lol wow this old topic got dug up eh?
well I guess I owe you lot a slight explination for the art drought
put simply the team doesnt seem to need/want/remember me and I dont really mind
Planeshift not having a working game behind it just dony hold my attention for all that long, and its all well and good to say its a community game but lets face it: if Talad dont want something in HIS game, it never will be.
and you know what, thats totaly fair He\'s probably been on this project for longer than anyone and its HIS baby and I respect that
and as far as the PT world to twiddle drawings of, I gotta say its very limiting and not all that original
yes I know it doesnt have dragons, NOT having things doesnt make it original. its al been done anyway, the best you can hope for is to do your own original path along the well trodden ground
I know I\'l cop a lot of flames etc but really I have enough respect for this board to at least give it my honesty instead of just saying some BS to cover the fact that this thing is not the most original thing since sliced bread and there is a very real chance that after all is said and done the game may just.. suck, ther are games that have had more money and more talented people (ones getting paid) behind them and still sucked
and on the note of hacking, I played a game called \"Phantasy Star Online\" I really liked it, but the amount of people that figured out how to hack that game was ludicrus, as was diablo etc etc
what I wondered and I hope never to se with this game is: how bad it would have gotten if those games were open source?
as for the \"roleplaying\" element of the game, I really think that would be wonderfull, games are supposed to be an escape a new world. Thats what ROLEPLAYING games are supposed to be about... but if and when the game is up to beta or beyond that whole thing will die because the players will be just people who want a free diablo and after the four hundredth \"SSJ9_GoG3TenKz\"
and \"Sephiroth78654\" have signed up the world will be full of jerks just like the real world. and thats when the escape dies
inspite of its professed originality the game looks to be taking a lot from tabletop RPG\'s namely the large amount being from D&D, (dungeons and dragons) now thers a lot of stigma about D&D and the social status of the players in some circles (ie Its dorky as hell) and the fact that this will alienate people is fine. its just not being made for them, but what if they all joined the community anyway and decided that they wanted to make it an action game?
of couse nothing would happen, thats as ludicrus as the community wanting nudity in the game, No one would put that in. but then where is the line between community contribution and unrealistic requests?
the line doesnt rest with the mob/community and never will, the mob is stupid and bloodthirsty and disrespectfull and online it gets even worse so the one who gets the final veto is the project head and no one else, and thers no reason that would be a bad thing, consider if the community did get TOTAL controll over every element in the game, Planeshift would prabably end up being about a naked woman who drives an american muscle car and whos boobs fire lazers or some such nonsense
I really do like Planeshift in spite of all that, but like all things its important to look for flaws because if you deny them theyl never be fixed
I\"l be keeping an eye out for the game and this lovely board, it\'s got great potential and it would be a real shame to have it all end in quiet mediocrity
GL and peace to you all
wow ended up being a lot o stuff (wish my essays for uni wrote themselves like that

)