Small idea, easier to implement then my other ideas (i hope) it basically involves the game developers watching players for extrodenary actions. For example, say a player defeats several of the game\'s most difficult enemies when the enemies attempt to cross a bridge which the player(s) are walking across.
The devs should take notice of this and recognize the player\'s actions, and make a new quest in a similar fasion - monsters are attacking the city and have to cross over the bridge and you and your party must stop them. And when you arive there, you should see a NPC that looks exactly like the character that preformed the feat.
Just something small, but it would be very interesting. Similar things could be done by the devs to place statues of groups of great players in new and old cities. Maybe also associated with a quest.
As well, it could become more then your average quest... A character who finds or creates the most powerful weapon in the game only to take it to a remote part of the level, destroys the entrance somewhat, and then gaurds it for a long time. The devs could see this and then implement a NPC that could gain levels with the item held on a light-covered platform in the middle of a room.
It\'d be really fun to play the game, do a increadable action/feat, and then quit; only to come back at a later date and see a statue of that character in a new city commemorating the event or a NPC doing what you did!
