Ignore buttons...they work a treat *nods*
Oddly enough, RPG doesn\'t seem to mean roleplay anymore. Either people just don\'t want to take the time or they\'re so terrible at it that it would probably be better if they stuck to d00d-speak. However, I have noticed over a wide spread of games that \"old school\" is really being sought out. The rpers of \"back-in-the-day\" are really looking to find a game they can totally immerse themselves into.
I\'m all for seperate channels, ic/ooc etc, but invariably someone somewhere is going to abuse it, for no other reason but because they know you can\'t reach through the screen and smack them. People ALWAYS abuse shouts - which is why I often had shouts off in EQ as well as ooc. Ah, sweet silence...that would be a good thing.
I HAVE seen games try and enforce rp; if you have a ridiculous name, for one - and how many different spellings of Aragorn does a game need?! But then, everyone\'s idea of rp is different. There are other games that enforce rp solely by the way they\'re created; taking so much detail upon history and ecosystem and all other details of the world that you honestly CAN\'T just go in killing things for the sake of killing them without getting yourself into a huge hole.
All I know is there are a LOT of roleplayers out there looking for a game to call home; if you can work rp into a game in such a way that it is actually PART of the game and not just something a rper has to invent, then said game will have a massive following.