Ummmmm... most games do have a newb area, I don\'t imagine why things would be any different here eventually. The newb area introduces the primary concepts of gameplay, and then there are optional nearby areas that go more in-depth on particular gameplay aspects, like crafting, fighting, etc. You can make a game almost as complicated as you want as long as the basic gameplay mechanics are simple. So you can enjoy the game without having to dive into the deeper parts of a gameplay aspect you don\'t want too.