Time and time again I see impractical ideas that would not add any fun to the game, just to make it more realistic. I ask you, why should games be more realistic all of the time? I do believe that in game physics should be as real as possible, and it is great to see realistic graphics, but don\'t start sacrifising gameplay for realism!
I bring this up because of a post in the Wish List forum. A bunch of people posted how they feel very few weapons should be in game, and it should be a challenge just to get a cheap sword. One person even wrote about hollywood, and that he felt since only a small % of actors make it big, only a small % of players in PS should be succesful in adventuring. Is adventuring not what almost every RPG is about? It is not fun if you have to play for hours just to hope for a chance that you will come across a sword.
Perhaps less weapons might be good, but don\'t go around claiming that adventuring should be a rare thing to be succesful in! I am hoping the devs see past a lot of this, and realize that an RPG is not in the slightest realistic, it is a fantasy world with make believe characters, stories, and objects. So next time you think about saying, \"They should add this because it would be more realistic,\" instead change the words realistic with \'fun\' and see if your idea is really worth posting.