I\'ve played with quite a few systems, and I have to say the turn-based one is my personal favorites (maybe that\'s just because I\'m a DnD geek though

). And speed
is taken into consideration in a turn-based game. Actually turn-base is more RPG-friendly because it\'s your
character\'s skills that are being taken into consideration, not your own (i.e. You could play a spellcaster who is weak in combat but manage to beat a warrior simply because you can press button combos in a better way than him if a real-time (like morrowind) fight system was used).
And, well, it\'s an MMO
RPG. It\'s gotta have roleplaying, and good roleplaying at that.