Author Topic: Klyros too powerfull  (Read 2538 times)

ajdaha

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Klyros too powerfull
« on: October 22, 2003, 09:02:36 pm »
who else here thinks that the Klyros have way too many advantages.
Don\'t count that armour advantage because if you\'re gonna choose a Klyros you are likely to choose it for being a Spellcaster, or an assassin (not too likely), or even some sort of archer/ranger. But none of these proffesions require heavy armour anyway.
they have so many cool features, i\'m afraid almost everyone will want one, so:
1. there will be Klyroses every where.
2. people (spellcasters, etc) who don\'t choose them
will will choose them later on finding that it would be foolish not to, which will again take away the concept of full role-playing because you will choose a character for power more than for imagination. Just like all other rpg games.

Also, this will prob. be changed later on but the little Dwarf dudes (hammerheads and stone breakers i think it was) also have quite unfair advantages.
« Last Edit: October 23, 2003, 08:31:11 pm by ajdaha »
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Jessyn

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« Reply #1 on: October 22, 2003, 09:12:53 pm »
I don\'t know about the rest of you, but I pick a character from the picture and description, and only look at the stats and advantages when I am choosing my \"class\" and skills.  but that\'s just me, what about the rest of you?

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ajdaha

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« Reply #2 on: October 22, 2003, 09:27:19 pm »
Good for you.
But not all gamers do it your way.
I want to be an Andukai assassin (not just because the females look cool in that black skin), but not when i know that others shall be at a huge advantage over me.
Ofcourse you connot tell until they have released the final version of the game (sorry not final, CB).
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I3lack Templar

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« Reply #3 on: October 22, 2003, 10:30:53 pm »
I personally Belive that there is nothing wrong with the Klyros. people will pick thier Race by what they belive thier Character should be like. My brother, for example is going with the Endukai (How do u spell it again?) Because he likes cats. I am Going with Klyros Because i like Reptiles, not because of thier stats. Dont assume what people are going to do or not do, too many factors are in play which prevents prediction.
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Kiva

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« Reply #4 on: October 23, 2003, 03:02:09 pm »
ajdaha, when you\'re able to pick Klyros because you\'re actually able to BE a spellcaster/assassin/whatever, and you\'re able to use the bonuses that the diffrent races give, you can start complaining. Doing it now is just... useless. Besides, why choose Klyros over Dermorian/Nolthrir, when they give better Wis/Int/Chr bonuses (the stats which will be used for spellcasting)? Just a question. :)
« Last Edit: October 23, 2003, 03:03:17 pm by Kiva »
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lynx_lupo

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« Reply #5 on: October 23, 2003, 05:26:03 pm »
Gronimist has a good point.

And i don\'t see anything besides flying worthy of special mention about them.

I\'ll be a Dermorian BTW.
« Last Edit: October 23, 2003, 05:26:32 pm by lynx_lupo »
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ajdaha

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« Reply #6 on: October 23, 2003, 08:28:01 pm »
Gronomist sorry, you\'re right.
I don\'t know about the final changes which will be made in the next (CB) update.

PS: they can also (for now) breath under water
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Exodus

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« Reply #7 on: October 23, 2003, 09:56:47 pm »
Little off topic but has any1 made a guide/FAQ that displays each race\'s and each class\' advantages/disadvantages/statistics?

zinder

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« Reply #8 on: October 23, 2003, 10:07:15 pm »
Planeshift team had made one. just look on the homepage under setting/races. There you can find a short description(text about physic, psychic, common hobbys/interests) and their rules (boni, mali, abilities).
« Last Edit: October 23, 2003, 10:07:38 pm by zinder »

seperot

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« Reply #9 on: October 23, 2003, 10:11:04 pm »
i was going to be a klyros but i since have become attatched to my enki char so i think i stay with it

BlueScreenJunky

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« Reply #10 on: October 23, 2003, 10:30:44 pm »
bah, I don\'t want to play as a reptile thingy, I\'d much prefer being a human, elf or enkidukai (I\'ll probably choose human or elf since so many pple already took enkidukai).

Besides, as planeshift will be under constant developement, if a race happen to be better than others, it will be readjusted (just like they do with warcraft3, although I don\'t know if it really works since I don\'t play war3...)
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shangralah

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« Reply #11 on: October 23, 2003, 10:51:09 pm »
Dude klyros isnt very powerful to me ...... first of all we dont know how the fly will be itll prolly take down stamina seriously and they will prolly be the worst fighters and for the breathe underwater ....... i doubt there will be much water for a while.  If yer gonna be a type of mage im sure itll also be easier to kill ya

Kiva

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« Reply #12 on: October 24, 2003, 02:49:17 pm »
shangralah - You said first of all, but I believe that is to be second of all, as we first of all don\'t know if there will be something called stamina or not. Besides, Klyros can\'t fly, they can just flap their wings and jump farther than normal people.

Breathing under water would however prove a nice thing, as Dungeon Level 6 (or was it 5?) and below that will be somewhat flooded with water, due to the fact that all the water goes down into the bottom of the stalactite, that represents Yliakum (that\'s where the Nolthrirs live - below the water). :) As a second note, I\'m only saying that they\'re flooded, not filled.
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Xordan

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« Reply #13 on: October 24, 2003, 04:08:13 pm »
lol, yes they can fly. Read it on the races page.
But i\'mm assuming that they\'ll be able to fly for about 100m then land. Useful for jumping off cliffs.

Klyros arn\'t that powerful, as they can\'t wear heavy armour, so they\'ll be quite bad in close combat.

druke

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« Reply #14 on: October 24, 2003, 04:19:04 pm »
i beleive it was fly short distances.


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