Okay Xalathar. Let me make an example...
20 best people in PS go together, form a guild and build a castle.
They get money every hour/day + they make money on whatever profession they are in.
They build another castle and get even more money every hour/day + they make money on whatever profession they\'re in.
And then, they build a third castle, and a fourth etc. etc. untill they have no need to work, as the castles simply just earn enough money to fill the bank account, and seriously. How fun is that?
Yes, yes, you can \"just\" put restrictions so you can only build ONE castle. Well then, what about those really wealthy guilds who wants to show off and buy a castle for each of their upper leaders? Well boohoo, that\'s just too bad for them, or what? That\'s where the question comes into place...
Should we:
a) Allow any guild to only own and operate a maximum of 1 castle/grand structure, and then allow it to make a steady income or,
b) Allow any guild to own as many castles as they have money (as long as it\'s not making a city of castles ie. 1 castle per 100 acres or so), thus removing the castle income...
Besides, I suppose it\'s up to the devs, and not us, since, after all, we don\'t have a say in anything, we can just suggest ideas.
