The game is heading in an awesome direction. To appeal to a community outside of ourselves in 2014, however, I think the game needs to narrow its focus. The work done on questing is fantastic, but compared to the questing systems of the new MMO's cropping up, our system is still lackluster; therefore, while hardcore roleplayers may feel out of the loop even attempting the quests (or maybe these types of quests appeal to us most... up for debate), others will look at that and decide to go elsewhere. This game thrives because of roleplay, so it may be important to fill the notes and loading screens with things that truly capture the essence of why you do everything that you do in the game: to develop your character. A few of the loading screen notes already do this, but why stop there? I think that if we can use that as our focal point both within the game and outside of it, such as when advertising to other communities, we can bring life to the game.