Author Topic: Ideas for Annah  (Read 1489 times)

zaphar

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Ideas for Annah
« on: August 20, 2003, 11:26:40 pm »
Posted by popular request from annah\'s thread in the Guilds forum.

Quote
By Zaphar
Ideas eh? ok how about this a massive story project played out in game between guilds and individual players. Screenshots taken at critical junctures of the plot arc and used to illustrate the final product posted on a website somewhere. Basically we start crafting some history for PS before it is released we could have this really fantastic backhistory that could be featured in game if the dev\'s approve.


commentage gladly accepted :-)
*Zaphar grins roguishly as he exits the post


Yann

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« Reply #1 on: August 20, 2003, 11:39:08 pm »
Well this idea seems really good. (although i think i didn t understand all your post cause of my average english)

Count me in the party ! (if i can help in any way)

seperot

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« Reply #2 on: August 20, 2003, 11:40:11 pm »
hehe good idea but now i cant plug my site nearlyas well as i could.

on the other hand people wont call the idea spam


(just this post)

(edit) wow yann beat me to it 8o
« Last Edit: August 20, 2003, 11:40:53 pm by seperot »

Abemore

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« Reply #3 on: August 21, 2003, 12:20:42 am »
I like it!
Well done Zap... can I call you Zap? ;)

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Grakrim

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« Reply #4 on: August 21, 2003, 12:52:16 am »
Yes, this is a good idea.  Maybe we could have in-game GMs capable of modifiying their characters at will, if the devs supported this idea... Otherwise, it could be player-run.
\" I think you should just follow Grakrim\'s advice ;)\"

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zaphar

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« Reply #5 on: August 21, 2003, 12:58:53 am »
Quote
Originally posted by Abemore
I like it!
Well done Zap... can I call you Zap? ;)


My friend\'s usually call me Z but..... sure you can call me Zap if ya want :-)
*Zaphar grins roguishly as he exits the post


zaphar

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« Reply #6 on: August 21, 2003, 01:00:52 am »
now back to the subject at hand what we need are the heads of guilds to sign up for the idea and some ground rules set up as well as a general consensus on the plot arc.

So.... Annah if you were serious about wanting ideas get the ball rolling here :-)
*Zaphar grins roguishly as he exits the post


Wolfmane

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Setting the ball rolling
« Reply #7 on: August 21, 2003, 06:22:27 am »
Hi Zaphar,

Glad you made this move!

Well if you don\'t mind Zap (Abemore just gave you a PS nickname  :P ), I\'ll set the  ball rolling then. These ideas in your suggestion I like particularly much, with some suggestions of mine as to how we can expand it included:

  • Massive Story  -  An epic tale of guild history in Yliakum, probably covering the last 2 epochs of official history as described on the PS main website.
  • Played out in-game  - The idea of participants \"role-playing\" their part in-game and taking screenshots etc. is a wonderful idea making the project more visually attractive than just a written story. This also gives us all something to do in-game until CB comes out. I suggest that you think about getting some ppl to help you coordinate things so the in-game part follows the official story (like actors following the movie director\'s directions to make the movie so it follows the script).
  • Between Guilds - Dameon\'s site on guild histories  (excellent idea and worth a visit at: http://www.angelfire.com/games5/thesacredarchives/ ) gather\'s all guild histories in one place, making it easy for someone to read them all and propose a storyline, incorporating them into one story. I suggested an official cooperation between Dameon\'s project and this one Zap, maybe you two can talk together and see how you can co-ordinate. On his site some of the older guilds already have their History, some of the newer ones (like AO) are still completing theirs and could add it in the weeks to come.
    Also each guild that wants to participate should designate at least one person (does not have to be leadership or council member as long as sanctioned by the leadership of the guild) to represent them on a workgroup under your leadership Zap.
  • Between players - This I think could be problematic. At least it should maybe wait till a phase 2 of the project where there already is a basic story-line for the participating guilds. Then specific sideplots of the story could be played out by individual players but it would still have to be reviewed and approved by some \"authority\" or project committee before it can officially become part of the project.
  • featured in game if the dev\'s approve  - Once there is a clear basic storyline the coordinating group for this project should contact the Dev team and discuss with the settings section the possibilities of using this type of history officially in game. Maybe as some collection of historical books in the Great Library or something like that.
    This contact will also allow the project group to make changes based on input from the dev team at an early enough time so a lot of time and effort does not go to waste.
Well that\'s it for now. I really hope to see this project take off.
« Last Edit: August 21, 2003, 06:27:56 am by Wolfmane »
 
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Caldazar

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« Reply #8 on: August 21, 2003, 02:07:13 pm »
Count me in. :)
Browsing the forums when I\'m bored, nothing more.

Monketh

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« Reply #9 on: August 21, 2003, 03:42:41 pm »
I\'m leaving on a 10-hour road trip to connecticut! :\'(
And staying about a week, you will know when I\'m back.
The key to manipulative bargaining is to ask for something twice as big as what you want, then smile and nod when you are talked down to your original wish. You are still young, my apprentice, and have much to learn in the ways of the force. -UtM

zaphar

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« Reply #10 on: August 21, 2003, 07:23:06 pm »
Quote
Originally posted by Wolfmane

Well if you don\'t mind Zap (Abemore just gave you a PS nickname  :P ), I\'ll set the  ball rolling then. These ideas in your suggestion I like particularly much, with some suggestions of mine as to how we can expand it included:

  • Massive Story  -  An epic tale of guild history in Yliakum, probably covering the last 2 epochs of official history as described on the PS main website.
  • Played out in-game  - The idea of participants \"role-playing\" their part in-game and taking screenshots etc. is a wonderful idea making the project more visually attractive than just a written story. This also gives us all something to do in-game until CB comes out. I suggest that you think about getting some ppl to help you coordinate things so the in-game part follows the official story (like actors following the movie director\'s directions to make the movie so it follows the script).
  • Between Guilds - Dameon\'s site on guild histories  (excellent idea and worth a visit at: http://www.angelfire.com/games5/thesacredarchives/ ) gather\'s all guild histories in one place, making it easy for someone to read them all and propose a storyline, incorporating them into one story. I suggested an official cooperation between Dameon\'s project and this one Zap, maybe you two can talk together and see how you can co-ordinate. On his site some of the older guilds already have their History, some of the newer ones (like AO) are still completing theirs and could add it in the weeks to come.
    Also each guild that wants to participate should designate at least one person (does not have to be leadership or council member as long as sanctioned by the leadership of the guild) to represent them on a workgroup under your leadership Zap.
  • Between players - This I think could be problematic. At least it should maybe wait till a phase 2 of the project where there already is a basic story-line for the participating guilds. Then specific sideplots of the story could be played out by individual players but it would still have to be reviewed and approved by some \"authority\" or project committee before it can officially become part of the project.
  • featured in game if the dev\'s approve  - Once there is a clear basic storyline the coordinating group for this project should contact the Dev team and discuss with the settings section the possibilities of using this type of history officially in game. Maybe as some collection of historical books in the Great Library or something like that.
    This contact will also allow the project group to make changes based on input from the dev team at an early enough time so a lot of time and effort does not go to waste.
Well that\'s it for now. I really hope to see this project take off.


All excellent suggestions wolfmane. The only question is whether the guilds are interested and whether I have the time to devote to managing it.
*Zaphar grins roguishly as he exits the post


zaphar

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« Reply #11 on: August 22, 2003, 12:30:34 am »
Ok I talked to the dev\'s about this and am posting the transcript here:

Quote

hey everyone
hi Zaphar
hows it going?
*** ab031ns (~ab031ns@pD950F708.dip.t-dialin.net) has joined channel #planeshift
*** ab031ns has left #planeshift
going good
excellent
people are wanting me to contact you guys concerning my post in the GD forum Ideas for Annah
url?
(Link: http://www.planeshift3d.com/wbboard/thread.php?threadid=5272&boardid=13&styleid=3&sid=321d018702cd566a03c4a7250309ac9f)http://www.planeshift3d.com/wbboard/thread.php?threadid=5272&boardid=13&styleid=3&sid=321d018702cd566a03c4a7250309ac9f
Annah was requesting ideas to keep people active while waiting for the next release
not sure why you need to contact us for that.  For now if you want to act out a story then I don\'t see anything wrong with that
specifically about getting the story featured as part of the PS setting when it finally gets released
if we werre to do it
maybe you can do soemthing like re-enact a scene from a Shakespeare play
hehe
Zaphar: currently we don\'t plan any changes to MB release.
but in PS style
code-wise
not changes just featured content like scrolls in the library or something along that way
so we can\'t add features like : \"we could have in-game GMs capable of modifiying their characters at will, if the devs supported this idea\"
well that wasn\'t my idea there
roleplaying in game is always possible.
but only the current objects can be used as rewards/quests
mostly we just wondered if in the final release the story might be featured in official PS history
no code changes or Dev rewarding it would be all us
well, players make history everyday.
it\'s just not written
yeah but not \"official setting history\"
but someone can write a chronicle of MB
with guilds, members and events.
the only events I can think of right now are weapons collection.
so one guild can fight another in terms of more members or more weapons
the point of my post was to create some events I was just throwin stuff out there really they took it and ran with it :-)
If you want to make up a back story for the guilds ( such as my grandfather beat your grandfather up ) and act them out in game then that sounds ok as well
and have people record them.
yeah thats totally possible without you guys
I don\'t know what events you can create, apart from guilds scores.
Talad: I think it\'s more of \'made up\' events
its the \"featured in game if the dev\'s approve\" part we would need your permission for
yeah we create a story arc and then act it out
we can approve only after reading the story.
fake quests fake battles and duels
but remember it should not require any additional development.
what you can use is the /roll function
Talad: of course thats all we would need
it\'s quite good if you create rules for it
I think that would be best for now.  If you act it out and maybe write a script for it then can work out any conflicts with world
thats what I was thinkin
for fighting you can use the /roll function
you just have to choose an rpg system
people cannot cheat because it\'s server side
We were wondering also if we could ask The settings guys if our ideas would fit before we use them
yeah
they don\'t have to tell us any information just yes or no
Zaphar: as soon as you create events between guilds, there is no problems.
cool well I\'ll pass this on and see if it goes anywhere thanks for the input :-)
start proposing, trying to having a list of key points.
not 20 pages to read
no no just a timeline is all I was thinking
not anywhere that detailed as 20 pages
first I\'ll see if enough are interested then we will work on the key events and points
AradaPilot: one for each guild, plus some more
giving a reward for acting in the story is not a problem.
cool!


so now the question is how many guilds want to do it? if enough leaders of guild post here indicating they are interested then I will move forward with it otherwise we won\'t bother.
*Zaphar grins roguishly as he exits the post


Drilixer

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« Reply #12 on: August 22, 2003, 02:18:39 am »
hmm... I\'m not sure about the compiled inter-guild history?... that would be extremely biased vs. new guilds... no I think leaving the guilds shrouded in mystery to all but their members and allies is both pragmatic and much easier to implement :P

zaphar

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« Reply #13 on: August 22, 2003, 07:18:32 am »
Quote
Originally posted by Drilixer
hmm... I\'m not sure about the compiled inter-guild history?... that would be extremely biased vs. new guilds... no I think leaving the guilds shrouded in mystery to all but their members and allies is both pragmatic and much easier to implement :P


Oh sure go spoil their dreams why don\'t ya :-) party pooper
*Zaphar grins roguishly as he exits the post


seperot

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« Reply #14 on: August 22, 2003, 01:31:20 pm »
hehe i think also you should add other things like (for a exaple i hope you dont use this) kadas tavern is burning by a rebleious army attack and say bobodar fights through and saves the patrons. or something along thouse lines (sry kada for yousing your place for the exsample :( )