Author Topic: Math rules!  (Read 3128 times)

Wolfmane

  • Hydlaa Citizen
  • *
  • Posts: 317
    • View Profile
Don't give up!
« Reply #30 on: July 21, 2003, 09:35:43 am »
Hi Huggin...

Don\'t give up that easily! Your idea is novel and good, you might just have to file the edges a bit. In my experience the best way to do that is to get 2-3 people that like the idea and then toss some ideas around, the synergy usually comes up with something good.

Now I could be corny and just tell you to join the Arcane Order as a Spellsword i.e. a Fighter(barbarian)/Mage and promote the math in magic idea there. However, I would like to encourage you to keep the idea alive and form your guild, attract members and get some real-world-mathematicians to become PS-world-mathwizards/mages. Variety is good and makes the game interesting.

An idea on how you can introduce math into the guild and the game. If your mages go after aquiring and mastering specific sought-after spells you can offer them to other players or use it on their behalf, but in order to do so they have to complete a quest that involves solving some math quizes like the ones above in this thread  :P . (By the way I am a little clueless  ?(  8o  :rolleyes: as to the answers - my guess on the first one would be 5 to the power of 3 but I\'m probably making a fool of myself :D )

If you can get a guild up and running with 2-3 members to brainstorm I would be happy to give some ideas but I\'m already on the Arcane Order council and assisting another getting started so don\'t expect too much.

A last idea I think your Math guild could be a likely ally to Arcane Order, especially if there are many mages as members, so keep us in mind.

Good luck and DON\'T give up.  X(

 :P
 
Wolfmane aka Illyria the White, AO Council member.

A lie can get half-way around the world,
Before the truth get\'s it\'s pants on ...

Winston Churchill

Huginn the crow

  • Traveller
  • *
  • Posts: 20
    • View Profile
(No subject)
« Reply #31 on: July 21, 2003, 09:29:34 pm »
The answer is 5*4*3 (if you consider diferent a,b,c to b,c,a to a,c,b, to b,a,c to c,b,a to c,a,b; if not, just divide by 6).
« Last Edit: July 22, 2003, 09:17:34 pm by Huginn the crow »
The black wind is blowing...

Wolfmane

  • Hydlaa Citizen
  • *
  • Posts: 317
    • View Profile
(No subject)
« Reply #32 on: July 22, 2003, 12:22:35 am »
?(  :P  :D  8o  X(  :rolleyes:  That\'s my feelings on the math problem issue, looks confsing? You bet it is!

So what\'s happening with your guild idea?
 
Wolfmane aka Illyria the White, AO Council member.

A lie can get half-way around the world,
Before the truth get\'s it\'s pants on ...

Winston Churchill

Huginn the crow

  • Traveller
  • *
  • Posts: 20
    • View Profile
(No subject)
« Reply #33 on: July 22, 2003, 09:25:04 pm »
Let\'s do a Brainstorm.
What do you want from a guild that cares about math?
What would convince you to sign up with a guild that cares about math?
The black wind is blowing...

Wolfmane

  • Hydlaa Citizen
  • *
  • Posts: 317
    • View Profile
(No subject)
« Reply #34 on: July 22, 2003, 10:44:35 pm »
Ok here goes ...
When I think math and Yliakum I think:


    • Science (Geology/\"crystology\" and biology/ecology)[/B]
      A) Geology in Yliakum will be based on rock-formations (tunneling and exploration applications)
      B) Crystals are very important, so ... Crystology will be another applied science based on mathematical knowledge applied to crystals.
      C) Biology/Ecology is also very important in order to support life in the special environment of Yliakum.
      • Accountancy (Applied math  :D )[/B]
        A) Running the financial affairs (bookkeeping and banking and/or stocks/bonds) of the merchant class. Could be very lucrative  :P
        B) Same would apply for Government, someone has to run fiscal policy etc.
        • Cryptology[/B]
          A) Making and breaking codes (probably based on glyphs). Applied to secret messages, communication. Useful in diplomacy, espionage etc.
          • Advanced Magic[/B]
            A) Spells requiring formulas as in math. Difficult to learn and master 8)
            B) Improvement of magical spells by something akin to algorytms.
            • \"Astronomy/Astrology\"[/B]
              A) \"Astronomy\" in Yliakum is not based on stars and planets but on crystals, their glow, energy phases etc. The study of this could be extremely important.
              B) Just as Astrology is an applied form of Astronomy there should be developed an art/science for Yliakum. It could include prediction/soothsaying and an explanation of how things/energies etc. hang together and influence the lives of those living in Yliakum. (would be closely linked to magic).
            If all or some of these ideas are developed and a guild(s) are formed who specialize in and develop these things I for one would be interested (had I not been attached already)

            If you decide not to pursue the idea we can maybe incorporate some of these ideas in AO and you can join there. But again let\'s run with this idea and see where it leads us.
     
    Wolfmane aka Illyria the White, AO Council member.

    A lie can get half-way around the world,
    Before the truth get\'s it\'s pants on ...

    Winston Churchill

    Huginn the crow

    • Traveller
    • *
    • Posts: 20
      • View Profile
    I surrender
    « Reply #35 on: July 25, 2003, 04:02:44 am »
    Tell me about your guild Wolfmane; maybe I\'ll join
    The black wind is blowing...

    Tepsu

    • Hydlaa Resident
    • *
    • Posts: 65
      • View Profile
    (No subject)
    « Reply #36 on: July 25, 2003, 04:23:06 am »
    Quote
    Originally posted by Huginn the crow
    Tell me about your guild Wolfmane; maybe I\'ll join


    I\'m not Wolf but im still going to answer, u can read about our guild in our homepages(yeayea, theyre ugly, were working on it), and u can contact any councilmember(Longraider, Raiyuh and Malentor are away right now), we are always ready to answer your questions. To contact us, u can go to our forum, or use msn, which every councilmember has. You can find our msn addresses in AO site\'s \"about\" section.

    Wolfmane

    • Hydlaa Citizen
    • *
    • Posts: 317
      • View Profile
    (No subject)
    « Reply #37 on: July 25, 2003, 07:31:33 am »
    Hi Huggin!

    Sorry to hear your\'e dropping the Math guild idea, it seemed like there was some interest in the idea.

    However, AO is recruiting and you are most welcome to join. My e-mail and MSN name is the same: wolfmane_ps@hotmail.com, so mail me or log on to MSN and we can talk \"live\" and in private in stead of clogging up the forum.

    A barbarian/fighter like your character is most welcome in AO as we need Spellswords, i.e. a fighter with some magical knowledge and ability, to be part of our offensive as well as defensive \"Iron Fist\". Don\'t worry AO is by no means a nerdy wizard\'s guild with their noses buried too deep into spellbooks to know what is going on around them  :D . You want challenges, adventure and fighting with a flavour of the magical? Well then a Spellsword in AO is what you\'re looking for!

    And we will incorporate those math ideas into AO to see if we can attract some of those math-buddies of your\'s that love playing wizards in role-playing games.  :D

    See you soon, I hope :P

    PS we already have members 2 from Denmark,  1 from Finland, 2 from Poland, 3 from USA etc. We are thus a thoroughly international guild in the \"real\" world. I for one would love to see an additional member from Mexico.
    « Last Edit: July 25, 2003, 07:33:21 am by Wolfmane »
     
    Wolfmane aka Illyria the White, AO Council member.

    A lie can get half-way around the world,
    Before the truth get\'s it\'s pants on ...

    Winston Churchill

    druke

    • Hydlaa Notable
    • *
    • Posts: 965
      • View Profile
    (No subject)
    « Reply #38 on: July 25, 2003, 07:43:03 am »
    greetings crow, well I think it would be great to have one as yourself in the ranks of the Order Arcane, we need more individuals that would do things other than mutilate the rats in the seller as apprentices. Or rather one who sees the world and wants to learn more about it, that is one of the basis of witch (errr wich witch...) this guild wass created and i am looking into haveing organized parties of astromoners, Mathmaticians, etc. in the guild.


    my how times have changed.....