So no adrenaline based thing. Maybe you\'re right, that\'s more for the fast action, hack and slash kinda game, while we are playing rpg. It\'s just this kinda stuff that really divides the rpg games and hack and slash genre. Although I myself am a big fan of hack and slash, PS, might be better of without it. This skill you proposed Skain, is something that really depends on the pace with which you kill monsters, and that is something not absolutely necessary in PS imo. Wonderful idea though.