea?
I don't  [...]  think secondary characters that store items are a problem
[...]
storage may be useful to share materials for crafting etc.
I'm with your idea, but don't see why you need GM involvement here.

Rigwyn

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Re: Bank/mules alts for guilds
« Reply #8 on: April 11, 2012, 10:51:58 pm »
People already use mules. Mules are better performance wise as the objects they hold disappear when they are logged off - unlike a guild house. Correct me if I'm mistaken.  Are you perhaps talking about adding a guild house feature that provides offline storage and/or access via multiple accounts?

MishkaL1138

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Re: Bank/mules alts for guilds
« Reply #9 on: April 13, 2012, 12:23:52 pm »
I'm with your idea, but don't see why you need GM involvement here.

The rules don't allow two or more user sharing an account.

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Bonifarzia

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Re: Bank/mules alts for guilds
« Reply #10 on: April 13, 2012, 01:01:30 pm »
The rules don't allow two or more user sharing an account.

Ah, you are right. I entirely forgot about that policy, which is reasonable to prevent "cooperative" grinding.

Aiwendil

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Re: Bank/mules alts for guilds
« Reply #11 on: April 13, 2012, 01:20:52 pm »
Some years ago we asked the GM team exactly because the rules state it's forbidden to have shared accounts if it would be fine for us to have a shared mule account for the Den. Sorry, I can't find the logs anymore..but basically the answer was that this rule is meant as "No, we don't care if someone else used your account for the swearing in main. It's forbidden to share your account info anyway..so no don't use it as an excuse why we shouldn't ban you." So while we of course didn't get the implicit permission to create such an account we were told that is won't pose much of a problem for an account only shared as "storage". So it was an open-secret that the Kran-cupboard in the Den was a shared account and could be logged in by all Den leaders.

Of course this was all years ago, so no idea if this still applies today. But using second accounts as mules was pretty standard a few years ago and sharing some accounts among the guild also. And it often saved us a lot of troubles to have a "storage cupboard" right behind the bar...We forgot far too often to bring enough change for a Den shift and the mule was always packed with single tria.

Also there wasn't much of a chance that this char could interact too much with players...as it was full of cupboards in every inventory slot poor kra only moved once...from his creation spawn point to the bar. (Okay, not true...there was that one ambassador of a royal house who managed to greet the Kran every single time we logged him for only a few seconds. I still suspect him of cheating..and having some client modifications that "spam" a greet shortcut every time a new char gets in a specified range around his char ;))
« Last Edit: April 13, 2012, 01:26:54 pm by Aiwendil »

MishkaL1138

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Re: Bank/mules alts for guilds
« Reply #12 on: April 13, 2012, 01:25:28 pm »
People already use mules. Mules are better performance wise as the objects they hold disappear when they are logged off - unlike a guild house. Correct me if I'm mistaken.  Are you perhaps talking about adding a guild house feature that provides offline storage and/or access via multiple accounts?

Sorry Riggy, I didn't see you. Well THAT would be the greatest idea ever. Some kind of Guild Manager NPC in every single guildhouse, used for guild storage.

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Vakachehk

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Re: Bank/mules alts for guilds
« Reply #13 on: April 15, 2012, 04:49:48 pm »
Here's the thing, having a shared account is 'against PlaneShift rules' in other words you can do it but don't complain to the GMs and Devs that someone stole all your crap. That's how I interpret most of PlaneShift's rules anyways. Otherwise if I'm wrong then save your trias and buy a gh.

Players pay huge sums of trias for ghs and the reason being is to bring their guild together, so lets face it that guild sharing/storage is just apart of paying for/having a guild house.

Not all guilds have a guild house. So enabling guild storage is really a good idea.
Well, your reason.
it has the same issues of the gh so no it's not a solution. actually it's even worse
So according to Weltall. Hoarding items in storage is just as bad as storing them in a guild house. And therefore guild storage will never be implemented because storage tends to be a players never ending pit of items, I could not even imagine the amount of items hoarded by one guild alone.

The point of guild houses being expensive and hard to come by is because of the same issue, if you just have guild storage it would be like allowing everyone and anyone a guild house. If that made sense.
« Last Edit: April 16, 2012, 08:45:30 am by Vakachehk »
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Aramara Meibi

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Re: Bank/mules alts for guilds
« Reply #14 on: April 15, 2012, 05:28:38 pm »
People already use mules. Mules are better performance wise as the objects they hold disappear when they are logged off - unlike a guild house. Correct me if I'm mistaken.  Are you perhaps talking about adding a guild house feature that provides offline storage and/or access via multiple accounts?

Sorry Riggy, I didn't see you. Well THAT would be the greatest idea ever. Some kind of Guild Manager NPC in every single guildhouse, used for guild storage.

NO! do not put NPCs in guildhouses!
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